30bc527fd6
This reverts commit7cda6f3743
. Reason for revert: legacy convexity code removed -- google3 should be ok Original change's description: > Reland "Revert "Use flat version of path-direction enum"" > > This reverts commit1792b19485
. > > Reason for revert: need to update legacy_convexity, still used by google3 > > Original change's description: > > Revert "Revert "Use flat version of path-direction enum"" > > > > This reverts commit0dacc6b7d3
. > > > > Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832 > > Auto-Submit: Mike Reed <reed@google.com> > > Reviewed-by: Mike Reed <reed@google.com> > > Commit-Queue: Mike Reed <reed@google.com> > > TBR=reed@google.com > > Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976 > Reviewed-by: Mike Reed <reed@google.com> > Commit-Queue: Mike Reed <reed@google.com> TBR=reed@google.com Change-Id: I3529139bb391c4f62ce5cd0744cdf38a13b71d78 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255984 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
31 lines
1.2 KiB
C++
31 lines
1.2 KiB
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=81a2aac1b8f0ff3d4c8d35ccb9149b16
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REG_FIDDLE(Path_isRect, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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auto debugster = [](const char* prefix, const SkPath& path) -> void {
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SkRect rect;
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SkPathDirection direction;
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bool isClosed;
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path.isRect(&rect, &isClosed, &direction) ?
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SkDebugf("%s is rect (%g, %g, %g, %g); is %s" "closed; direction %s\n", prefix,
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rect.fLeft, rect.fTop, rect.fRight, rect.fBottom, isClosed ? "" : "not ",
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SkPathDirection::kCW == direction ? "CW" : "CCW") :
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SkDebugf("%s is not rect\n", prefix);
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};
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SkPath path;
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debugster("empty", path);
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path.addRect({10, 20, 30, 40});
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debugster("addRect", path);
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path.moveTo(60, 70);
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debugster("moveTo", path);
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path.lineTo(60, 70);
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debugster("lineTo", path);
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path.reset();
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const SkPoint pts[] = { {0, 0}, {0, 80}, {80, 80}, {80, 0}, {40, 0}, {20, 0} };
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path.addPoly(pts, SK_ARRAY_COUNT(pts), false);
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debugster("addPoly", path);
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}
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} // END FIDDLE
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