skia2/third_party/libpng/pngwutil.c
scroggo 3965825b97 Check libpng directly into third_party/
With this change, the CMake build, which does not use DEPS to sync
external projects, is able to build and use the same version of libpng
that is used in other builds.

This will allow all platforms (including Google3 CMake build) to test on
the same version of libpng, so we do not need to make SkPngCodec support
all versions of libpng.

- Update CMakeLists.txt to use the checked in libpng.
- Check in libpng version 1.6.22rc01
- Update README.google
- Replace our old LICENSE file with the latest one from libpng
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2033063003
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review-Url: https://codereview.chromium.org/2033063003
2016-06-02 12:59:59 -07:00

2626 lines
75 KiB
C

/* pngwutil.c - utilities to write a PNG file
*
* Last changed in libpng 1.6.22 [(PENDING RELEASE)]
* Copyright (c) 1998-2002,2004,2006-2015 Glenn Randers-Pehrson
* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*/
#include "pngpriv.h"
#ifdef PNG_WRITE_SUPPORTED
#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
/* Place a 32-bit number into a buffer in PNG byte order. We work
* with unsigned numbers for convenience, although one supported
* ancillary chunk uses signed (two's complement) numbers.
*/
void PNGAPI
png_save_uint_32(png_bytep buf, png_uint_32 i)
{
buf[0] = (png_byte)((i >> 24) & 0xffU);
buf[1] = (png_byte)((i >> 16) & 0xffU);
buf[2] = (png_byte)((i >> 8) & 0xffU);
buf[3] = (png_byte)( i & 0xffU);
}
/* Place a 16-bit number into a buffer in PNG byte order.
* The parameter is declared unsigned int, not png_uint_16,
* just to avoid potential problems on pre-ANSI C compilers.
*/
void PNGAPI
png_save_uint_16(png_bytep buf, unsigned int i)
{
buf[0] = (png_byte)((i >> 8) & 0xffU);
buf[1] = (png_byte)( i & 0xffU);
}
#endif
/* Simple function to write the signature. If we have already written
* the magic bytes of the signature, or more likely, the PNG stream is
* being embedded into another stream and doesn't need its own signature,
* we should call png_set_sig_bytes() to tell libpng how many of the
* bytes have already been written.
*/
void PNGAPI
png_write_sig(png_structrp png_ptr)
{
png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the signature is being written */
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_SIGNATURE;
#endif
/* Write the rest of the 8 byte signature */
png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
(png_size_t)(8 - png_ptr->sig_bytes));
if (png_ptr->sig_bytes < 3)
png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
}
/* Write the start of a PNG chunk. The type is the chunk type.
* The total_length is the sum of the lengths of all the data you will be
* passing in png_write_chunk_data().
*/
static void
png_write_chunk_header(png_structrp png_ptr, png_uint_32 chunk_name,
png_uint_32 length)
{
png_byte buf[8];
#if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
PNG_CSTRING_FROM_CHUNK(buf, chunk_name);
png_debug2(0, "Writing %s chunk, length = %lu", buf, (unsigned long)length);
#endif
if (png_ptr == NULL)
return;
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the chunk header is being written.
* PNG_IO_CHUNK_HDR requires a single I/O call.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_HDR;
#endif
/* Write the length and the chunk name */
png_save_uint_32(buf, length);
png_save_uint_32(buf + 4, chunk_name);
png_write_data(png_ptr, buf, 8);
/* Put the chunk name into png_ptr->chunk_name */
png_ptr->chunk_name = chunk_name;
/* Reset the crc and run it over the chunk name */
png_reset_crc(png_ptr);
png_calculate_crc(png_ptr, buf + 4, 4);
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that chunk data will (possibly) be written.
* PNG_IO_CHUNK_DATA does NOT require a specific number of I/O calls.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_DATA;
#endif
}
void PNGAPI
png_write_chunk_start(png_structrp png_ptr, png_const_bytep chunk_string,
png_uint_32 length)
{
png_write_chunk_header(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), length);
}
/* Write the data of a PNG chunk started with png_write_chunk_header().
* Note that multiple calls to this function are allowed, and that the
* sum of the lengths from these calls *must* add up to the total_length
* given to png_write_chunk_header().
*/
void PNGAPI
png_write_chunk_data(png_structrp png_ptr, png_const_bytep data,
png_size_t length)
{
/* Write the data, and run the CRC over it */
if (png_ptr == NULL)
return;
if (data != NULL && length > 0)
{
png_write_data(png_ptr, data, length);
/* Update the CRC after writing the data,
* in case the user I/O routine alters it.
*/
png_calculate_crc(png_ptr, data, length);
}
}
/* Finish a chunk started with png_write_chunk_header(). */
void PNGAPI
png_write_chunk_end(png_structrp png_ptr)
{
png_byte buf[4];
if (png_ptr == NULL) return;
#ifdef PNG_IO_STATE_SUPPORTED
/* Inform the I/O callback that the chunk CRC is being written.
* PNG_IO_CHUNK_CRC requires a single I/O function call.
*/
png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_CRC;
#endif
/* Write the crc in a single operation */
png_save_uint_32(buf, png_ptr->crc);
png_write_data(png_ptr, buf, (png_size_t)4);
}
/* Write a PNG chunk all at once. The type is an array of ASCII characters
* representing the chunk name. The array must be at least 4 bytes in
* length, and does not need to be null terminated. To be safe, pass the
* pre-defined chunk names here, and if you need a new one, define it
* where the others are defined. The length is the length of the data.
* All the data must be present. If that is not possible, use the
* png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
* functions instead.
*/
static void
png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
png_const_bytep data, png_size_t length)
{
if (png_ptr == NULL)
return;
/* On 64-bit architectures 'length' may not fit in a png_uint_32. */
if (length > PNG_UINT_31_MAX)
png_error(png_ptr, "length exceeds PNG maximum");
png_write_chunk_header(png_ptr, chunk_name, (png_uint_32)length);
png_write_chunk_data(png_ptr, data, length);
png_write_chunk_end(png_ptr);
}
/* This is the API that calls the internal function above. */
void PNGAPI
png_write_chunk(png_structrp png_ptr, png_const_bytep chunk_string,
png_const_bytep data, png_size_t length)
{
png_write_complete_chunk(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), data,
length);
}
/* This is used below to find the size of an image to pass to png_deflate_claim,
* so it only needs to be accurate if the size is less than 16384 bytes (the
* point at which a lower LZ window size can be used.)
*/
static png_alloc_size_t
png_image_size(png_structrp png_ptr)
{
/* Only return sizes up to the maximum of a png_uint_32; do this by limiting
* the width and height used to 15 bits.
*/
png_uint_32 h = png_ptr->height;
if (png_ptr->rowbytes < 32768 && h < 32768)
{
if (png_ptr->interlaced != 0)
{
/* Interlacing makes the image larger because of the replication of
* both the filter byte and the padding to a byte boundary.
*/
png_uint_32 w = png_ptr->width;
unsigned int pd = png_ptr->pixel_depth;
png_alloc_size_t cb_base;
int pass;
for (cb_base=0, pass=0; pass<=6; ++pass)
{
png_uint_32 pw = PNG_PASS_COLS(w, pass);
if (pw > 0)
cb_base += (PNG_ROWBYTES(pd, pw)+1) * PNG_PASS_ROWS(h, pass);
}
return cb_base;
}
else
return (png_ptr->rowbytes+1) * h;
}
else
return 0xffffffffU;
}
#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
/* This is the code to hack the first two bytes of the deflate stream (the
* deflate header) to correct the windowBits value to match the actual data
* size. Note that the second argument is the *uncompressed* size but the
* first argument is the *compressed* data (and it must be deflate
* compressed.)
*/
static void
optimize_cmf(png_bytep data, png_alloc_size_t data_size)
{
/* Optimize the CMF field in the zlib stream. The resultant zlib stream is
* still compliant to the stream specification.
*/
if (data_size <= 16384) /* else windowBits must be 15 */
{
unsigned int z_cmf = data[0]; /* zlib compression method and flags */
if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70)
{
unsigned int z_cinfo;
unsigned int half_z_window_size;
z_cinfo = z_cmf >> 4;
half_z_window_size = 1U << (z_cinfo + 7);
if (data_size <= half_z_window_size) /* else no change */
{
unsigned int tmp;
do
{
half_z_window_size >>= 1;
--z_cinfo;
}
while (z_cinfo > 0 && data_size <= half_z_window_size);
z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
data[0] = (png_byte)z_cmf;
tmp = data[1] & 0xe0;
tmp += 0x1f - ((z_cmf << 8) + tmp) % 0x1f;
data[1] = (png_byte)tmp;
}
}
}
}
#endif /* WRITE_OPTIMIZE_CMF */
/* Initialize the compressor for the appropriate type of compression. */
static int
png_deflate_claim(png_structrp png_ptr, png_uint_32 owner,
png_alloc_size_t data_size)
{
if (png_ptr->zowner != 0)
{
#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_ERROR_TEXT_SUPPORTED)
char msg[64];
PNG_STRING_FROM_CHUNK(msg, owner);
msg[4] = ':';
msg[5] = ' ';
PNG_STRING_FROM_CHUNK(msg+6, png_ptr->zowner);
/* So the message that results is "<chunk> using zstream"; this is an
* internal error, but is very useful for debugging. i18n requirements
* are minimal.
