skia2/tests/DeferredCanvasTest.cpp
commit-bot@chromium.org 2d91efffdb 4x allocation in PipeController is probably overkill.
When verylargebitmap GM runs in cross-process pipe mode, we're
requestBlock()ing ~200M to carry the bitmaps.  The current
implementation ends up allocating ~800M, which is a bit wasteful.

SkGPipeWrite already rounds up to 16K, so just rely on that.

This change exposed several bugs in pipe:
  - we don't reserve enough space in drawVertices
  - we don't reserve enough space for factory names in cross-process mode
  - we don't quite have the right check in needOpBytes to see if we needed to send off the current block and allocate a new one

SETUP_NOTIFY and generally calling doNotify() more often than necessary made things hard to debug and understand.  Now the pipe always waits to send off its current block until it needs more space than that block can provide, or it's the final block.  We can put these back if we need the proactive flushing, but it seems not necessary?

Removed an assert in DeferredCanvasTest, which is somtimes 2 (Debug), sometimes 3 (Release).  It seemed like the other asserts were more essential, and this one was more of a white-box assertion.  Still sound if we remove it?

BUG=skia:2478
R=scroggo@google.com, mtklein@google.com, reed@google.com, junov@chromium.org

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/267863002

git-svn-id: http://skia.googlecode.com/svn/trunk@14613 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-07 15:27:10 +00:00

845 lines
33 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "../src/image/SkImagePriv.h"
#include "../src/image/SkSurface_Base.h"
#include "SkBitmap.h"
#include "SkBitmapDevice.h"
#include "SkBitmapProcShader.h"
#include "SkDeferredCanvas.h"
#include "SkGradientShader.h"
#include "SkShader.h"
#include "SkSurface.h"
#include "Test.h"
#include "sk_tool_utils.h"
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#else
class GrContextFactory;
#endif
static const int gWidth = 2;
static const int gHeight = 2;
static void create(SkBitmap* bm, SkColor color) {
bm->allocN32Pixels(gWidth, gHeight);
bm->eraseColor(color);
}
static SkSurface* createSurface(SkColor color) {
SkSurface* surface = SkSurface::NewRasterPMColor(gWidth, gHeight);
surface->getCanvas()->clear(color);
return surface;
}
static SkPMColor read_pixel(SkSurface* surface, int x, int y) {
SkPMColor pixel = 0;
SkBitmap bitmap;
bitmap.installPixels(SkImageInfo::MakeN32Premul(1, 1), &pixel, 4, NULL, NULL);
SkCanvas canvas(bitmap);
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
surface->draw(&canvas, -SkIntToScalar(x), -SkIntToScalar(y), &paint);
return pixel;
}
static void TestDeferredCanvasBitmapAccess(skiatest::Reporter* reporter) {
SkBitmap store;
SkAutoTUnref<SkSurface> surface(createSurface(0xFFFFFFFF));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
canvas->clear(0x00000000);
// verify that the clear() was deferred
REPORTER_ASSERT(reporter, 0xFFFFFFFF == read_pixel(surface, 0, 0));
SkBitmap accessed = canvas->getDevice()->accessBitmap(false);
// verify that clear was executed
REPORTER_ASSERT(reporter, 0 == read_pixel(surface, 0, 0));
}
class MockSurface : public SkSurface_Base {
public:
MockSurface(int width, int height) : SkSurface_Base(width, height) {
clearCounts();
fBitmap.allocN32Pixels(width, height);
}
virtual SkCanvas* onNewCanvas() SK_OVERRIDE {
return SkNEW_ARGS(SkCanvas, (fBitmap));
}
virtual SkSurface* onNewSurface(const SkImageInfo&) SK_OVERRIDE {
return NULL;
}
virtual SkImage* onNewImageSnapshot() SK_OVERRIDE {
return SkNewImageFromBitmap(fBitmap, true);
}
virtual void onCopyOnWrite(ContentChangeMode mode) SK_OVERRIDE {
if (mode == SkSurface::kDiscard_ContentChangeMode) {
fDiscardCount++;
} else {
fRetainCount++;
}
}
void clearCounts() {
fDiscardCount = 0;
fRetainCount = 0;
}
int fDiscardCount, fRetainCount;
SkBitmap fBitmap;
};
static void TestDeferredCanvasWritePixelsToSurface(skiatest::Reporter* reporter) {
SkAutoTUnref<MockSurface> surface(SkNEW_ARGS(MockSurface, (10, 10)));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
SkBitmap srcBitmap;
srcBitmap.allocPixels(SkImageInfo::Make(10, 10, kRGBA_8888_SkColorType, kUnpremul_SkAlphaType));
srcBitmap.eraseColor(SK_ColorGREEN);
// Tests below depend on this bitmap being recognized as opaque
// Preliminary sanity check: no copy on write if no active snapshot
surface->clearCounts();
canvas->clear(SK_ColorWHITE);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 1: Discard notification happens upon flushing
// with an Image attached.
