2e01805298
Motivation: using this in an experiment of mine (I want a std::vector<SkDynamicMemoryWStream>.) Change-Id: I28e2c468156ace2f9e7d5e09937e05bc8b7e8200 Reviewed-on: https://skia-review.googlesource.com/c/159326 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
509 lines
17 KiB
C++
509 lines
17 KiB
C++
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkStream_DEFINED
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#define SkStream_DEFINED
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#include "../private/SkTo.h"
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#include "SkData.h"
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#include "SkRefCnt.h"
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#include "SkScalar.h"
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#include <memory.h>
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class SkStream;
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class SkStreamRewindable;
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class SkStreamSeekable;
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class SkStreamAsset;
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class SkStreamMemory;
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/**
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* SkStream -- abstraction for a source of bytes. Subclasses can be backed by
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* memory, or a file, or something else.
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*
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* NOTE:
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*
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* Classic "streams" APIs are sort of async, in that on a request for N
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* bytes, they may return fewer than N bytes on a given call, in which case
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* the caller can "try again" to get more bytes, eventually (modulo an error)
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* receiving their total N bytes.
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*
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* Skia streams behave differently. They are effectively synchronous, and will
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* always return all N bytes of the request if possible. If they return fewer
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* (the read() call returns the number of bytes read) then that means there is
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* no more data (at EOF or hit an error). The caller should *not* call again
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* in hopes of fulfilling more of the request.
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*/
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class SK_API SkStream {
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public:
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virtual ~SkStream() {}
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SkStream() {}
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/**
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* Attempts to open the specified file as a stream, returns nullptr on failure.
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*/
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static std::unique_ptr<SkStreamAsset> MakeFromFile(const char path[]);
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/** Reads or skips size number of bytes.
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* If buffer == NULL, skip size bytes, return how many were skipped.
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* If buffer != NULL, copy size bytes into buffer, return how many were copied.
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* @param buffer when NULL skip size bytes, otherwise copy size bytes into buffer
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* @param size the number of bytes to skip or copy
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* @return the number of bytes actually read.
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*/
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virtual size_t read(void* buffer, size_t size) = 0;
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/** Skip size number of bytes.
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* @return the actual number bytes that could be skipped.
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*/
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size_t skip(size_t size) {
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return this->read(nullptr, size);
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}
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/**
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* Attempt to peek at size bytes.
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* If this stream supports peeking, copy min(size, peekable bytes) into
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* buffer, and return the number of bytes copied.
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* If the stream does not support peeking, or cannot peek any bytes,
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* return 0 and leave buffer unchanged.
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* The stream is guaranteed to be in the same visible state after this
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* call, regardless of success or failure.
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* @param buffer Must not be NULL, and must be at least size bytes. Destination
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* to copy bytes.
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* @param size Number of bytes to copy.
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* @return The number of bytes peeked/copied.
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*/
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virtual size_t peek(void* /*buffer*/, size_t /*size*/) const { return 0; }
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/** Returns true when all the bytes in the stream have been read.
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* This may return true early (when there are no more bytes to be read)
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* or late (after the first unsuccessful read).
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*/
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virtual bool isAtEnd() const = 0;
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bool SK_WARN_UNUSED_RESULT readS8(int8_t*);
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bool SK_WARN_UNUSED_RESULT readS16(int16_t*);
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bool SK_WARN_UNUSED_RESULT readS32(int32_t*);
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bool SK_WARN_UNUSED_RESULT readU8(uint8_t* i) { return this->readS8((int8_t*)i); }
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bool SK_WARN_UNUSED_RESULT readU16(uint16_t* i) { return this->readS16((int16_t*)i); }
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bool SK_WARN_UNUSED_RESULT readU32(uint32_t* i) { return this->readS32((int32_t*)i); }
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bool SK_WARN_UNUSED_RESULT readBool(bool* b) {
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uint8_t i;
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if (!this->readU8(&i)) { return false; }
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*b = (i != 0);
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return true;
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}
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bool SK_WARN_UNUSED_RESULT readScalar(SkScalar*);
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bool SK_WARN_UNUSED_RESULT readPackedUInt(size_t*);
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//SkStreamRewindable
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/** Rewinds to the beginning of the stream. Returns true if the stream is known
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* to be at the beginning after this call returns.
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*/
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virtual bool rewind() { return false; }
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/** Duplicates this stream. If this cannot be done, returns NULL.