*/
(void)png_safecat(msg, (sizeof msg), 10, " using zstream");
#endif
#if PNG_RELEASE_BUILD
png_warning(png_ptr, msg);
/* Attempt sane error recovery */
if (png_ptr->zowner == png_IDAT) /* don't steal from IDAT */
{
png_ptr->zstream.msg = PNGZ_MSG_CAST("in use by IDAT");
return Z_STREAM_ERROR;
}
png_ptr->zowner = 0;
#else
png_error(png_ptr, msg);
#endif
}
{
int level = png_ptr->zlib_level;
int method = png_ptr->zlib_method;
int windowBits = png_ptr->zlib_window_bits;
int memLevel = png_ptr->zlib_mem_level;
int strategy; /* set below */
int ret; /* zlib return code */
if (owner == png_IDAT)
{
if ((png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY) != 0)
strategy = png_ptr->zlib_strategy;
else if (png_ptr->do_filter != PNG_FILTER_NONE)
strategy = PNG_Z_DEFAULT_STRATEGY;
else
strategy = PNG_Z_DEFAULT_NOFILTER_STRATEGY;
}
else
{
#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
level = png_ptr->zlib_text_level;
method = png_ptr->zlib_text_method;
windowBits = png_ptr->zlib_text_window_bits;
memLevel = png_ptr->zlib_text_mem_level;
strategy = png_ptr->zlib_text_strategy;
#else
/* If customization is not supported the values all come from the
* IDAT values except for the strategy, which is fixed to the
* default. (This is the pre-1.6.0 behavior too, although it was
* implemented in a very different way.)
*/
strategy = Z_DEFAULT_STRATEGY;
#endif
}
/* Adjust 'windowBits' down if larger than 'data_size'; to stop this
* happening just pass 32768 as the data_size parameter. Notice that zlib
* requires an extra 262 bytes in the window in addition to the data to be
* able to see the whole of the data, so if data_size+262 takes us to the
* next windowBits size we need to fix up the value later. (Because even
* though deflate needs the extra window, inflate does not!)
*/
if (data_size <= 16384)
{
/* IMPLEMENTATION NOTE: this 'half_window_size' stuff is only here to
* work round a Microsoft Visual C misbehavior which, contrary to C-90,
* widens the result of the following shift to 64-bits if (and,
* apparently, only if) it is used in a test.
*/
unsigned int half_window_size = 1U << (windowBits-1);
while (data_size + 262 <= half_window_size)
{
half_window_size >>= 1;
--windowBits;
}
}
/* Check against the previous initialized values, if any. */
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) != 0 &&
(png_ptr->zlib_set_level != level ||
png_ptr->zlib_set_method != method ||
png_ptr->zlib_set_window_bits != windowBits ||
png_ptr->zlib_set_mem_level != memLevel ||
png_ptr->zlib_set_strategy != strategy))
{
if (deflateEnd(&png_ptr->zstream) != Z_OK)
png_warning(png_ptr, "deflateEnd failed (ignored)");
png_ptr->flags &= ~PNG_FLAG_ZSTREAM_INITIALIZED;
}
/* For safety clear out the input and output pointers (currently zlib
* doesn't use them on Init, but it might in the future).
*/
png_ptr->zstream.next_in = NULL;
png_ptr->zstream.avail_in = 0;
png_ptr->zstream.next_out = NULL;
png_ptr->zstream.avail_out = 0;
/* Now initialize if required, setting the new parameters, otherwise just
* to a simple reset to the previous parameters.
*/
if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) != 0)
ret = deflateReset(&png_ptr->zstream);
else
{
ret = deflateInit2(&png_ptr->zstream, level, method, windowBits,
memLevel, strategy);
if (ret == Z_OK)
png_ptr->flags |= PNG_FLAG_ZSTREAM_INITIALIZED;
}
/* The return code is from either deflateReset or deflateInit2; they have
* pretty much the same set of error codes.
*/
if (ret == Z_OK)
png_ptr->zowner = owner;
else
png_zstream_error(png_ptr, ret);
return ret;
}
}
/* Clean up (or trim) a linked list of compression buffers. */
void /* PRIVATE */
png_free_buffer_list(png_structrp png_ptr, png_compression_bufferp *listp)
{
png_compression_bufferp list = *listp;
if (list != NULL)
{
*listp = NULL;
do
{
png_compression_bufferp next = list->next;
png_free(png_ptr, list);
list = next;
}
while (list != NULL);
}
}
#ifdef PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
/* This pair of functions encapsulates the operation of (a) compressing a
* text string, and (b) issuing it later as a series of chunk data writes.
* The compression_state structure is shared context for these functions
* set up by the caller to allow access to the relevant local variables.
*
* compression_buffer (new in 1.6.0) is just a linked list of zbuffer_size
* temporary buffers. From 1.6.0 it is retained in png_struct so that it will
* be correctly freed in the event of a write error (previous implementations
* just leaked memory.)
*/
typedef struct
{
png_const_bytep input; /* The uncompressed input data */
png_alloc_size_t input_len; /* Its length */
png_uint_32 output_len; /* Final compressed length */
png_byte output[1024]; /* First block of output */
} compression_state;
static void
png_text_compress_init(compression_state *comp, png_const_bytep input,
png_alloc_size_t input_len)
{
comp->input = input;
comp->input_len = input_len;
comp->output_len = 0;
}
/* Compress the data in the compression state input */
static int
png_text_compress(png_structrp png_ptr, png_uint_32 chunk_name,
compression_state *comp, png_uint_32 prefix_len)
{
int ret;
/* To find the length of the output it is necessary to first compress the
* input. The result is buffered rather than using the two-pass algorithm
* that is used on the inflate side; deflate is assumed to be slower and a
* PNG writer is assumed to have more memory available than a PNG reader.
*
* IMPLEMENTATION NOTE: the zlib API deflateBound() can be used to find an
* upper limit on the output size, but it is always bigger than the input
* size so it is likely to be more efficient to use this linked-list
* approach.
*/
ret = png_deflate_claim(png_ptr, chunk_name, comp->input_len);
if (ret != Z_OK)
return ret;
/* Set up the compression buffers, we need a loop here to avoid overflowing a
* uInt. Use ZLIB_IO_MAX to limit the input. The output is always limited
* by the output buffer size, so there is no need to check that. Since this
* is ANSI-C we know that an 'int', hence a uInt, is always at least 16 bits
* in size.
*/
{
png_compression_bufferp *end = &png_ptr->zbuffer_list;
png_alloc_size_t input_len = comp->input_len; /* may be zero! */
png_uint_32 output_len;
/* zlib updates these for us: */
png_ptr->zstream.next_in = PNGZ_INPUT_CAST(comp->input);
png_ptr->zstream.avail_in = 0; /* Set below */
png_ptr->zstream.next_out = comp->output;
png_ptr->zstream.avail_out = (sizeof comp->output);
output_len = png_ptr->zstream.avail_out;
do
{
uInt avail_in = ZLIB_IO_MAX;
if (avail_in > input_len)
avail_in = (uInt)input_len;
input_len -= avail_in;
png_ptr->zstream.avail_in = avail_in;
if (png_ptr->zstream.avail_out == 0)
{
png_compression_buffer *next;
/* Chunk data is limited to 2^31 bytes in length, so the prefix
* length must be counted here.
*/
if (output_len + prefix_len > PNG_UINT_31_MAX)
{
ret = Z_MEM_ERROR;
break;
}
/* Need a new (malloc'ed) buffer, but there may be one present
* already.
*/
next = *end;
if (next == NULL)
{
next = png_voidcast(png_compression_bufferp, png_malloc_base
(png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
if (next == NULL)
{
ret = Z_MEM_ERROR;
break;
}
/* Link in this buffer (so that it will be freed later) */
next->next = NULL;
*end = next;
}
png_ptr->zstream.next_out = next->output;
png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
output_len += png_ptr->zstream.avail_out;
/* Move 'end' to the next buffer pointer. */
end = &next->next;
}
/* Compress the data */
ret = deflate(&png_ptr->zstream,
input_len > 0 ? Z_NO_FLUSH : Z_FINISH);
/* Claw back input data that was not consumed (because avail_in is
* reset above every time round the loop).
*/
input_len += png_ptr->zstream.avail_in;
png_ptr->zstream.avail_in = 0; /* safety */
}
while (ret == Z_OK);
/* There may be some space left in the last output buffer. This needs to
* be subtracted from output_len.
