c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
17 lines
659 B
C++
17 lines
659 B
C++
// Copyright 2019 Google LLC.
|
|
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
|
|
#include "tools/fiddle/examples.h"
|
|
// HASH=481e990e923a0ed34654f4361b94f096
|
|
REG_FIDDLE(Canvas_readPixels_b, 256, 256, true, 0) {
|
|
void draw(SkCanvas* canvas) {
|
|
canvas->clear(0x8055aaff);
|
|
for (SkAlphaType alphaType : { kPremul_SkAlphaType, kUnpremul_SkAlphaType } ) {
|
|
uint32_t pixel = 0;
|
|
SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, alphaType);
|
|
if (canvas->readPixels(info, &pixel, 4, 0, 0)) {
|
|
SkDebugf("pixel = %08x\n", pixel);
|
|
}
|
|
}
|
|
}
|
|
} // END FIDDLE
|