skia2/docs/examples/Path_conicTo.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

26 lines
974 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=358d9b6060b528b0923c007420f09c13
REG_FIDDLE(Path_conicTo, 256, 160, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
SkPoint conicPts[] = {{20, 150}, {120, 10}, {220, 150}};
canvas->drawLine(conicPts[0], conicPts[1], paint);
canvas->drawLine(conicPts[1], conicPts[2], paint);
SkColor colors[] = { 0xff88ff00, 0xff0088bb, 0xff6600cc, 0xffbb3377 };
paint.setStrokeWidth(3);
SkScalar weight = 0.5f;
for (unsigned i = 0; i < SK_ARRAY_COUNT(colors); ++i) {
SkPath path;
path.moveTo(conicPts[0]);
path.conicTo(conicPts[1], conicPts[2], weight);
paint.setColor(colors[i]);
canvas->drawPath(path, paint);
weight += 0.25f;
}
}
} // END FIDDLE