*/
output_len -= png_ptr->zstream.avail_out;
png_ptr->zstream.avail_out = 0; /* safety */
comp->output_len = output_len;
/* Now double check the output length, put in a custom message if it is
* too long. Otherwise ensure the z_stream::msg pointer is set to
* something.
*/
if (output_len + prefix_len >= PNG_UINT_31_MAX)
{
png_ptr->zstream.msg = PNGZ_MSG_CAST("compressed data too long");
ret = Z_MEM_ERROR;
}
else
png_zstream_error(png_ptr, ret);
/* Reset zlib for another zTXt/iTXt or image data */
png_ptr->zowner = 0;
/* The only success case is Z_STREAM_END, input_len must be 0; if not this
* is an internal error.
*/
if (ret == Z_STREAM_END && input_len == 0)
{
#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
/* Fix up the deflate header, if required */
optimize_cmf(comp->output, comp->input_len);
#endif
/* But Z_OK is returned, not Z_STREAM_END; this allows the claim
* function above to return Z_STREAM_END on an error (though it never
* does in the current versions of zlib.)
*/
return Z_OK;
}
else
return ret;
}
}
/* Ship the compressed text out via chunk writes */
static void
png_write_compressed_data_out(png_structrp png_ptr, compression_state *comp)
{
png_uint_32 output_len = comp->output_len;
png_const_bytep output = comp->output;
png_uint_32 avail = (sizeof comp->output);
png_compression_buffer *next = png_ptr->zbuffer_list;
for (;;)
{
if (avail > output_len)
avail = output_len;
png_write_chunk_data(png_ptr, output, avail);
output_len -= avail;
if (output_len == 0 || next == NULL)
break;
avail = png_ptr->zbuffer_size;
output = next->output;
next = next->next;
}
/* This is an internal error; 'next' must have been NULL! */
if (output_len > 0)
png_error(png_ptr, "error writing ancillary chunked compressed data");
}
#endif /* WRITE_COMPRESSED_TEXT */
/* Write the IHDR chunk, and update the png_struct with the necessary
* information. Note that the rest of this code depends upon this
* information being correct.
*/
void /* PRIVATE */
png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
int bit_depth, int color_type, int compression_type, int filter_type,
int interlace_type)
{
png_byte buf[13]; /* Buffer to store the IHDR info */
png_debug(1, "in png_write_IHDR");
/* Check that we have valid input data from the application info */
switch (color_type)
{
case PNG_COLOR_TYPE_GRAY:
switch (bit_depth)
{
case 1:
case 2:
case 4:
case 8:
#ifdef PNG_WRITE_16BIT_SUPPORTED
case 16:
#endif
png_ptr->channels = 1; break;
default:
png_error(png_ptr,
"Invalid bit depth for grayscale image");
}
break;
case PNG_COLOR_TYPE_RGB:
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (bit_depth != 8 && bit_depth != 16)
#else
if (bit_depth != 8)
#endif
png_error(png_ptr, "Invalid bit depth for RGB image");
png_ptr->channels = 3;
break;
case PNG_COLOR_TYPE_PALETTE:
switch (bit_depth)
{
case 1:
case 2:
case 4:
case 8:
png_ptr->channels = 1;
break;
default:
png_error(png_ptr, "Invalid bit depth for paletted image");
}
break;
case PNG_COLOR_TYPE_GRAY_ALPHA:
if (bit_depth != 8 && bit_depth != 16)
png_error(png_ptr, "Invalid bit depth for grayscale+alpha image");
png_ptr->channels = 2;
break;
case PNG_COLOR_TYPE_RGB_ALPHA:
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (bit_depth != 8 && bit_depth != 16)
#else
if (bit_depth != 8)
#endif
png_error(png_ptr, "Invalid bit depth for RGBA image");
png_ptr->channels = 4;
break;
default:
png_error(png_ptr, "Invalid image color type specified");
}
if (compression_type != PNG_COMPRESSION_TYPE_BASE)
{
png_warning(png_ptr, "Invalid compression type specified");
compression_type = PNG_COMPRESSION_TYPE_BASE;
}
/* Write filter_method 64 (intrapixel differencing) only if
* 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
* 2. Libpng did not write a PNG signature (this filter_method is only
* used in PNG datastreams that are embedded in MNG datastreams) and
* 3. The application called png_permit_mng_features with a mask that
* included PNG_FLAG_MNG_FILTER_64 and
* 4. The filter_method is 64 and
* 5. The color_type is RGB or RGBA
*/
if (
#ifdef PNG_MNG_FEATURES_SUPPORTED
!((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) != 0 &&
((png_ptr->mode & PNG_HAVE_PNG_SIGNATURE) == 0) &&
(color_type == PNG_COLOR_TYPE_RGB ||
color_type == PNG_COLOR_TYPE_RGB_ALPHA) &&
(filter_type == PNG_INTRAPIXEL_DIFFERENCING)) &&
#endif
filter_type != PNG_FILTER_TYPE_BASE)
{
png_warning(png_ptr, "Invalid filter type specified");
filter_type = PNG_FILTER_TYPE_BASE;
}
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
if (interlace_type != PNG_INTERLACE_NONE &&
interlace_type != PNG_INTERLACE_ADAM7)
{
png_warning(png_ptr, "Invalid interlace type specified");
interlace_type = PNG_INTERLACE_ADAM7;
}
#else
interlace_type=PNG_INTERLACE_NONE;
#endif
/* Save the relevant information */
png_ptr->bit_depth = (png_byte)bit_depth;
png_ptr->color_type = (png_byte)color_type;
png_ptr->interlaced = (png_byte)interlace_type;
#ifdef PNG_MNG_FEATURES_SUPPORTED
png_ptr->filter_type = (png_byte)filter_type;
#endif
png_ptr->compression_type = (png_byte)compression_type;
png_ptr->width = width;
png_ptr->height = height;
png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels);
png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width);
/* Set the usr info, so any transformations can modify it */
png_ptr->usr_width = png_ptr->width;
png_ptr->usr_bit_depth = png_ptr->bit_depth;
png_ptr->usr_channels = png_ptr->channels;
/* Pack the header information into the buffer */
png_save_uint_32(buf, width);
png_save_uint_32(buf + 4, height);
buf[8] = (png_byte)bit_depth;
buf[9] = (png_byte)color_type;
buf[10] = (png_byte)compression_type;
buf[11] = (png_byte)filter_type;
buf[12] = (png_byte)interlace_type;
/* Write the chunk */
png_write_complete_chunk(png_ptr, png_IHDR, buf, (png_size_t)13);
if ((png_ptr->do_filter) == PNG_NO_FILTERS)
{
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE ||
png_ptr->bit_depth < 8)
png_ptr->do_filter = PNG_FILTER_NONE;
else
png_ptr->do_filter = PNG_ALL_FILTERS;
}
png_ptr->mode = PNG_HAVE_IHDR; /* not READY_FOR_ZTXT */
}
/* Write the palette. We are careful not to trust png_color to be in the
* correct order for PNG, so people can redefine it to any convenient
* structure.
*/
void /* PRIVATE */
png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
png_uint_32 num_pal)
{
png_uint_32 max_palette_length, i;
png_const_colorp pal_ptr;
png_byte buf[3];
png_debug(1, "in png_write_PLTE");
max_palette_length = (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) ?
(1 << png_ptr->bit_depth) : PNG_MAX_PALETTE_LENGTH;
if ((
#ifdef PNG_MNG_FEATURES_SUPPORTED
(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0 &&
#endif
num_pal == 0) || num_pal > max_palette_length)
{
if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
{
png_error(png_ptr, "Invalid number of colors in palette");
}
else
{
png_warning(png_ptr, "Invalid number of colors in palette");
return;
}
}
if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) == 0)
{
png_warning(png_ptr,
"Ignoring request to write a PLTE chunk in grayscale PNG");
return;
}
png_ptr->num_palette = (png_uint_16)num_pal;
png_debug1(3, "num_palette = %d", png_ptr->num_palette);
png_write_chunk_header(png_ptr, png_PLTE, (png_uint_32)(num_pal * 3));
#ifdef PNG_POINTER_INDEXING_SUPPORTED
for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++)
{
buf[0] = pal_ptr->red;
buf[1] = pal_ptr->green;
buf[2] = pal_ptr->blue;
png_write_chunk_data(png_ptr, buf, (png_size_t)3);
}
#else
/* This is a little slower but some buggy compilers need to do this
* instead
*/
pal_ptr=palette;
for (i = 0; i < num_pal; i++)
{
buf[0] = pal_ptr[i].red;
buf[1] = pal_ptr[i].green;
buf[2] = pal_ptr[i].blue;
png_write_chunk_data(png_ptr, buf, (png_size_t)3);
}
#endif
png_write_chunk_end(png_ptr);
png_ptr->mode |= PNG_HAVE_PLTE;
}
/* This is similar to png_text_compress, above, except that it does not require
* all of the data at once and, instead of buffering the compressed result,
* writes it as IDAT chunks. Unlike png_text_compress it *can* png_error out
* because it calls the write interface. As a result it does its own error
* reporting and does not return an error code. In the event of error it will
* just call png_error. The input data length may exceed 32-bits. The 'flush'
* parameter is exactly the same as that to deflate, with the following
* meanings:
*
* Z_NO_FLUSH: normal incremental output of compressed data
* Z_SYNC_FLUSH: do a SYNC_FLUSH, used by png_write_flush
* Z_FINISH: this is the end of the input, do a Z_FINISH and clean up
*
* The routine manages the acquire and release of the png_ptr->zstream by
* checking and (at the end) clearing png_ptr->zowner; it does some sanity
* checks on the 'mode' flags while doing this.
