c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
79 lines
3.1 KiB
C++
79 lines
3.1 KiB
C++
/*
|
|
* Copyright 2013 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkCanvasStateUtils_DEFINED
|
|
#define SkCanvasStateUtils_DEFINED
|
|
|
|
#include "include/core/SkCanvas.h"
|
|
|
|
class SkCanvasState;
|
|
|
|
/**
|
|
* A set of functions that are useful for copying the state of an SkCanvas
|
|
* across a library boundary where the Skia library on the other side of the
|
|
* boundary may be newer. The expected usage is outline below...
|
|
*
|
|
* Lib Boundary
|
|
* CaptureCanvasState(...) |||
|
|
* SkCanvas --> SkCanvasState |||
|
|
* ||| CreateFromCanvasState(...)
|
|
* ||| SkCanvasState --> SkCanvas`
|
|
* ||| Draw into SkCanvas`
|
|
* ||| Unref SkCanvas`
|
|
* ReleaseCanvasState(...) |||
|
|
*
|
|
*/
|
|
class SK_API SkCanvasStateUtils {
|
|
public:
|
|
/**
|
|
* Captures the current state of the canvas into an opaque ptr that is safe
|
|
* to pass to a different instance of Skia (which may be the same version,
|
|
* or may be newer). The function will return NULL in the event that one of the
|
|
* following conditions are true.
|
|
* 1) the canvas device type is not supported (currently only raster is supported)
|
|
* 2) the canvas clip type is not supported (currently only non-AA clips are supported)
|
|
*
|
|
* It is recommended that the original canvas also not be used until all
|
|
* canvases that have been created using its captured state have been dereferenced.
|
|
*
|
|
* Finally, it is important to note that any draw filters attached to the
|
|
* canvas are NOT currently captured.
|
|
*
|
|
* @param canvas The canvas you wish to capture the current state of.
|
|
* @return NULL or an opaque ptr that can be passed to CreateFromCanvasState
|
|
* to reconstruct the canvas. The caller is responsible for calling
|
|
* ReleaseCanvasState to free the memory associated with this state.
|
|
*/
|
|
static SkCanvasState* CaptureCanvasState(SkCanvas* canvas);
|
|
|
|
/**
|
|
* Create a new SkCanvas from the captured state of another SkCanvas. The
|
|
* function will return NULL in the event that one of the
|
|
* following conditions are true.
|
|
* 1) the captured state is in an unrecognized format
|
|
* 2) the captured canvas device type is not supported
|
|
*
|
|
* @param state Opaque object created by CaptureCanvasState.
|
|
* @return NULL or an SkCanvas* whose devices and matrix/clip state are
|
|
* identical to the captured canvas. The caller is responsible for
|
|
* calling unref on the SkCanvas.
|
|
*/
|
|
static std::unique_ptr<SkCanvas> MakeFromCanvasState(const SkCanvasState* state);
|
|
|
|
/**
|
|
* Free the memory associated with the captured canvas state. The state
|
|
* should not be released until all SkCanvas objects created using that
|
|
* state have been dereferenced. Must be called from the same library
|
|
* instance that created the state via CaptureCanvasState.
|
|
*
|
|
* @param state The captured state you wish to dispose of.
|
|
*/
|
|
static void ReleaseCanvasState(SkCanvasState* state);
|
|
};
|
|
|
|
#endif
|