dbfd7ab108
'static const' means, there must be at most one of these, and initialize it at compile time if possible or runtime if necessary. This leads to unexpected code execution, and TSAN* will complain about races on the guard variables. Generally 'constexpr' or 'const' are better choices. Neither can cause races: they're either intialized at compile time (constexpr) or intialized each time independently (const). This CL prefers constexpr where possible, and uses const where not. It even prefers constexpr over const where they don't make a difference... I want to have lots of examples of constexpr for people to see and mimic. The scoped-to-class static has nothing to do with any of this, and is not changed. * Not yet on the bots, which use an older TSAN. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005 Review-Url: https://codereview.chromium.org/2300623005
170 lines
4.3 KiB
C++
170 lines
4.3 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "Sk1DPathEffect.h"
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#include "Sk2DPathEffect.h"
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#include "SkCornerPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkDiscretePathEffect.h"
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namespace skiagm {
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static void compose_pe(SkPaint* paint) {
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SkPathEffect* pe = paint->getPathEffect();
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sk_sp<SkPathEffect> corner = SkCornerPathEffect::Make(25);
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sk_sp<SkPathEffect> compose;
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if (pe) {
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compose = SkComposePathEffect::Make(sk_ref_sp(pe), corner);
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} else {
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compose = corner;
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}
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paint->setPathEffect(compose);
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}
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static void hair_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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}
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static void hair2_pe(SkPaint* paint) {
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paint->setStrokeWidth(0);
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compose_pe(paint);
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}
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static void stroke_pe(SkPaint* paint) {
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paint->setStrokeWidth(12);
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compose_pe(paint);
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}
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static void dash_pe(SkPaint* paint) {
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SkScalar inter[] = { 20, 10, 10, 10 };
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paint->setStrokeWidth(12);
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paint->setPathEffect(SkDashPathEffect::Make(inter, SK_ARRAY_COUNT(inter), 0));
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compose_pe(paint);
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}
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constexpr int gXY[] = {
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4, 0, 0, -4, 8, -4, 12, 0, 8, 4, 0, 4
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};
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static void scale(SkPath* path, SkScalar scale) {
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SkMatrix m;
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m.setScale(scale, scale);
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path->transform(m);
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}
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static void one_d_pe(SkPaint* paint) {
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SkPath path;
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path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
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for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
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path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
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path.close();
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path.offset(SkIntToScalar(-6), 0);
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scale(&path, 1.5f);
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paint->setPathEffect(SkPath1DPathEffect::Make(path, SkIntToScalar(21), 0,
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SkPath1DPathEffect::kRotate_Style));
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compose_pe(paint);
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}
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typedef void (*PE_Proc)(SkPaint*);
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constexpr PE_Proc gPE[] = { hair_pe, hair2_pe, stroke_pe, dash_pe, one_d_pe };
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static void fill_pe(SkPaint* paint) {
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paint->setStyle(SkPaint::kFill_Style);
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paint->setPathEffect(nullptr);
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}
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static void discrete_pe(SkPaint* paint) {
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paint->setPathEffect(SkDiscretePathEffect::Make(10, 4));
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}
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static sk_sp<SkPathEffect> MakeTileEffect() {
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SkMatrix m;
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m.setScale(SkIntToScalar(12), SkIntToScalar(12));
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SkPath path;
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path.addCircle(0, 0, SkIntToScalar(5));
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return SkPath2DPathEffect::Make(m, path);
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}
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static void tile_pe(SkPaint* paint) {
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paint->setPathEffect(MakeTileEffect());
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}
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constexpr PE_Proc gPE2[] = { fill_pe, discrete_pe, tile_pe };
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class PathEffectGM : public GM {
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public:
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PathEffectGM() {}
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protected:
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SkString onShortName() override {
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return SkString("patheffect");
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}
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SkISize onISize() override { return SkISize::Make(800, 600); }
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void onDraw(SkCanvas* canvas) override {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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SkPath path;
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path.moveTo(20, 20);
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path.lineTo(70, 120);
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path.lineTo(120, 30);
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path.lineTo(170, 80);
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path.lineTo(240, 50);
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size_t i;
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canvas->save();
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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gPE[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 75);
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}
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canvas->restore();
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path.reset();
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SkRect r = { 0, 0, 250, 120 };
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path.addOval(r, SkPath::kCW_Direction);
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r.inset(50, 50);
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path.addRect(r, SkPath::kCCW_Direction);
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canvas->translate(320, 20);
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for (i = 0; i < SK_ARRAY_COUNT(gPE2); i++) {
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gPE2[i](&paint);
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canvas->drawPath(path, paint);
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canvas->translate(0, 160);
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}
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SkIRect rect = SkIRect::MakeXYWH(20, 20, 60, 60);
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for (i = 0; i < SK_ARRAY_COUNT(gPE); i++) {
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SkPaint p;
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kFill_Style);
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gPE[i](&p);
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canvas->drawIRect(rect, p);
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canvas->translate(75, 0);
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}
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* PathEffectFactory(void*) { return new PathEffectGM; }
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static GMRegistry regPathEffect(PathEffectFactory);
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}
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