*/
void /* PRIVATE */
png_compress_IDAT(png_structrp png_ptr, png_const_bytep input,
png_alloc_size_t input_len, int flush)
{
if (png_ptr->zowner != png_IDAT)
{
/* First time. Ensure we have a temporary buffer for compression and
* trim the buffer list if it has more than one entry to free memory.
* If 'WRITE_COMPRESSED_TEXT' is not set the list will never have been
* created at this point, but the check here is quick and safe.
*/
if (png_ptr->zbuffer_list == NULL)
{
png_ptr->zbuffer_list = png_voidcast(png_compression_bufferp,
png_malloc(png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
png_ptr->zbuffer_list->next = NULL;
}
else
png_free_buffer_list(png_ptr, &png_ptr->zbuffer_list->next);
/* It is a terminal error if we can't claim the zstream. */
if (png_deflate_claim(png_ptr, png_IDAT, png_image_size(png_ptr)) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
/* The output state is maintained in png_ptr->zstream, so it must be
* initialized here after the claim.
*/
png_ptr->zstream.next_out = png_ptr->zbuffer_list->output;
png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
}
/* Now loop reading and writing until all the input is consumed or an error
* terminates the operation. The _out values are maintained across calls to
* this function, but the input must be reset each time.
*/
png_ptr->zstream.next_in = PNGZ_INPUT_CAST(input);
png_ptr->zstream.avail_in = 0; /* set below */
for (;;)
{
int ret;
/* INPUT: from the row data */
uInt avail = ZLIB_IO_MAX;
if (avail > input_len)
avail = (uInt)input_len; /* safe because of the check */
png_ptr->zstream.avail_in = avail;
input_len -= avail;
ret = deflate(&png_ptr->zstream, input_len > 0 ? Z_NO_FLUSH : flush);
/* Include as-yet unconsumed input */
input_len += png_ptr->zstream.avail_in;
png_ptr->zstream.avail_in = 0;
/* OUTPUT: write complete IDAT chunks when avail_out drops to zero. Note
* that these two zstream fields are preserved across the calls, therefore
* there is no need to set these up on entry to the loop.
*/
if (png_ptr->zstream.avail_out == 0)
{
png_bytep data = png_ptr->zbuffer_list->output;
uInt size = png_ptr->zbuffer_size;
/* Write an IDAT containing the data then reset the buffer. The
* first IDAT may need deflate header optimization.
*/
#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
if ((png_ptr->mode & PNG_HAVE_IDAT) == 0 &&
png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
optimize_cmf(data, png_image_size(png_ptr));
#endif
png_write_complete_chunk(png_ptr, png_IDAT, data, size);
png_ptr->mode |= PNG_HAVE_IDAT;
png_ptr->zstream.next_out = data;
png_ptr->zstream.avail_out = size;
/* For SYNC_FLUSH or FINISH it is essential to keep calling zlib with
* the same flush parameter until it has finished output, for NO_FLUSH
* it doesn't matter.
*/
if (ret == Z_OK && flush != Z_NO_FLUSH)
continue;
}
/* The order of these checks doesn't matter much; it just affects which
* possible error might be detected if multiple things go wrong at once.
*/
if (ret == Z_OK) /* most likely return code! */
{
/* If all the input has been consumed then just return. If Z_FINISH
* was used as the flush parameter something has gone wrong if we get
* here.
*/
if (input_len == 0)
{
if (flush == Z_FINISH)
png_error(png_ptr, "Z_OK on Z_FINISH with output space");
return;
}
}
else if (ret == Z_STREAM_END && flush == Z_FINISH)
{
/* This is the end of the IDAT data; any pending output must be
* flushed. For small PNG files we may still be at the beginning.
*/
png_bytep data = png_ptr->zbuffer_list->output;
uInt size = png_ptr->zbuffer_size - png_ptr->zstream.avail_out;
#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
if ((png_ptr->mode & PNG_HAVE_IDAT) == 0 &&
png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
optimize_cmf(data, png_image_size(png_ptr));
#endif
png_write_complete_chunk(png_ptr, png_IDAT, data, size);
png_ptr->zstream.avail_out = 0;
png_ptr->zstream.next_out = NULL;
png_ptr->mode |= PNG_HAVE_IDAT | PNG_AFTER_IDAT;
png_ptr->zowner = 0; /* Release the stream */
return;
}
else
{
/* This is an error condition. */
png_zstream_error(png_ptr, ret);
png_error(png_ptr, png_ptr->zstream.msg);
}
}
}
/* Write an IEND chunk */
void /* PRIVATE */
png_write_IEND(png_structrp png_ptr)
{
png_debug(1, "in png_write_IEND");
png_write_complete_chunk(png_ptr, png_IEND, NULL, (png_size_t)0);
png_ptr->mode |= PNG_HAVE_IEND;
}
#ifdef PNG_WRITE_gAMA_SUPPORTED
/* Write a gAMA chunk */
void /* PRIVATE */
png_write_gAMA_fixed(png_structrp png_ptr, png_fixed_point file_gamma)
{
png_byte buf[4];
png_debug(1, "in png_write_gAMA");
/* file_gamma is saved in 1/100,000ths */
png_save_uint_32(buf, (png_uint_32)file_gamma);
png_write_complete_chunk(png_ptr, png_gAMA, buf, (png_size_t)4);
}
#endif
#ifdef PNG_WRITE_sRGB_SUPPORTED
/* Write a sRGB chunk */
void /* PRIVATE */
png_write_sRGB(png_structrp png_ptr, int srgb_intent)
{
png_byte buf[1];
png_debug(1, "in png_write_sRGB");
if (srgb_intent >= PNG_sRGB_INTENT_LAST)
png_warning(png_ptr,
"Invalid sRGB rendering intent specified");
buf[0]=(png_byte)srgb_intent;
png_write_complete_chunk(png_ptr, png_sRGB, buf, (png_size_t)1);
}
#endif
#ifdef PNG_WRITE_iCCP_SUPPORTED
/* Write an iCCP chunk */
void /* PRIVATE */
png_write_iCCP(png_structrp png_ptr, png_const_charp name,
png_const_bytep profile)
{
png_uint_32 name_len;
png_uint_32 profile_len;
png_byte new_name[81]; /* 1 byte for the compression byte */
compression_state comp;
png_uint_32 temp;
png_debug(1, "in png_write_iCCP");
/* These are all internal problems: the profile should have been checked
* before when it was stored.