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* The returned stream will be positioned at the beginning of its data.
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*/
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std::unique_ptr<SkStream> duplicate() const {
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return std::unique_ptr<SkStream>(this->onDuplicate());
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}
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/** Duplicates this stream. If this cannot be done, returns NULL.
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* The returned stream will be positioned the same as this stream.
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*/
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std::unique_ptr<SkStream> fork() const {
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return std::unique_ptr<SkStream>(this->onFork());
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}
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//SkStreamSeekable
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/** Returns true if this stream can report it's current position. */
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virtual bool hasPosition() const { return false; }
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/** Returns the current position in the stream. If this cannot be done, returns 0. */
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virtual size_t getPosition() const { return 0; }
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/** Seeks to an absolute position in the stream. If this cannot be done, returns false.
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* If an attempt is made to seek past the end of the stream, the position will be set
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* to the end of the stream.
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*/
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virtual bool seek(size_t /*position*/) { return false; }
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/** Seeks to an relative offset in the stream. If this cannot be done, returns false.
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* If an attempt is made to move to a position outside the stream, the position will be set
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* to the closest point within the stream (beginning or end).
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*/
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virtual bool move(long /*offset*/) { return false; }
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//SkStreamAsset
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/** Returns true if this stream can report it's total length. */
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virtual bool hasLength() const { return false; }
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/** Returns the total length of the stream. If this cannot be done, returns 0. */
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virtual size_t getLength() const { return 0; }
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//SkStreamMemory
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/** Returns the starting address for the data. If this cannot be done, returns NULL. */
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//TODO: replace with virtual const SkData* getData()
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virtual const void* getMemoryBase() { return nullptr; }
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private:
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virtual SkStream* onDuplicate() const { return nullptr; }
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virtual SkStream* onFork() const { return nullptr; }
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SkStream(SkStream&&) = delete;
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SkStream(const SkStream&) = delete;
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SkStream& operator=(SkStream&&) = delete;
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SkStream& operator=(const SkStream&) = delete;
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};
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/** SkStreamRewindable is a SkStream for which rewind and duplicate are required. */
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class SK_API SkStreamRewindable : public SkStream {
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public:
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bool rewind() override = 0;
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std::unique_ptr<SkStreamRewindable> duplicate() const {
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return std::unique_ptr<SkStreamRewindable>(this->onDuplicate());
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}
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private:
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SkStreamRewindable* onDuplicate() const override = 0;
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};
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/** SkStreamSeekable is a SkStreamRewindable for which position, seek, move, and fork are required. */
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class SK_API SkStreamSeekable : public SkStreamRewindable {
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public:
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std::unique_ptr<SkStreamSeekable> duplicate() const {
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return std::unique_ptr<SkStreamSeekable>(this->onDuplicate());
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}
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bool hasPosition() const override { return true; }
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size_t getPosition() const override = 0;
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bool seek(size_t position) override = 0;
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bool move(long offset) override = 0;
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std::unique_ptr<SkStreamSeekable> fork() const {
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return std::unique_ptr<SkStreamSeekable>(this->onFork());
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}
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private:
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SkStreamSeekable* onDuplicate() const override = 0;
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SkStreamSeekable* onFork() const override = 0;
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};
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/** SkStreamAsset is a SkStreamSeekable for which getLength is required. */
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class SK_API SkStreamAsset : public SkStreamSeekable {
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public:
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bool hasLength() const override { return true; }
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size_t getLength() const override = 0;
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std::unique_ptr<SkStreamAsset> duplicate() const {
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return std::unique_ptr<SkStreamAsset>(this->onDuplicate());
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}
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std::unique_ptr<SkStreamAsset> fork() const {
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return std::unique_ptr<SkStreamAsset>(this->onFork());
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}
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private:
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SkStreamAsset* onDuplicate() const override = 0;
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SkStreamAsset* onFork() const override = 0;
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};
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/** SkStreamMemory is a SkStreamAsset for which getMemoryBase is required. */
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class SK_API SkStreamMemory : public SkStreamAsset {
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public:
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const void* getMemoryBase() override = 0;
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std::unique_ptr<SkStreamMemory> duplicate() const {
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return std::unique_ptr<SkStreamMemory>(this->onDuplicate());
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}
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std::unique_ptr<SkStreamMemory> fork() const {
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return std::unique_ptr<SkStreamMemory>(this->onFork());
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}