surface->clearCounts();
SkAutoTUnref<SkImage> image1(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->clear(SK_ColorWHITE);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 1 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 2: Opaque writePixels
surface->clearCounts();
SkAutoTUnref<SkImage> image2(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 3: writePixels that partially covers the canvas
surface->clearCounts();
SkAutoTUnref<SkImage> image3(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 4: unpremultiplied opaque writePixels that entirely
// covers the canvas
surface->clearCounts();
SkAutoTUnref<SkImage> image4(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->writePixels(srcBitmap, 0, 0);
REPORTER_ASSERT(reporter, 1 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 5: unpremultiplied opaque writePixels that partially
// covers the canvas
surface->clearCounts();
SkAutoTUnref<SkImage> image5(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->writePixels(srcBitmap, 5, 0);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 1 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 6: unpremultiplied opaque writePixels that entirely
// covers the canvas, preceded by clear
surface->clearCounts();
SkAutoTUnref<SkImage> image6(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->clear(SK_ColorWHITE);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->writePixels(srcBitmap, 0, 0);
REPORTER_ASSERT(reporter, 1 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 7: unpremultiplied opaque writePixels that partially
// covers the canvas, preceeded by a clear
surface->clearCounts();
SkAutoTUnref<SkImage> image7(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->clear(SK_ColorWHITE);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->writePixels(srcBitmap, 5, 0);
REPORTER_ASSERT(reporter, 1 == surface->fDiscardCount); // because of the clear
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
// Case 8: unpremultiplied opaque writePixels that partially
// covers the canvas, preceeded by a drawREct that partially
// covers the canvas
surface->clearCounts();
SkAutoTUnref<SkImage> image8(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
SkPaint paint;
canvas->drawRect(SkRect::MakeLTRB(0, 0, 5, 5), paint);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
surface->clearCounts();
canvas->writePixels(srcBitmap, 5, 0);
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 1 == surface->fRetainCount);
surface->clearCounts();
canvas->flush();
REPORTER_ASSERT(reporter, 0 == surface->fDiscardCount);
REPORTER_ASSERT(reporter, 0 == surface->fRetainCount);
}
static void TestDeferredCanvasFlush(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(createSurface(0xFFFFFFFF));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
canvas->clear(0x00000000);
// verify that clear was deferred
REPORTER_ASSERT(reporter, 0xFFFFFFFF == read_pixel(surface, 0, 0));
canvas->flush();
// verify that clear was executed
REPORTER_ASSERT(reporter, 0 == read_pixel(surface, 0, 0));
}
static void TestDeferredCanvasFreshFrame(skiatest::Reporter* reporter) {
SkRect fullRect;
fullRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(gWidth),
SkIntToScalar(gHeight));
SkRect partialRect;
partialRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0),
SkIntToScalar(1), SkIntToScalar(1));
SkAutoTUnref<SkSurface> surface(createSurface(0xFFFFFFFF));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
// verify that frame is intially fresh
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
// no clearing op since last call to isFreshFrame -> not fresh
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
// Verify that clear triggers a fresh frame
canvas->clear(0x00000000);
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
// Verify that clear with saved state triggers a fresh frame
canvas->save();
canvas->clear(0x00000000);
canvas->restore();
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
// Verify that clear within a layer does NOT trigger a fresh frame
canvas->saveLayer(NULL, NULL);
canvas->clear(0x00000000);
canvas->restore();