*/
if (profile == NULL)
png_error(png_ptr, "No profile for iCCP chunk"); /* internal error */
profile_len = png_get_uint_32(profile);
if (profile_len < 132)
png_error(png_ptr, "ICC profile too short");
temp = (png_uint_32) (*(profile+8));
if (temp > 3 && (profile_len & 0x03))
png_error(png_ptr, "ICC profile length invalid (not a multiple of 4)");
{
png_uint_32 embedded_profile_len = png_get_uint_32(profile);
if (profile_len != embedded_profile_len)
png_error(png_ptr, "Profile length does not match profile");
}
name_len = png_check_keyword(png_ptr, name, new_name);
if (name_len == 0)
png_error(png_ptr, "iCCP: invalid keyword");
new_name[++name_len] = PNG_COMPRESSION_TYPE_BASE;
/* Make sure we include the NULL after the name and the compression type */
++name_len;
png_text_compress_init(&comp, profile, profile_len);
/* Allow for keyword terminator and compression byte */
if (png_text_compress(png_ptr, png_iCCP, &comp, name_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
png_write_chunk_header(png_ptr, png_iCCP, name_len + comp.output_len);
png_write_chunk_data(png_ptr, new_name, name_len);
png_write_compressed_data_out(png_ptr, &comp);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sPLT_SUPPORTED
/* Write a sPLT chunk */
void /* PRIVATE */
png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
{
png_uint_32 name_len;
png_byte new_name[80];
png_byte entrybuf[10];
png_size_t entry_size = (spalette->depth == 8 ? 6 : 10);
png_size_t palette_size = entry_size * spalette->nentries;
png_sPLT_entryp ep;
#ifndef PNG_POINTER_INDEXING_SUPPORTED
int i;
#endif
png_debug(1, "in png_write_sPLT");
name_len = png_check_keyword(png_ptr, spalette->name, new_name);
if (name_len == 0)
png_error(png_ptr, "sPLT: invalid keyword");
/* Make sure we include the NULL after the name */
png_write_chunk_header(png_ptr, png_sPLT,
(png_uint_32)(name_len + 2 + palette_size));
png_write_chunk_data(png_ptr, (png_bytep)new_name,
(png_size_t)(name_len + 1));
png_write_chunk_data(png_ptr, &spalette->depth, (png_size_t)1);
/* Loop through each palette entry, writing appropriately */
#ifdef PNG_POINTER_INDEXING_SUPPORTED
for (ep = spalette->entries; ep<spalette->entries + spalette->nentries; ep++)
{
if (spalette->depth == 8)
{
entrybuf[0] = (png_byte)ep->red;
entrybuf[1] = (png_byte)ep->green;
entrybuf[2] = (png_byte)ep->blue;
entrybuf[3] = (png_byte)ep->alpha;
png_save_uint_16(entrybuf + 4, ep->frequency);
}
else
{
png_save_uint_16(entrybuf + 0, ep->red);
png_save_uint_16(entrybuf + 2, ep->green);
png_save_uint_16(entrybuf + 4, ep->blue);
png_save_uint_16(entrybuf + 6, ep->alpha);
png_save_uint_16(entrybuf + 8, ep->frequency);
}
png_write_chunk_data(png_ptr, entrybuf, entry_size);
}
#else
ep=spalette->entries;
for (i = 0; i>spalette->nentries; i++)
{
if (spalette->depth == 8)
{
entrybuf[0] = (png_byte)ep[i].red;
entrybuf[1] = (png_byte)ep[i].green;
entrybuf[2] = (png_byte)ep[i].blue;
entrybuf[3] = (png_byte)ep[i].alpha;
png_save_uint_16(entrybuf + 4, ep[i].frequency);
}
else
{
png_save_uint_16(entrybuf + 0, ep[i].red);
png_save_uint_16(entrybuf + 2, ep[i].green);
png_save_uint_16(entrybuf + 4, ep[i].blue);
png_save_uint_16(entrybuf + 6, ep[i].alpha);
png_save_uint_16(entrybuf + 8, ep[i].frequency);
}
png_write_chunk_data(png_ptr, entrybuf, entry_size);
}
#endif
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sBIT_SUPPORTED
/* Write the sBIT chunk */
void /* PRIVATE */
png_write_sBIT(png_structrp png_ptr, png_const_color_8p sbit, int color_type)
{
png_byte buf[4];
png_size_t size;
png_debug(1, "in png_write_sBIT");
/* Make sure we don't depend upon the order of PNG_COLOR_8 */
if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
{
png_byte maxbits;
maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 :
png_ptr->usr_bit_depth);
if (sbit->red == 0 || sbit->red > maxbits ||
sbit->green == 0 || sbit->green > maxbits ||
sbit->blue == 0 || sbit->blue > maxbits)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[0] = sbit->red;
buf[1] = sbit->green;
buf[2] = sbit->blue;
size = 3;
}
else
{
if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[0] = sbit->gray;
size = 1;
}
if ((color_type & PNG_COLOR_MASK_ALPHA) != 0)
{
if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth)
{
png_warning(png_ptr, "Invalid sBIT depth specified");
return;
}
buf[size++] = sbit->alpha;
}
png_write_complete_chunk(png_ptr, png_sBIT, buf, size);
}
#endif
#ifdef PNG_WRITE_cHRM_SUPPORTED
/* Write the cHRM chunk */
void /* PRIVATE */
png_write_cHRM_fixed(png_structrp png_ptr, const png_xy *xy)
{
png_byte buf[32];
png_debug(1, "in png_write_cHRM");
/* Each value is saved in 1/100,000ths */
png_save_int_32(buf, xy->whitex);
png_save_int_32(buf + 4, xy->whitey);
png_save_int_32(buf + 8, xy->redx);
png_save_int_32(buf + 12, xy->redy);
png_save_int_32(buf + 16, xy->greenx);
png_save_int_32(buf + 20, xy->greeny);
png_save_int_32(buf + 24, xy->bluex);
png_save_int_32(buf + 28, xy->bluey);
png_write_complete_chunk(png_ptr, png_cHRM, buf, 32);
}
#endif
#ifdef PNG_WRITE_tRNS_SUPPORTED
/* Write the tRNS chunk */
void /* PRIVATE */
png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
png_const_color_16p tran, int num_trans, int color_type)
{
png_byte buf[6];
png_debug(1, "in png_write_tRNS");
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette)
{
png_app_warning(png_ptr,
"Invalid number of transparent colors specified");
return;
}
/* Write the chunk out as it is */
png_write_complete_chunk(png_ptr, png_tRNS, trans_alpha,
(png_size_t)num_trans);
}
else if (color_type == PNG_COLOR_TYPE_GRAY)
{
/* One 16-bit value */
if (tran->gray >= (1 << png_ptr->bit_depth))
{
png_app_warning(png_ptr,
"Ignoring attempt to write tRNS chunk out-of-range for bit_depth");
return;
}
png_save_uint_16(buf, tran->gray);
png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)2);
}
else if (color_type == PNG_COLOR_TYPE_RGB)
{
/* Three 16-bit values */
png_save_uint_16(buf, tran->red);
png_save_uint_16(buf + 2, tran->green);
png_save_uint_16(buf + 4, tran->blue);
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]) != 0)
#else
if ((buf[0] | buf[2] | buf[4]) != 0)
#endif
{
png_app_warning(png_ptr,
"Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8");
return;
}
png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)6);
}
else
{
png_app_warning(png_ptr, "Can't write tRNS with an alpha channel");
}
}
#endif
#ifdef PNG_WRITE_bKGD_SUPPORTED
/* Write the background chunk */
void /* PRIVATE */
png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
{
png_byte buf[6];
png_debug(1, "in png_write_bKGD");
if (color_type == PNG_COLOR_TYPE_PALETTE)
{
if (
#ifdef PNG_MNG_FEATURES_SUPPORTED
(png_ptr->num_palette != 0 ||
(png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0) &&
#endif
back->index >= png_ptr->num_palette)
{
png_warning(png_ptr, "Invalid background palette index");
return;
}
buf[0] = back->index;
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)1);
}
else if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
{
png_save_uint_16(buf, back->red);
png_save_uint_16(buf + 2, back->green);
png_save_uint_16(buf + 4, back->blue);
#ifdef PNG_WRITE_16BIT_SUPPORTED
if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]) != 0)
#else
if ((buf[0] | buf[2] | buf[4]) != 0)
#endif
{
png_warning(png_ptr,
"Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8");
return;
}
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)6);
}
else
{
if (back->gray >= (1 << png_ptr->bit_depth))
{
png_warning(png_ptr,
"Ignoring attempt to write bKGD chunk out-of-range for bit_depth");
return;
}
png_save_uint_16(buf, back->gray);
png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)2);
}
}
#endif
#ifdef PNG_WRITE_hIST_SUPPORTED
/* Write the histogram */
void /* PRIVATE */
png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
{
int i;
png_byte buf[3];
png_debug(1, "in png_write_hIST");
if (num_hist > (int)png_ptr->num_palette)
{
png_debug2(3, "num_hist = %d, num_palette = %d", num_hist,
png_ptr->num_palette);
png_warning(png_ptr, "Invalid number of histogram entries specified");
return;
}
png_write_chunk_header(png_ptr, png_hIST, (png_uint_32)(num_hist * 2));
for (i = 0; i < num_hist; i++)
{
png_save_uint_16(buf, hist[i]);
png_write_chunk_data(png_ptr, buf, (png_size_t)2);
}
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_tEXt_SUPPORTED
/* Write a tEXt chunk */
void /* PRIVATE */
png_write_tEXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
png_size_t text_len)
{
png_uint_32 key_len;
png_byte new_key[80];
png_debug(1, "in png_write_tEXt");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "tEXt: invalid keyword");
if (text == NULL || *text == '\0')
text_len = 0;
else
text_len = strlen(text);
if (text_len > PNG_UINT_31_MAX - (key_len+1))
png_error(png_ptr, "tEXt: text too long");
/* Make sure we include the 0 after the key */
png_write_chunk_header(png_ptr, png_tEXt,
(png_uint_32)/*checked above*/(key_len + text_len + 1));
/*
* We leave it to the application to meet PNG-1.0 requirements on the
* contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
* any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them.
