3df6c20a05
Previously we were using fX and fY as the top left of the returned bounds. We need instead to offset the referenced node's bounds by fX, fY. While I was here I updated the attribute parsing to the new form and changed the type of fHref from SkSVGString to SkSVGIRI. Change-Id: I4bfb91bca62e47f5dabfbb4aad48cbb301a7ea36 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354118 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSVGUse_DEFINED
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#define SkSVGUse_DEFINED
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#include "modules/svg/include/SkSVGTransformableNode.h"
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#include "modules/svg/include/SkSVGTypes.h"
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/**
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* Implements support for <use> (reference) elements.
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* (https://www.w3.org/TR/SVG11/struct.html#UseElement)
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*/
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class SkSVGUse final : public SkSVGTransformableNode {
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public:
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static sk_sp<SkSVGUse> Make() { return sk_sp<SkSVGUse>(new SkSVGUse()); }
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void appendChild(sk_sp<SkSVGNode>) override;
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SVG_ATTR(X , SkSVGLength, SkSVGLength(0))
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SVG_ATTR(Y , SkSVGLength, SkSVGLength(0))
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SVG_ATTR(Href, SkSVGIRI , SkSVGIRI())
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protected:
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bool onPrepareToRender(SkSVGRenderContext*) const override;
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void onRender(const SkSVGRenderContext&) const override;
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SkPath onAsPath(const SkSVGRenderContext&) const override;
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SkRect onObjectBoundingBox(const SkSVGRenderContext&) const override;
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private:
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SkSVGUse();
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bool parseAndSetAttribute(const char*, const char*) override;
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using INHERITED = SkSVGTransformableNode;
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};
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#endif // SkSVGUse_DEFINED
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