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private:
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SkStreamMemory* onDuplicate() const override = 0;
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SkStreamMemory* onFork() const override = 0;
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};
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class SK_API SkWStream {
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public:
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virtual ~SkWStream();
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SkWStream() {}
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/** Called to write bytes to a SkWStream. Returns true on success
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@param buffer the address of at least size bytes to be written to the stream
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@param size The number of bytes in buffer to write to the stream
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@return true on success
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*/
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virtual bool write(const void* buffer, size_t size) = 0;
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virtual void flush();
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virtual size_t bytesWritten() const = 0;
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// helpers
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bool write8(U8CPU value) {
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uint8_t v = SkToU8(value);
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return this->write(&v, 1);
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}
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bool write16(U16CPU value) {
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uint16_t v = SkToU16(value);
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return this->write(&v, 2);
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}
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bool write32(uint32_t v) {
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return this->write(&v, 4);
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}
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bool writeText(const char text[]) {
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SkASSERT(text);
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return this->write(text, strlen(text));
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}
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bool newline() { return this->write("\n", strlen("\n")); }
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bool writeDecAsText(int32_t);
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bool writeBigDecAsText(int64_t, int minDigits = 0);
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bool writeHexAsText(uint32_t, int minDigits = 0);
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bool writeScalarAsText(SkScalar);
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bool writeBool(bool v) { return this->write8(v); }
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bool writeScalar(SkScalar);
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bool writePackedUInt(size_t);
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bool writeStream(SkStream* input, size_t length);
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/**
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* This returns the number of bytes in the stream required to store
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* 'value'.
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*/
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static int SizeOfPackedUInt(size_t value);
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private:
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SkWStream(const SkWStream&) = delete;
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SkWStream& operator=(const SkWStream&) = delete;
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};
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class SK_API SkNullWStream : public SkWStream {
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public:
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SkNullWStream() : fBytesWritten(0) {}
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bool write(const void* , size_t n) override { fBytesWritten += n; return true; }
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void flush() override {}
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size_t bytesWritten() const override { return fBytesWritten; }
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private:
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size_t fBytesWritten;
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};
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////////////////////////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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/** A stream that wraps a C FILE* file stream. */
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class SK_API SkFILEStream : public SkStreamAsset {
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public:
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/** Initialize the stream by calling sk_fopen on the specified path.
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* This internal stream will be closed in the destructor.
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*/
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explicit SkFILEStream(const char path[] = nullptr);
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/** Initialize the stream with an existing C FILE stream.
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* The current position of the C FILE stream will be considered the
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* beginning of the SkFILEStream.
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* The C FILE stream will be closed in the destructor.
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*/
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explicit SkFILEStream(FILE* file);
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~SkFILEStream() override;
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static std::unique_ptr<SkFILEStream> Make(const char path[]) {
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std::unique_ptr<SkFILEStream> stream(new SkFILEStream(path));
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return stream->isValid() ? std::move(stream) : nullptr;
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}
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/** Returns true if the current path could be opened. */
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bool isValid() const { return fFILE != nullptr; }
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/** Close this SkFILEStream. */
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void close();
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size_t read(void* buffer, size_t size) override;
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bool isAtEnd() const override;
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bool rewind() override;
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std::unique_ptr<SkStreamAsset> duplicate() const {
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return std::unique_ptr<SkStreamAsset>(this->onDuplicate());
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}
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size_t getPosition() const override;
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bool seek(size_t position) override;
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bool move(long offset) override;
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std::unique_ptr<SkStreamAsset> fork() const {
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return std::unique_ptr<SkStreamAsset>(this->onFork());
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}
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size_t getLength() const override;
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private:
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explicit SkFILEStream(std::shared_ptr<FILE>, size_t size, size_t offset);
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explicit SkFILEStream(std::shared_ptr<FILE>, size_t size, size_t offset, size_t originalOffset);
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SkStreamAsset* onDuplicate() const override;
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SkStreamAsset* onFork() const override;
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std::shared_ptr<FILE> fFILE;
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// My own council will I keep on sizes and offsets.