* The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
*/
png_write_chunk_data(png_ptr, new_key, key_len + 1);
if (text_len != 0)
png_write_chunk_data(png_ptr, (png_const_bytep)text, text_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_zTXt_SUPPORTED
/* Write a compressed text chunk */
void /* PRIVATE */
png_write_zTXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
int compression)
{
png_uint_32 key_len;
png_byte new_key[81];
compression_state comp;
png_debug(1, "in png_write_zTXt");
if (compression == PNG_TEXT_COMPRESSION_NONE)
{
png_write_tEXt(png_ptr, key, text, 0);
return;
}
if (compression != PNG_TEXT_COMPRESSION_zTXt)
png_error(png_ptr, "zTXt: invalid compression type");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "zTXt: invalid keyword");
/* Add the compression method and 1 for the keyword separator. */
new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
++key_len;
/* Compute the compressed data; do it now for the length */
png_text_compress_init(&comp, (png_const_bytep)text,
text == NULL ? 0 : strlen(text));
if (png_text_compress(png_ptr, png_zTXt, &comp, key_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
/* Write start of chunk */
png_write_chunk_header(png_ptr, png_zTXt, key_len + comp.output_len);
/* Write key */
png_write_chunk_data(png_ptr, new_key, key_len);
/* Write the compressed data */
png_write_compressed_data_out(png_ptr, &comp);
/* Close the chunk */
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_iTXt_SUPPORTED
/* Write an iTXt chunk */
void /* PRIVATE */
png_write_iTXt(png_structrp png_ptr, int compression, png_const_charp key,
png_const_charp lang, png_const_charp lang_key, png_const_charp text)
{
png_uint_32 key_len, prefix_len;
png_size_t lang_len, lang_key_len;
png_byte new_key[82];
compression_state comp;
png_debug(1, "in png_write_iTXt");
key_len = png_check_keyword(png_ptr, key, new_key);
if (key_len == 0)
png_error(png_ptr, "iTXt: invalid keyword");
/* Set the compression flag */
switch (compression)
{
case PNG_ITXT_COMPRESSION_NONE:
case PNG_TEXT_COMPRESSION_NONE:
compression = new_key[++key_len] = 0; /* no compression */
break;
case PNG_TEXT_COMPRESSION_zTXt:
case PNG_ITXT_COMPRESSION_zTXt:
compression = new_key[++key_len] = 1; /* compressed */
break;
default:
png_error(png_ptr, "iTXt: invalid compression");
}
new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
++key_len; /* for the keywod separator */
/* We leave it to the application to meet PNG-1.0 requirements on the
* contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
* any non-Latin-1 characters except for NEWLINE. ISO PNG, however,
* specifies that the text is UTF-8 and this really doesn't require any
* checking.
*
* The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
*
* TODO: validate the language tag correctly (see the spec.)
*/
if (lang == NULL) lang = ""; /* empty language is valid */
lang_len = strlen(lang)+1;
if (lang_key == NULL) lang_key = ""; /* may be empty */
lang_key_len = strlen(lang_key)+1;
if (text == NULL) text = ""; /* may be empty */
prefix_len = key_len;
if (lang_len > PNG_UINT_31_MAX-prefix_len)
prefix_len = PNG_UINT_31_MAX;
else
prefix_len = (png_uint_32)(prefix_len + lang_len);
if (lang_key_len > PNG_UINT_31_MAX-prefix_len)
prefix_len = PNG_UINT_31_MAX;
else
prefix_len = (png_uint_32)(prefix_len + lang_key_len);
png_text_compress_init(&comp, (png_const_bytep)text, strlen(text));
if (compression != 0)
{
if (png_text_compress(png_ptr, png_iTXt, &comp, prefix_len) != Z_OK)
png_error(png_ptr, png_ptr->zstream.msg);
}
else
{
if (comp.input_len > PNG_UINT_31_MAX-prefix_len)
png_error(png_ptr, "iTXt: uncompressed text too long");
/* So the string will fit in a chunk: */
comp.output_len = (png_uint_32)/*SAFE*/comp.input_len;
}
png_write_chunk_header(png_ptr, png_iTXt, comp.output_len + prefix_len);
png_write_chunk_data(png_ptr, new_key, key_len);
png_write_chunk_data(png_ptr, (png_const_bytep)lang, lang_len);
png_write_chunk_data(png_ptr, (png_const_bytep)lang_key, lang_key_len);
if (compression != 0)
png_write_compressed_data_out(png_ptr, &comp);
else
png_write_chunk_data(png_ptr, (png_const_bytep)text, comp.output_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_oFFs_SUPPORTED
/* Write the oFFs chunk */
void /* PRIVATE */
png_write_oFFs(png_structrp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
int unit_type)
{
png_byte buf[9];
png_debug(1, "in png_write_oFFs");
if (unit_type >= PNG_OFFSET_LAST)
png_warning(png_ptr, "Unrecognized unit type for oFFs chunk");
png_save_int_32(buf, x_offset);
png_save_int_32(buf + 4, y_offset);
buf[8] = (png_byte)unit_type;
png_write_complete_chunk(png_ptr, png_oFFs, buf, (png_size_t)9);
}
#endif
#ifdef PNG_WRITE_pCAL_SUPPORTED
/* Write the pCAL chunk (described in the PNG extensions document) */
void /* PRIVATE */
png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
png_int_32 X1, int type, int nparams, png_const_charp units,
png_charpp params)
{
png_uint_32 purpose_len;
png_size_t units_len, total_len;
png_size_tp params_len;
png_byte buf[10];
png_byte new_purpose[80];
int i;
png_debug1(1, "in png_write_pCAL (%d parameters)", nparams);
if (type >= PNG_EQUATION_LAST)
png_error(png_ptr, "Unrecognized equation type for pCAL chunk");
purpose_len = png_check_keyword(png_ptr, purpose, new_purpose);
if (purpose_len == 0)
png_error(png_ptr, "pCAL: invalid keyword");
++purpose_len; /* terminator */
png_debug1(3, "pCAL purpose length = %d", (int)purpose_len);
units_len = strlen(units) + (nparams == 0 ? 0 : 1);
png_debug1(3, "pCAL units length = %d", (int)units_len);
total_len = purpose_len + units_len + 10;
params_len = (png_size_tp)png_malloc(png_ptr,
(png_alloc_size_t)(nparams * (sizeof (png_size_t))));
/* Find the length of each parameter, making sure we don't count the
* null terminator for the last parameter.
*/
for (i = 0; i < nparams; i++)
{
params_len[i] = strlen(params[i]) + (i == nparams - 1 ? 0 : 1);
png_debug2(3, "pCAL parameter %d length = %lu", i,
(unsigned long)params_len[i]);
total_len += params_len[i];
}
png_debug1(3, "pCAL total length = %d", (int)total_len);
png_write_chunk_header(png_ptr, png_pCAL, (png_uint_32)total_len);
png_write_chunk_data(png_ptr, new_purpose, purpose_len);
png_save_int_32(buf, X0);
png_save_int_32(buf + 4, X1);
buf[8] = (png_byte)type;
buf[9] = (png_byte)nparams;
png_write_chunk_data(png_ptr, buf, (png_size_t)10);
png_write_chunk_data(png_ptr, (png_const_bytep)units, (png_size_t)units_len);
for (i = 0; i < nparams; i++)
{
png_write_chunk_data(png_ptr, (png_const_bytep)params[i], params_len[i]);
}
png_free(png_ptr, params_len);
png_write_chunk_end(png_ptr);
}
#endif
#ifdef PNG_WRITE_sCAL_SUPPORTED
/* Write the sCAL chunk */
void /* PRIVATE */
png_write_sCAL_s(png_structrp png_ptr, int unit, png_const_charp width,
png_const_charp height)
{
png_byte buf[64];
png_size_t wlen, hlen, total_len;
png_debug(1, "in png_write_sCAL_s");
wlen = strlen(width);
hlen = strlen(height);
total_len = wlen + hlen + 2;
if (total_len > 64)
{
png_warning(png_ptr, "Can't write sCAL (buffer too small)");
return;
}
buf[0] = (png_byte)unit;
memcpy(buf + 1, width, wlen + 1); /* Append the '\0' here */
memcpy(buf + wlen + 2, height, hlen); /* Do NOT append the '\0' here */
png_debug1(3, "sCAL total length = %u", (unsigned int)total_len);
png_write_complete_chunk(png_ptr, png_sCAL, buf, total_len);
}
#endif
#ifdef PNG_WRITE_pHYs_SUPPORTED
/* Write the pHYs chunk */
void /* PRIVATE */
png_write_pHYs(png_structrp png_ptr, png_uint_32 x_pixels_per_unit,
png_uint_32 y_pixels_per_unit,
int unit_type)
{
png_byte buf[9];
png_debug(1, "in png_write_pHYs");
if (unit_type >= PNG_RESOLUTION_LAST)
png_warning(png_ptr, "Unrecognized unit type for pHYs chunk");
png_save_uint_32(buf, x_pixels_per_unit);
png_save_uint_32(buf + 4, y_pixels_per_unit);
buf[8] = (png_byte)unit_type;
png_write_complete_chunk(png_ptr, png_pHYs, buf, (png_size_t)9);
}
#endif
#ifdef PNG_WRITE_tIME_SUPPORTED
/* Write the tIME chunk. Use either png_convert_from_struct_tm()
* or png_convert_from_time_t(), or fill in the structure yourself.