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
// Verify that a clear with clipping triggers a fresh frame
// (clear is not affected by clipping)
canvas->save();
canvas->clipRect(partialRect, SkRegion::kIntersect_Op, false);
canvas->clear(0x00000000);
canvas->restore();
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
// Verify that full frame rects with different forms of opaque paint
// trigger frames to be marked as fresh
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(255);
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
}
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(255);
paint.setXfermodeMode(SkXfermode::kSrcIn_Mode);
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
SkBitmap bmp;
create(&bmp, 0xFFFFFFFF);
bmp.setAlphaType(kOpaque_SkAlphaType);
SkShader* shader = SkShader::CreateBitmapShader(bmp,
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
paint.setShader(shader)->unref();
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
}
// Verify that full frame rects with different forms of non-opaque paint
// do not trigger frames to be marked as fresh
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(254);
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
// Defining a cone that partially overlaps the canvas
const SkPoint pt1 = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0));
const SkScalar r1 = SkIntToScalar(1);
const SkPoint pt2 = SkPoint::Make(SkIntToScalar(10), SkIntToScalar(0));
const SkScalar r2 = SkIntToScalar(5);
const SkColor colors[2] = {SK_ColorWHITE, SK_ColorWHITE};
const SkScalar pos[2] = {0, SK_Scalar1};
SkShader* shader = SkGradientShader::CreateTwoPointConical(
pt1, r1, pt2, r2, colors, pos, 2, SkShader::kClamp_TileMode, NULL);
paint.setShader(shader)->unref();
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
SkBitmap bmp;
create(&bmp, 0xFFFFFFFF);
bmp.setAlphaType(kPremul_SkAlphaType);
SkShader* shader = SkShader::CreateBitmapShader(bmp,
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
paint.setShader(shader)->unref();
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
// Verify that incomplete coverage does not trigger a fresh frame
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(255);
canvas->drawRect(partialRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
// Verify that incomplete coverage due to clipping does not trigger a fresh
// frame
{
canvas->save();
canvas->clipRect(partialRect, SkRegion::kIntersect_Op, false);
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(255);
canvas->drawRect(fullRect, paint);
canvas->restore();
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
{
canvas->save();
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(255);
SkPath path;
path.addCircle(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(2));
canvas->clipPath(path, SkRegion::kIntersect_Op, false);
canvas->drawRect(fullRect, paint);
canvas->restore();
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
// Verify that stroked rect does not trigger a fresh frame
{
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setAlpha(255);
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, !canvas->isFreshFrame());
}
// Verify kSrcMode triggers a fresh frame even with transparent color
{
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setAlpha(100);
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
canvas->drawRect(fullRect, paint);
REPORTER_ASSERT(reporter, canvas->isFreshFrame());
}
}
class MockDevice : public SkBitmapDevice {
public:
MockDevice(const SkBitmap& bm) : SkBitmapDevice(bm) {
fDrawBitmapCallCount = 0;
}
virtual void drawBitmap(const SkDraw&, const SkBitmap&,
const SkMatrix&, const SkPaint&) SK_OVERRIDE {
fDrawBitmapCallCount++;
}
int fDrawBitmapCallCount;
};
class NotificationCounter : public SkDeferredCanvas::NotificationClient {
public:
NotificationCounter() {
fPrepareForDrawCount = fStorageAllocatedChangedCount =
fFlushedDrawCommandsCount = fSkippedPendingDrawCommandsCount = 0;
}
virtual void prepareForDraw() SK_OVERRIDE {
fPrepareForDrawCount++;
}
virtual void storageAllocatedForRecordingChanged(size_t) SK_OVERRIDE {
