6c8422c671
ignore offscreen, srgb, and animated fiddles for now. Change-Id: I923131b684865698e6cda138b004930e11f504d5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713 Commit-Queue: Hal Canary <halcanary@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
25 lines
893 B
C++
25 lines
893 B
C++
// Copyright 2020 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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REG_FIDDLE(radial_gradient_test, 256, 256, false, 0) {
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void draw(SkCanvas* canvas) {
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#define SIZE 121
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SkScalar half = SIZE * 0.5f;
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const SkColor preColor = 0xFFFF0000; // clamp color before start
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const SkColor postColor = 0xFF0000FF; // clamp color after end
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const SkColor color0 = 0xFF000000;
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const SkColor color1 = 0xFF00FF00;
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SkColor cs[] = {preColor, color0, color1, postColor};
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SkScalar pos[] = {0, 0, 1, 1};
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auto s = SkGradientShader::MakeRadial({half, half}, half - 10, cs, pos, 4,
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SkTileMode::kClamp);
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SkPaint p;
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const SkRect rect = SkRect::MakeWH(SIZE, SIZE);
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p.setShader(s);
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canvas->drawRect(rect, p);
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}
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} // END FIDDLE
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