2a2dfcbb42
Paint nodes contribute to invalidation. Hoist the inval logic from geometry nodes to draw nodes. TBR= Change-Id: Iab33086c377ef4940a84dae3cdccb2c9bdbee99c Reviewed-on: https://skia-review.googlesource.com/89901 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
54 lines
1.0 KiB
C++
54 lines
1.0 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkSGGeometryNode_DEFINED
|
|
#define SkSGGeometryNode_DEFINED
|
|
|
|
#include "SkSGNode.h"
|
|
|
|
#include "SkRect.h"
|
|
|
|
class SkCanvas;
|
|
class SkPaint;
|
|
|
|
namespace sksg {
|
|
|
|
/**
|
|
* Base class for nodes which provide 'geometry' (as opposed to paint)
|
|
* for drawing.
|
|
*
|
|
* Think SkRect, SkPath, etc.
|
|
*/
|
|
class GeometryNode : public Node {
|
|
public:
|
|
void draw(SkCanvas*, const SkPaint&) const;
|
|
|
|
// SkPath asPath() const; // unused for now
|
|
|
|
protected:
|
|
GeometryNode();
|
|
|
|
virtual void onDraw(SkCanvas*, const SkPaint&) const = 0;
|
|
|
|
virtual SkRect onComputeBounds() const = 0;
|
|
|
|
// virtual SkPath onAsPath() const = 0; // unused for now
|
|
|
|
void onRevalidate(InvalidationController*, const SkMatrix&) override;
|
|
|
|
private:
|
|
friend class Draw; // wants to know the cached bounds.
|
|
|
|
SkRect fBounds;
|
|
|
|
typedef Node INHERITED;
|
|
};
|
|
|
|
} // namespace sksg
|
|
|
|
#endif // SkSGGeometryNode_DEFINED
|