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size_t fSize;
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size_t fOffset;
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size_t fOriginalOffset;
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typedef SkStreamAsset INHERITED;
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};
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class SK_API SkMemoryStream : public SkStreamMemory {
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public:
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SkMemoryStream();
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/** We allocate (and free) the memory. Write to it via getMemoryBase() */
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SkMemoryStream(size_t length);
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/** If copyData is true, the stream makes a private copy of the data. */
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SkMemoryStream(const void* data, size_t length, bool copyData = false);
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/** Creates the stream to read from the specified data */
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SkMemoryStream(sk_sp<SkData> data);
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/** Returns a stream with a copy of the input data. */
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static std::unique_ptr<SkMemoryStream> MakeCopy(const void* data, size_t length);
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/** Returns a stream with a bare pointer reference to the input data. */
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static std::unique_ptr<SkMemoryStream> MakeDirect(const void* data, size_t length);
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/** Returns a stream with a shared reference to the input data. */
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static std::unique_ptr<SkMemoryStream> Make(sk_sp<SkData> data);
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/** Resets the stream to the specified data and length,
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just like the constructor.
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if copyData is true, the stream makes a private copy of the data
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*/
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virtual void setMemory(const void* data, size_t length,
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bool copyData = false);
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/** Replace any memory buffer with the specified buffer. The caller
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must have allocated data with sk_malloc or sk_realloc, since it
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will be freed with sk_free.
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*/
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void setMemoryOwned(const void* data, size_t length);
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sk_sp<SkData> asData() const { return fData; }
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void setData(sk_sp<SkData> data);
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void skipToAlign4();
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const void* getAtPos();
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size_t read(void* buffer, size_t size) override;
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bool isAtEnd() const override;
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size_t peek(void* buffer, size_t size) const override;
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bool rewind() override;
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std::unique_ptr<SkMemoryStream> duplicate() const {
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return std::unique_ptr<SkMemoryStream>(this->onDuplicate());
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}
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size_t getPosition() const override;
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bool seek(size_t position) override;
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bool move(long offset) override;
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std::unique_ptr<SkMemoryStream> fork() const {
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return std::unique_ptr<SkMemoryStream>(this->onFork());
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}
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size_t getLength() const override;
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const void* getMemoryBase() override;
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private:
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SkMemoryStream* onDuplicate() const override;
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SkMemoryStream* onFork() const override;
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sk_sp<SkData> fData;
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size_t fOffset;
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typedef SkStreamMemory INHERITED;
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};
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/////////////////////////////////////////////////////////////////////////////////////////////
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class SK_API SkFILEWStream : public SkWStream {
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public:
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SkFILEWStream(const char path[]);
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~SkFILEWStream() override;
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/** Returns true if the current path could be opened.
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*/
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bool isValid() const { return fFILE != nullptr; }
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bool write(const void* buffer, size_t size) override;
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void flush() override;
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void fsync();
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size_t bytesWritten() const override;
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private:
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FILE* fFILE;
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typedef SkWStream INHERITED;
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};
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class SK_API SkDynamicMemoryWStream : public SkWStream {
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public:
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SkDynamicMemoryWStream() = default;
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SkDynamicMemoryWStream(SkDynamicMemoryWStream&&);
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SkDynamicMemoryWStream& operator=(SkDynamicMemoryWStream&&);
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~SkDynamicMemoryWStream() override;
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bool write(const void* buffer, size_t size) override;
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size_t bytesWritten() const override;
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bool read(void* buffer, size_t offset, size_t size);
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/** More efficient version of read(dst, 0, bytesWritten()). */
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void copyTo(void* dst) const;
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bool writeToStream(SkWStream* dst) const;
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/** Equivalent to copyTo() followed by reset(), but may save memory use. */
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void copyToAndReset(void* dst);
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/** Equivalent to writeToStream() followed by reset(), but may save memory use. */
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bool writeToAndReset(SkWStream* dst);
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/** Return the contents as SkData, and then reset the stream. */
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sk_sp<SkData> detachAsData();
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/** Reset, returning a reader stream with the current content. */
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std::unique_ptr<SkStreamAsset> detachAsStream();
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/** Reset the stream to its original, empty, state. */
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void reset();
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void padToAlign4();
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private:
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struct Block;
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Block* fHead = nullptr;
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Block* fTail = nullptr;
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size_t fBytesWrittenBeforeTail = 0;
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#ifdef SK_DEBUG
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void validate() const;
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#else
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void validate() const {}
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#endif
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// For access to the Block type.
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friend class SkBlockMemoryStream;
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friend class SkBlockMemoryRefCnt;
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typedef SkWStream INHERITED;
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};
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#endif
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