skia2/docs/examples/Path_addArc.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

19 lines
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// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=9cf5122475624e4cf39f06c698f80b1a
REG_FIDDLE(Path_addArc, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
for (auto start : { 0, 90, 135, 180, 270 } ) {
for (auto sweep : { -450.f, -180.f, -90.f, 90.f, 180.f, 360.1f } ) {
SkPath path;
path.addArc({10, 10, 35, 45}, start, sweep);
canvas->drawPath(path, paint);
canvas->translate(252 / 6, 0);
}
canvas->translate(-252, 255 / 5);
}
}
} // END FIDDLE