fStorageAllocatedChangedCount++;
}
virtual void flushedDrawCommands() SK_OVERRIDE {
fFlushedDrawCommandsCount++;
}
virtual void skippedPendingDrawCommands() SK_OVERRIDE {
fSkippedPendingDrawCommandsCount++;
}
int fPrepareForDrawCount;
int fStorageAllocatedChangedCount;
int fFlushedDrawCommandsCount;
int fSkippedPendingDrawCommandsCount;
private:
typedef SkDeferredCanvas::NotificationClient INHERITED;
};
// Verifies that the deferred canvas triggers a flush when its memory
// limit is exceeded
static void TestDeferredCanvasMemoryLimit(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
NotificationCounter notificationCounter;
canvas->setNotificationClient(&notificationCounter);
canvas->setMaxRecordingStorage(160000);
SkBitmap sourceImage;
// 100 by 100 image, takes 40,000 bytes in memory
sourceImage.allocN32Pixels(100, 100);
for (int i = 0; i < 5; i++) {
sourceImage.notifyPixelsChanged(); // to force re-serialization
canvas->drawBitmap(sourceImage, 0, 0, NULL);
}
REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
}
static void TestDeferredCanvasSilentFlush(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(createSurface(0));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
NotificationCounter notificationCounter;
canvas->setNotificationClient(&notificationCounter);
canvas->silentFlush(); // will skip the initial clear that was recorded in createSurface
REPORTER_ASSERT(reporter, 0 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fSkippedPendingDrawCommandsCount);
}
static void TestDeferredCanvasBitmapCaching(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
NotificationCounter notificationCounter;
canvas->setNotificationClient(&notificationCounter);
const int imageCount = 2;
SkBitmap sourceImages[imageCount];
for (int i = 0; i < imageCount; i++) {
sourceImages[i].allocN32Pixels(100, 100);
}
size_t bitmapSize = sourceImages[0].getSize();
canvas->drawBitmap(sourceImages[0], 0, 0, NULL);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fStorageAllocatedChangedCount);
// stored bitmap + drawBitmap command
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() > bitmapSize);
// verify that nothing can be freed at this point
REPORTER_ASSERT(reporter, 0 == canvas->freeMemoryIfPossible(~0U));
// verify that flush leaves image in cache
REPORTER_ASSERT(reporter, 0 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, 0 == notificationCounter.fPrepareForDrawCount);
canvas->flush();
REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fPrepareForDrawCount);
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() >= bitmapSize);
// verify that after a flush, cached image can be freed
REPORTER_ASSERT(reporter, canvas->freeMemoryIfPossible(~0U) >= bitmapSize);
// Verify that caching works for avoiding multiple copies of the same bitmap
canvas->drawBitmap(sourceImages[0], 0, 0, NULL);
REPORTER_ASSERT(reporter, 2 == notificationCounter.fStorageAllocatedChangedCount);
canvas->drawBitmap(sourceImages[0], 0, 0, NULL);
#ifdef SK_DEBUG
REPORTER_ASSERT(reporter, 2 == notificationCounter.fStorageAllocatedChangedCount);
#else
REPORTER_ASSERT(reporter, 3 == notificationCounter.fStorageAllocatedChangedCount);
#endif
REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() < 2 * bitmapSize);
// Verify partial eviction based on bytesToFree
canvas->drawBitmap(sourceImages[1], 0, 0, NULL);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
canvas->flush();
REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() > 2 * bitmapSize);
size_t bytesFreed = canvas->freeMemoryIfPossible(1);
REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
REPORTER_ASSERT(reporter, bytesFreed >= bitmapSize);
REPORTER_ASSERT(reporter, bytesFreed < 2*bitmapSize);
// Verifiy that partial purge works, image zero is in cache but not reffed by
// a pending draw, while image 1 is locked-in.
canvas->freeMemoryIfPossible(~0U);
REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
canvas->drawBitmap(sourceImages[0], 0, 0, NULL);
canvas->flush();
canvas->drawBitmap(sourceImages[1], 0, 0, NULL);
bytesFreed = canvas->freeMemoryIfPossible(~0U);
// only one bitmap should have been freed.