*/
void /* PRIVATE */
png_write_tIME(png_structrp png_ptr, png_const_timep mod_time)
{
png_byte buf[7];
png_debug(1, "in png_write_tIME");
if (mod_time->month > 12 || mod_time->month < 1 ||
mod_time->day > 31 || mod_time->day < 1 ||
mod_time->hour > 23 || mod_time->second > 60)
{
png_warning(png_ptr, "Invalid time specified for tIME chunk");
return;
}
png_save_uint_16(buf, mod_time->year);
buf[2] = mod_time->month;
buf[3] = mod_time->day;
buf[4] = mod_time->hour;
buf[5] = mod_time->minute;
buf[6] = mod_time->second;
png_write_complete_chunk(png_ptr, png_tIME, buf, (png_size_t)7);
}
#endif
/* Initializes the row writing capability of libpng */
void /* PRIVATE */
png_write_start_row(png_structrp png_ptr)
{
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
/* Start of interlace block in the y direction */
static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
/* Offset to next interlace block in the y direction */
static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
#endif
png_alloc_size_t buf_size;
int usr_pixel_depth;
#ifdef PNG_WRITE_FILTER_SUPPORTED
png_byte filters;
#endif
png_debug(1, "in png_write_start_row");
usr_pixel_depth = png_ptr->usr_channels * png_ptr->usr_bit_depth;
buf_size = PNG_ROWBYTES(usr_pixel_depth, png_ptr->width) + 1;
/* 1.5.6: added to allow checking in the row write code. */
png_ptr->transformed_pixel_depth = png_ptr->pixel_depth;
png_ptr->maximum_pixel_depth = (png_byte)usr_pixel_depth;
/* Set up row buffer */
png_ptr->row_buf = png_voidcast(png_bytep, png_malloc(png_ptr, buf_size));
png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE;
#ifdef PNG_WRITE_FILTER_SUPPORTED
filters = png_ptr->do_filter;
if (png_ptr->height == 1)
filters &= 0xff & ~(PNG_FILTER_UP|PNG_FILTER_AVG|PNG_FILTER_PAETH);
if (png_ptr->width == 1)
filters &= 0xff & ~(PNG_FILTER_SUB|PNG_FILTER_AVG|PNG_FILTER_PAETH);
if (filters == 0)
filters = PNG_FILTER_NONE;
png_ptr->do_filter = filters;
if (((filters & (PNG_FILTER_SUB | PNG_FILTER_UP | PNG_FILTER_AVG |
PNG_FILTER_PAETH)) != 0) && png_ptr->try_row == NULL)
{
int num_filters = 0;
png_ptr->try_row = png_voidcast(png_bytep, png_malloc(png_ptr, buf_size));
if (filters & PNG_FILTER_SUB)
num_filters++;
if (filters & PNG_FILTER_UP)
num_filters++;
if (filters & PNG_FILTER_AVG)
num_filters++;
if (filters & PNG_FILTER_PAETH)
num_filters++;
if (num_filters > 1)
png_ptr->tst_row = png_voidcast(png_bytep, png_malloc(png_ptr,
buf_size));
}
/* We only need to keep the previous row if we are using one of the following
* filters.
*/
if ((filters & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH)) != 0)
png_ptr->prev_row = png_voidcast(png_bytep,
png_calloc(png_ptr, buf_size));
#endif /* WRITE_FILTER */
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* If interlaced, we need to set up width and height of pass */
if (png_ptr->interlaced != 0)
{
if ((png_ptr->transformations & PNG_INTERLACE) == 0)
{
png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
png_pass_ystart[0]) / png_pass_yinc[0];
png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 -
png_pass_start[0]) / png_pass_inc[0];
}
else
{
png_ptr->num_rows = png_ptr->height;
png_ptr->usr_width = png_ptr->width;
}
}
else
#endif
{
png_ptr->num_rows = png_ptr->height;
png_ptr->usr_width = png_ptr->width;
}
}
/* Internal use only. Called when finished processing a row of data. */
void /* PRIVATE */
png_write_finish_row(png_structrp png_ptr)
{
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
/* Start of interlace block in the y direction */
static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
/* Offset to next interlace block in the y direction */
static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
#endif
png_debug(1, "in png_write_finish_row");
/* Next row */
png_ptr->row_number++;
/* See if we are done */
if (png_ptr->row_number < png_ptr->num_rows)
return;
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* If interlaced, go to next pass */
if (png_ptr->interlaced != 0)
{
png_ptr->row_number = 0;
if ((png_ptr->transformations & PNG_INTERLACE) != 0)
{
png_ptr->pass++;
}
else
{
/* Loop until we find a non-zero width or height pass */
do
{
png_ptr->pass++;
if (png_ptr->pass >= 7)
break;
png_ptr->usr_width = (png_ptr->width +
png_pass_inc[png_ptr->pass] - 1 -
png_pass_start[png_ptr->pass]) /
png_pass_inc[png_ptr->pass];
png_ptr->num_rows = (png_ptr->height +
png_pass_yinc[png_ptr->pass] - 1 -
png_pass_ystart[png_ptr->pass]) /
png_pass_yinc[png_ptr->pass];
if ((png_ptr->transformations & PNG_INTERLACE) != 0)
break;
} while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0);
}
/* Reset the row above the image for the next pass */
if (png_ptr->pass < 7)
{
if (png_ptr->prev_row != NULL)
memset(png_ptr->prev_row, 0,
(png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels*
png_ptr->usr_bit_depth, png_ptr->width)) + 1);
return;
}
}
#endif
/* If we get here, we've just written the last row, so we need
to flush the compressor */
png_compress_IDAT(png_ptr, NULL, 0, Z_FINISH);
}
#ifdef PNG_WRITE_INTERLACING_SUPPORTED
/* Pick out the correct pixels for the interlace pass.
* The basic idea here is to go through the row with a source
* pointer and a destination pointer (sp and dp), and copy the
* correct pixels for the pass. As the row gets compacted,
* sp will always be >= dp, so we should never overwrite anything.
* See the default: case for the easiest code to understand.
*/
void /* PRIVATE */
png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
{
/* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
/* Start of interlace block */
static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
/* Offset to next interlace block */
static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
png_debug(1, "in png_do_write_interlace");
/* We don't have to do anything on the last pass (6) */
if (pass < 6)
{
/* Each pixel depth is handled separately */
switch (row_info->pixel_depth)
{
case 1:
{
png_bytep sp;
png_bytep dp;
unsigned int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
d = 0;
shift = 7;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 3);
value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01;
d |= (value << shift);
if (shift == 0)
{
shift = 7;
*dp++ = (png_byte)d;
d = 0;
}
else
shift--;
}
if (shift != 7)
*dp = (png_byte)d;
break;
}
case 2:
{
png_bytep sp;
png_bytep dp;
unsigned int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
shift = 6;
d = 0;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 2);
value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03;
d |= (value << shift);
if (shift == 0)
{
shift = 6;
*dp++ = (png_byte)d;
d = 0;
}
else
shift -= 2;
}
if (shift != 6)
*dp = (png_byte)d;
break;
}
case 4:
{
png_bytep sp;
png_bytep dp;
unsigned int shift;
int d;
int value;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
dp = row;
shift = 4;
d = 0;
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
sp = row + (png_size_t)(i >> 1);
value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f;
d |= (value << shift);
if (shift == 0)
{
shift = 4;
*dp++ = (png_byte)d;
d = 0;
}
else
shift -= 4;
}
if (shift != 4)
*dp = (png_byte)d;
break;
}
default:
{
png_bytep sp;
png_bytep dp;
png_uint_32 i;
png_uint_32 row_width = row_info->width;
png_size_t pixel_bytes;
/* Start at the beginning */
dp = row;
/* Find out how many bytes each pixel takes up */
pixel_bytes = (row_info->pixel_depth >> 3);
/* Loop through the row, only looking at the pixels that matter */
for (i = png_pass_start[pass]; i < row_width;
i += png_pass_inc[pass])
{
/* Find out where the original pixel is */
sp = row + (png_size_t)i * pixel_bytes;
/* Move the pixel */
if (dp != sp)
memcpy(dp, sp, pixel_bytes);
/* Next pixel */
dp += pixel_bytes;
}
break;
}
}
/* Set new row width */
row_info->width = (row_info->width +
png_pass_inc[pass] - 1 -
png_pass_start[pass]) /
png_pass_inc[pass];
row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
row_info->width);
}
}
#endif
/* This filters the row, chooses which filter to use, if it has not already
* been specified by the application, and then writes the row out with the
* chosen filter.
