skia2/docs/examples/skpaint_path_1d_path_effect.cpp
Hal Canary 6c8422c671 add more docs/examples from named fiddles.
ignore offscreen, srgb, and animated fiddles for now.

Change-Id: I923131b684865698e6cda138b004930e11f504d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263713
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-01-14 19:22:26 +00:00

16 lines
597 B
C++

// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
REG_FIDDLE(skpaint_path_1d_path_effect, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
SkPath path;
path.addOval(SkRect::MakeWH(16.0f, 6.0f));
paint.setPathEffect(
SkPath1DPathEffect::Make(path, 32.0f, 0.0f, SkPath1DPathEffect::kRotate_Style));
paint.setAntiAlias(true);
canvas->clear(SK_ColorWHITE);
canvas->drawCircle(128.0f, 128.0f, 122.0f, paint);
}
} // END FIDDLE