REPORTER_ASSERT(reporter, bytesFreed >= bitmapSize);
REPORTER_ASSERT(reporter, bytesFreed < 2*bitmapSize);
// Clear for next test
canvas->flush();
canvas->freeMemoryIfPossible(~0U);
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() < bitmapSize);
// Verify the image cache is sensitive to genID bumps
canvas->drawBitmap(sourceImages[1], 0, 0, NULL);
sourceImages[1].notifyPixelsChanged();
canvas->drawBitmap(sourceImages[1], 0, 0, NULL);
REPORTER_ASSERT(reporter, canvas->storageAllocatedForRecording() > 2*bitmapSize);
// Verify that nothing in this test caused commands to be skipped
REPORTER_ASSERT(reporter, 0 == notificationCounter.fSkippedPendingDrawCommandsCount);
}
static void TestDeferredCanvasSkip(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
NotificationCounter notificationCounter;
canvas->setNotificationClient(&notificationCounter);
canvas->clear(0x0);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fSkippedPendingDrawCommandsCount);
REPORTER_ASSERT(reporter, 0 == notificationCounter.fFlushedDrawCommandsCount);
canvas->flush();
REPORTER_ASSERT(reporter, 1 == notificationCounter.fSkippedPendingDrawCommandsCount);
REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
}
static void TestDeferredCanvasBitmapShaderNoLeak(skiatest::Reporter* reporter) {
// This is a regression test for crbug.com/155875
// This test covers a code path that inserts bitmaps into the bitmap heap through the
// flattening of SkBitmapProcShaders. The refcount in the bitmap heap is maintained through
// the flattening and unflattening of the shader.
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
// test will fail if nbIterations is not in sync with
// BITMAPS_TO_KEEP in SkGPipeWrite.cpp
const int nbIterations = 5;
size_t bytesAllocated = 0;
for(int pass = 0; pass < 2; ++pass) {
for(int i = 0; i < nbIterations; ++i) {
SkPaint paint;
SkBitmap paintPattern;
paintPattern.allocN32Pixels(10, 10);
paint.setShader(SkNEW_ARGS(SkBitmapProcShader,
(paintPattern, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode)))->unref();
canvas->drawPaint(paint);
canvas->flush();
// In the first pass, memory allocation should be monotonically increasing as
// the bitmap heap slots fill up. In the second pass memory allocation should be
// stable as bitmap heap slots get recycled.
size_t newBytesAllocated = canvas->storageAllocatedForRecording();
if (pass == 0) {
REPORTER_ASSERT(reporter, newBytesAllocated > bytesAllocated);
bytesAllocated = newBytesAllocated;
} else {
REPORTER_ASSERT(reporter, newBytesAllocated == bytesAllocated);
}
}
}
// All cached resources should be evictable since last canvas call was flush()
canvas->freeMemoryIfPossible(~0U);
REPORTER_ASSERT(reporter, 0 == canvas->storageAllocatedForRecording());
}
static void TestDeferredCanvasBitmapSizeThreshold(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkBitmap sourceImage;
// 100 by 100 image, takes 40,000 bytes in memory
sourceImage.allocN32Pixels(100, 100);
// 1 under : should not store the image
{
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
canvas->setBitmapSizeThreshold(39999);
canvas->drawBitmap(sourceImage, 0, 0, NULL);
size_t newBytesAllocated = canvas->storageAllocatedForRecording();
REPORTER_ASSERT(reporter, newBytesAllocated == 0);
}
// exact value : should store the image
{
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
canvas->setBitmapSizeThreshold(40000);
canvas->drawBitmap(sourceImage, 0, 0, NULL);
size_t newBytesAllocated = canvas->storageAllocatedForRecording();
REPORTER_ASSERT(reporter, newBytesAllocated > 0);
}
// 1 over : should still store the image
{
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
canvas->setBitmapSizeThreshold(40001);
canvas->drawBitmap(sourceImage, 0, 0, NULL);
size_t newBytesAllocated = canvas->storageAllocatedForRecording();
REPORTER_ASSERT(reporter, newBytesAllocated > 0);
}
}
typedef void* PixelPtr;
// Returns an opaque pointer which, either points to a GrTexture or RAM pixel
// buffer. Used to test pointer equality do determine whether a surface points
// to the same pixel data storage as before.