*/
static void /* PRIVATE */
png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
png_size_t row_bytes);
#ifdef PNG_WRITE_FILTER_SUPPORTED
static png_size_t /* PRIVATE */
png_setup_sub_row(png_structrp png_ptr, const png_uint_32 bpp,
const png_size_t row_bytes, const png_size_t lmins)
{
png_bytep rp, dp, lp;
png_size_t i;
png_size_t sum = 0;
int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_SUB;
for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1; i < bpp;
i++, rp++, dp++)
{
v = *dp = *rp;
sum += (v < 128) ? v : 256 - v;
}
for (lp = png_ptr->row_buf + 1; i < row_bytes;
i++, rp++, lp++, dp++)
{
v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
return (sum);
}
static png_size_t /* PRIVATE */
png_setup_up_row(png_structrp png_ptr, const png_size_t row_bytes,
const png_size_t lmins)
{
png_bytep rp, dp, pp;
png_size_t i;
png_size_t sum = 0;
int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_UP;
for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
pp = png_ptr->prev_row + 1; i < row_bytes;
i++, rp++, pp++, dp++)
{
v = *dp = (png_byte)(((int)*rp - (int)*pp) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
return (sum);
}
static png_size_t /* PRIVATE */
png_setup_avg_row(png_structrp png_ptr, const png_uint_32 bpp,
const png_size_t row_bytes, const png_size_t lmins)
{
png_bytep rp, dp, pp, lp;
png_uint_32 i;
png_size_t sum = 0;
int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_AVG;
for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
pp = png_ptr->prev_row + 1; i < bpp; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
sum += (v < 128) ? v : 256 - v;
}
for (lp = png_ptr->row_buf + 1; i < row_bytes; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2))
& 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
return (sum);
}
static png_size_t /* PRIVATE */
png_setup_paeth_row(png_structrp png_ptr, const png_uint_32 bpp,
const png_size_t row_bytes, const png_size_t lmins)
{
png_bytep rp, dp, pp, cp, lp;
png_size_t i;
png_size_t sum = 0;
int v;
png_ptr->try_row[0] = PNG_FILTER_VALUE_PAETH;
for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
pp = png_ptr->prev_row + 1; i < bpp; i++)
{
v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
sum += (v < 128) ? v : 256 - v;
}
for (lp = png_ptr->row_buf + 1, cp = png_ptr->prev_row + 1; i < row_bytes;
i++)
{
int a, b, c, pa, pb, pc, p;
b = *pp++;
c = *cp++;
a = *lp++;
p = b - c;
pc = a - c;
#ifdef PNG_USE_ABS
pa = abs(p);
pb = abs(pc);
pc = abs(p + pc);
#else
pa = p < 0 ? -p : p;
pb = pc < 0 ? -pc : pc;
pc = (p + pc) < 0 ? -(p + pc) : p + pc;
#endif
p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
sum += (v < 128) ? v : 256 - v;
if (sum > lmins) /* We are already worse, don't continue. */
break;
}
return (sum);
}
#endif /* WRITE_FILTER */
void /* PRIVATE */
png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
{
#ifndef PNG_WRITE_FILTER_SUPPORTED
png_write_filtered_row(png_ptr, png_ptr->row_buf, row_info->rowbytes+1);
#else
png_byte filter_to_do = png_ptr->do_filter;
png_bytep row_buf;
png_bytep best_row;
png_uint_32 bpp;
png_size_t mins;
png_size_t row_bytes = row_info->rowbytes;
png_debug(1, "in png_write_find_filter");
/* Find out how many bytes offset each pixel is */
bpp = (row_info->pixel_depth + 7) >> 3;
row_buf = png_ptr->row_buf;
mins = PNG_SIZE_MAX - 256/* so we can detect potential overflow of the
running sum */;
/* The prediction method we use is to find which method provides the
* smallest value when summing the absolute values of the distances
* from zero, using anything >= 128 as negative numbers. This is known
* as the "minimum sum of absolute differences" heuristic. Other
* heuristics are the "weighted minimum sum of absolute differences"
* (experimental and can in theory improve compression), and the "zlib
* predictive" method (not implemented yet), which does test compressions
* of lines using different filter methods, and then chooses the
* (series of) filter(s) that give minimum compressed data size (VERY
* computationally expensive).
*
* GRR 980525: consider also
*
* (1) minimum sum of absolute differences from running average (i.e.,
* keep running sum of non-absolute differences & count of bytes)
* [track dispersion, too? restart average if dispersion too large?]
*
* (1b) minimum sum of absolute differences from sliding average, probably
* with window size <= deflate window (usually 32K)
*
* (2) minimum sum of squared differences from zero or running average
* (i.e., ~ root-mean-square approach)
*/
/* We don't need to test the 'no filter' case if this is the only filter
* that has been chosen, as it doesn't actually do anything to the data.
*/
best_row = png_ptr->row_buf;
if ((filter_to_do & PNG_FILTER_NONE) != 0 && filter_to_do != PNG_FILTER_NONE)
{
png_bytep rp;
png_size_t sum = 0;
png_size_t i;
int v;
if (PNG_SIZE_MAX/128 <= row_bytes)
{
for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
{
/* Check for overflow */
if (sum > PNG_SIZE_MAX/128 - 256)
break;
v = *rp;
sum += (v < 128) ? v : 256 - v;
}
}
else /* Overflow is not possible */
{
for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
{
v = *rp;
sum += (v < 128) ? v : 256 - v;
}
}
mins = sum;
}
/* Sub filter */
if (filter_to_do == PNG_FILTER_SUB)
/* It's the only filter so no testing is needed */
{
(void) png_setup_sub_row(png_ptr, bpp, row_bytes, mins);
best_row = png_ptr->try_row;
}
else if ((filter_to_do & PNG_FILTER_SUB) != 0)
{
png_size_t sum;
png_size_t lmins = mins;
sum = png_setup_sub_row(png_ptr, bpp, row_bytes, lmins);
if (sum < mins)
{
mins = sum;
best_row = png_ptr->try_row;
if (png_ptr->tst_row != NULL)
{
png_ptr->try_row = png_ptr->tst_row;
png_ptr->tst_row = best_row;
}
}
}
/* Up filter */
if (filter_to_do == PNG_FILTER_UP)
{
(void) png_setup_up_row(png_ptr, row_bytes, mins);
best_row = png_ptr->try_row;
}
else if ((filter_to_do & PNG_FILTER_UP) != 0)
{
png_size_t sum;
png_size_t lmins = mins;
sum = png_setup_up_row(png_ptr, row_bytes, lmins);
if (sum < mins)
{
mins = sum;
best_row = png_ptr->try_row;
if (png_ptr->tst_row != NULL)
{
png_ptr->try_row = png_ptr->tst_row;
png_ptr->tst_row = best_row;
}
}
}
/* Avg filter */
if (filter_to_do == PNG_FILTER_AVG)
{
(void) png_setup_avg_row(png_ptr, bpp, row_bytes, mins);
best_row = png_ptr->try_row;
}
else if ((filter_to_do & PNG_FILTER_AVG) != 0)
{
png_size_t sum;
png_size_t lmins = mins;
sum= png_setup_avg_row(png_ptr, bpp, row_bytes, lmins);
if (sum < mins)
{
mins = sum;
best_row = png_ptr->try_row;
if (png_ptr->tst_row != NULL)
{
png_ptr->try_row = png_ptr->tst_row;
png_ptr->tst_row = best_row;
}
}
}
/* Paeth filter */
if ((filter_to_do == PNG_FILTER_PAETH) != 0)
{
(void) png_setup_paeth_row(png_ptr, bpp, row_bytes, mins);
best_row = png_ptr->try_row;
}
else if ((filter_to_do & PNG_FILTER_PAETH) != 0)
{
png_size_t sum;
png_size_t lmins = mins;
sum = png_setup_paeth_row(png_ptr, bpp, row_bytes, lmins);
if (sum < mins)
{
best_row = png_ptr->try_row;
if (png_ptr->tst_row != NULL)
{
png_ptr->try_row = png_ptr->tst_row;
png_ptr->tst_row = best_row;
}
}
}
/* Do the actual writing of the filtered row data from the chosen filter. */
png_write_filtered_row(png_ptr, best_row, row_info->rowbytes+1);
#endif /* WRITE_FILTER */
}
/* Do the actual writing of a previously filtered row. */
static void
png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
png_size_t full_row_length/*includes filter byte*/)
{
png_debug(1, "in png_write_filtered_row");
png_debug1(2, "filter = %d", filtered_row[0]);
png_compress_IDAT(png_ptr, filtered_row, full_row_length, Z_NO_FLUSH);
#ifdef PNG_WRITE_FILTER_SUPPORTED
/* Swap the current and previous rows */
if (png_ptr->prev_row != NULL)
{
png_bytep tptr;
tptr = png_ptr->prev_row;
png_ptr->prev_row = png_ptr->row_buf;
png_ptr->row_buf = tptr;
}
#endif /* WRITE_FILTER */
/* Finish row - updates counters and flushes zlib if last row */
png_write_finish_row(png_ptr);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
png_ptr->flush_rows++;
if (png_ptr->flush_dist > 0 &&
png_ptr->flush_rows >= png_ptr->flush_dist)
{
png_write_flush(png_ptr);
}
#endif /* WRITE_FLUSH */
}
#endif /* WRITE */