skia2/docs/examples/Path_addRect_2.cpp
Mike Reed 30bc527fd6 Revert "Reland "Revert "Use flat version of path-direction enum"""
This reverts commit 7cda6f3743.

Reason for revert: legacy convexity code removed -- google3 should be ok

Original change's description:
> Reland "Revert "Use flat version of path-direction enum""
>
> This reverts commit 1792b19485.
>
> Reason for revert: need to update legacy_convexity, still used by google3
>
> Original change's description:
> > Revert "Revert "Use flat version of path-direction enum""
> >
> > This reverts commit 0dacc6b7d3.
> >
> > Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
> > Auto-Submit: Mike Reed <reed@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=reed@google.com
>
> Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=reed@google.com

Change-Id: I3529139bb391c4f62ce5cd0744cdf38a13b71d78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255984
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-11-22 19:09:54 +00:00

29 lines
1.1 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=9202430b3f4f5275af8eec5cc9d7baa8
REG_FIDDLE(Path_addRect_2, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
const SkPoint arrow[] = { {5, -5}, {15, -5}, {20, 0}, {15, 5}, {5, 5}, {10, 0} };
const SkRect rect = {10, 10, 54, 54};
SkPaint rectPaint;
rectPaint.setAntiAlias(true);
rectPaint.setStyle(SkPaint::kStroke_Style);
SkPaint arrowPaint(rectPaint);
SkPath arrowPath;
arrowPath.addPoly(arrow, SK_ARRAY_COUNT(arrow), true);
arrowPaint.setPathEffect(SkPath1DPathEffect::Make(arrowPath, 176, 0,
SkPath1DPathEffect::kRotate_Style));
for (auto direction : { SkPathDirection::kCW, SkPathDirection::kCCW } ) {
for (unsigned start : { 0, 1, 2, 3 } ) {
SkPath path;
path.addRect(rect, direction, start);
canvas->drawPath(path, rectPaint);
canvas->drawPath(path, arrowPaint);
canvas->translate(64, 0);
}
canvas->translate(-256, 64);
}
}
} // END FIDDLE