static PixelPtr getSurfacePixelPtr(SkSurface* surface, bool useGpu) {
return useGpu ? surface->getCanvas()->getDevice()->accessBitmap(false).getTexture() :
surface->getCanvas()->getDevice()->accessBitmap(false).getPixels();
}
static void TestDeferredCanvasSurface(skiatest::Reporter* reporter, GrContextFactory* factory) {
SkImageInfo imageSpec = SkImageInfo::MakeN32Premul(10, 10);
SkSurface* surface;
bool useGpu = NULL != factory;
#if SK_SUPPORT_GPU
if (useGpu) {
GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
if (NULL == context) {
return;
}
surface = SkSurface::NewRenderTarget(context, imageSpec);
} else {
surface = SkSurface::NewRaster(imageSpec);
}
#else
SkASSERT(!useGpu);
surface = SkSurface::NewRaster(imageSpec);
#endif
SkASSERT(NULL != surface);
SkAutoTUnref<SkSurface> aur(surface);
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface));
SkImage* image1 = canvas->newImageSnapshot();
SkAutoTUnref<SkImage> aur_i1(image1);
PixelPtr pixels1 = getSurfacePixelPtr(surface, useGpu);
// The following clear would normally trigger a copy on write, but
// it won't because rendering is deferred.
canvas->clear(SK_ColorBLACK);
// Obtaining a snapshot directly from the surface (as opposed to the
// SkDeferredCanvas) will not trigger a flush of deferred draw operations
// and will therefore return the same image as the previous snapshot.
SkImage* image2 = surface->newImageSnapshot();
SkAutoTUnref<SkImage> aur_i2(image2);
// Images identical because of deferral
REPORTER_ASSERT(reporter, image1->uniqueID() == image2->uniqueID());
// Now we obtain a snpshot via the deferred canvas, which triggers a flush.
// Because there is a pending clear, this will generate a different image.
SkImage* image3 = canvas->newImageSnapshot();
SkAutoTUnref<SkImage> aur_i3(image3);
REPORTER_ASSERT(reporter, image1->uniqueID() != image3->uniqueID());
// Verify that backing store is now a different buffer because of copy on
// write
PixelPtr pixels2 = getSurfacePixelPtr(surface, useGpu);
REPORTER_ASSERT(reporter, pixels1 != pixels2);
// Verify copy-on write with a draw operation that gets deferred by
// the in order draw buffer.
SkPaint paint;
canvas->drawPaint(paint);
SkImage* image4 = canvas->newImageSnapshot(); // implicit flush
SkAutoTUnref<SkImage> aur_i4(image4);
REPORTER_ASSERT(reporter, image4->uniqueID() != image3->uniqueID());
PixelPtr pixels3 = getSurfacePixelPtr(surface, useGpu);
REPORTER_ASSERT(reporter, pixels2 != pixels3);
// Verify that a direct canvas flush with a pending draw does not trigger
// a copy on write when the surface is not sharing its buffer with an
// SkImage.
canvas->clear(SK_ColorWHITE);
canvas->flush();
PixelPtr pixels4 = getSurfacePixelPtr(surface, useGpu);
canvas->drawPaint(paint);
canvas->flush();
PixelPtr pixels5 = getSurfacePixelPtr(surface, useGpu);
REPORTER_ASSERT(reporter, pixels4 == pixels5);
}
static void TestDeferredCanvasSetSurface(skiatest::Reporter* reporter, GrContextFactory* factory) {
SkImageInfo imageSpec = SkImageInfo::MakeN32Premul(10, 10);
SkSurface* surface;
SkSurface* alternateSurface;
bool useGpu = NULL != factory;
#if SK_SUPPORT_GPU
if (useGpu) {
GrContext* context = factory->get(GrContextFactory::kNative_GLContextType);
if (NULL == context) {
return;
}
surface = SkSurface::NewRenderTarget(context, imageSpec);
alternateSurface = SkSurface::NewRenderTarget(context, imageSpec);
} else {
surface = SkSurface::NewRaster(imageSpec);
alternateSurface = SkSurface::NewRaster(imageSpec);
}
#else
SkASSERT(!useGpu);
surface = SkSurface::NewRaster(imageSpec);
alternateSurface = SkSurface::NewRaster(imageSpec);
#endif
SkASSERT(NULL != surface);
SkASSERT(NULL != alternateSurface);
SkAutoTUnref<SkSurface> aur1(surface);
SkAutoTUnref<SkSurface> aur2(alternateSurface);
PixelPtr pixels1 = getSurfacePixelPtr(surface, useGpu);
PixelPtr pixels2 = getSurfacePixelPtr(alternateSurface, useGpu);
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface));
SkAutoTUnref<SkImage> image1(canvas->newImageSnapshot());
canvas->setSurface(alternateSurface);
SkAutoTUnref<SkImage> image2(canvas->newImageSnapshot());
REPORTER_ASSERT(reporter, image1->uniqueID() != image2->uniqueID());
// Verify that none of the above operations triggered a surface copy on write.
REPORTER_ASSERT(reporter, getSurfacePixelPtr(surface, useGpu) == pixels1);
REPORTER_ASSERT(reporter, getSurfacePixelPtr(alternateSurface, useGpu) == pixels2);
// Verify that a flushed draw command will trigger a copy on write on alternateSurface.
canvas->clear(SK_ColorWHITE);
canvas->flush();
REPORTER_ASSERT(reporter, getSurfacePixelPtr(surface, useGpu) == pixels1);
REPORTER_ASSERT(reporter, getSurfacePixelPtr(alternateSurface, useGpu) != pixels2);
}
static void TestDeferredCanvasCreateCompatibleDevice(skiatest::Reporter* reporter) {
SkAutoTUnref<SkSurface> surface(SkSurface::NewRasterPMColor(100, 100));
SkAutoTUnref<SkDeferredCanvas> canvas(SkDeferredCanvas::Create(surface.get()));
NotificationCounter notificationCounter;
canvas->setNotificationClient(&notificationCounter);
SkImageInfo info = SkImageInfo::MakeN32Premul(10, 10);
SkAutoTUnref<SkSurface> secondarySurface(canvas->newSurface(info));
SkRect rect = SkRect::MakeWH(5, 5);
SkPaint paint;
// After spawning a compatible canvas:
// 1) Verify that secondary canvas is usable and does not report to the notification client.
surface->getCanvas()->drawRect(rect, paint);
REPORTER_ASSERT(reporter, notificationCounter.fStorageAllocatedChangedCount == 0);
// 2) Verify that original canvas is usable and still reports to the notification client.
canvas->drawRect(rect, paint);
REPORTER_ASSERT(reporter, notificationCounter.fStorageAllocatedChangedCount == 1);
}
DEF_TEST(DeferredCanvas_CPU, reporter) {
TestDeferredCanvasBitmapAccess(reporter);
TestDeferredCanvasFlush(reporter);
TestDeferredCanvasSilentFlush(reporter);
TestDeferredCanvasFreshFrame(reporter);
TestDeferredCanvasMemoryLimit(reporter);
TestDeferredCanvasBitmapCaching(reporter);
TestDeferredCanvasSkip(reporter);
TestDeferredCanvasBitmapShaderNoLeak(reporter);
TestDeferredCanvasBitmapSizeThreshold(reporter);
TestDeferredCanvasCreateCompatibleDevice(reporter);
TestDeferredCanvasWritePixelsToSurface(reporter);
TestDeferredCanvasSurface(reporter, NULL);
TestDeferredCanvasSetSurface(reporter, NULL);
}
DEF_GPUTEST(DeferredCanvas_GPU, reporter, factory) {
if (factory != NULL) {
TestDeferredCanvasSurface(reporter, factory);
TestDeferredCanvasSetSurface(reporter, factory);
}
}