19cc0f647c
Put it in ToolUtils to avoid cyclic dependencies. Change-Id: Ie0ad7eb5d1ba58be5ad8c668afdb7c74facd71dc Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203181 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
237 lines
7.5 KiB
C++
237 lines
7.5 KiB
C++
/*
|
|
* Copyright 2014 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "CommonFlags.h"
|
|
#include "GrContextOptions.h"
|
|
#include "SkExecutor.h"
|
|
#include "SkOSFile.h"
|
|
#include "SkOSPath.h"
|
|
#include "SkOnce.h"
|
|
#include "SkScan.h"
|
|
|
|
|
|
DEFINE_string2(match,
|
|
m,
|
|
nullptr,
|
|
"[~][^]substring[$] [...] of name to run.\n"
|
|
"Multiple matches may be separated by spaces.\n"
|
|
"~ causes a matching name to always be skipped\n"
|
|
"^ requires the start of the name to match\n"
|
|
"$ requires the end of the name to match\n"
|
|
"^ and $ requires an exact match\n"
|
|
"If a name does not match any list entry,\n"
|
|
"it is skipped unless some list entry starts with ~");
|
|
|
|
DEFINE_bool2(quiet, q, false, "if true, don't print status updates.");
|
|
|
|
#ifdef SK_BUILD_FOR_ANDROID
|
|
DEFINE_string(skps, "/data/local/tmp/skps", "Directory to read skps from.");
|
|
DEFINE_string(lotties, "/data/local/tmp/lotties", "Directory to read (Bodymovin) jsons from.");
|
|
#else
|
|
DEFINE_string(skps, "skps", "Directory to read skps from.");
|
|
DEFINE_string(lotties, "lotties", "Directory to read (Bodymovin) jsons from.");
|
|
#endif
|
|
|
|
DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
|
|
|
|
DEFINE_int_2(threads,
|
|
j,
|
|
-1,
|
|
"Run threadsafe tests on a threadpool with this many extra threads, "
|
|
"defaulting to one extra thread per core.");
|
|
|
|
DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver.");
|
|
|
|
DEFINE_string2(writePath, w, "", "If set, write bitmaps here as .pngs.");
|
|
|
|
DEFINE_string(key, "", "Space-separated key/value pairs to add to JSON identifying this builder.");
|
|
DEFINE_string(properties,
|
|
"",
|
|
"Space-separated key/value pairs to add to JSON identifying this run.");
|
|
|
|
bool CollectImages(CommandLineFlags::StringArray images, SkTArray<SkString>* output) {
|
|
SkASSERT(output);
|
|
|
|
static const char* const exts[] = {
|
|
"bmp",
|
|
"gif",
|
|
"jpg",
|
|
"jpeg",
|
|
"png",
|
|
"webp",
|
|
"ktx",
|
|
"astc",
|
|
"wbmp",
|
|
"ico",
|
|
#if !defined(SK_BUILD_FOR_WIN)
|
|
"BMP",
|
|
"GIF",
|
|
"JPG",
|
|
"JPEG",
|
|
"PNG",
|
|
"WEBP",
|
|
"KTX",
|
|
"ASTC",
|
|
"WBMP",
|
|
"ICO",
|
|
#endif
|
|
#ifdef SK_HAS_HEIF_LIBRARY
|
|
"heic",
|
|
#if !defined(SK_BUILD_FOR_WIN)
|
|
"HEIC",
|
|
#endif
|
|
#endif
|
|
#ifdef SK_CODEC_DECODES_RAW
|
|
"arw",
|
|
"cr2",
|
|
"dng",
|
|
"nef",
|
|
"nrw",
|
|
"orf",
|
|
"raf",
|
|
"rw2",
|
|
"pef",
|
|
"srw",
|
|
#if !defined(SK_BUILD_FOR_WIN)
|
|
"ARW",
|
|
"CR2",
|
|
"DNG",
|
|
"NEF",
|
|
"NRW",
|
|
"ORF",
|
|
"RAF",
|
|
"RW2",
|
|
"PEF",
|
|
"SRW",
|
|
#endif
|
|
#endif
|
|
};
|
|
|
|
for (int i = 0; i < images.count(); ++i) {
|
|
const char* flag = images[i];
|
|
if (!sk_exists(flag)) {
|
|
SkDebugf("%s does not exist!\n", flag);
|
|
return false;
|
|
}
|
|
|
|
if (sk_isdir(flag)) {
|
|
// If the value passed in is a directory, add all the images
|
|
bool foundAnImage = false;
|
|
for (const char* ext : exts) {
|
|
SkOSFile::Iter it(flag, ext);
|
|
SkString file;
|
|
while (it.next(&file)) {
|
|
foundAnImage = true;
|
|
output->push_back() = SkOSPath::Join(flag, file.c_str());
|
|
}
|
|
}
|
|
if (!foundAnImage) {
|
|
SkDebugf("No supported images found in %s!\n", flag);
|
|
return false;
|
|
}
|
|
} else {
|
|
// Also add the value if it is a single image
|
|
output->push_back() = flag;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEFINE_int(gpuThreads,
|
|
2,
|
|
"Create this many extra threads to assist with GPU work, "
|
|
"including software path rendering. Defaults to two.");
|
|
|
|
static DEFINE_bool(cachePathMasks, true,
|
|
"Allows path mask textures to be cached in GPU configs.");
|
|
|
|
static DEFINE_bool(noGS, false, "Disables support for geometry shaders.");
|
|
|
|
static DEFINE_string(pr, "",
|
|
"Set of enabled gpu path renderers. Defined as a list of: "
|
|
"[~]none [~]dashline [~]nvpr [~]ccpr [~]aahairline [~]aaconvex [~]aalinearizing "
|
|
"[~]small [~]tess] [~]all");
|
|
|
|
static DEFINE_bool(disableDriverCorrectnessWorkarounds, false,
|
|
"Disables all GPU driver correctness workarounds");
|
|
|
|
static DEFINE_bool(reduceOpListSplitting, false, "Improve opList sorting");
|
|
|
|
|
|
static GpuPathRenderers get_named_pathrenderers_flags(const char* name) {
|
|
if (!strcmp(name, "none")) {
|
|
return GpuPathRenderers::kNone;
|
|
} else if (!strcmp(name, "dashline")) {
|
|
return GpuPathRenderers::kDashLine;
|
|
} else if (!strcmp(name, "nvpr")) {
|
|
return GpuPathRenderers::kStencilAndCover;
|
|
} else if (!strcmp(name, "ccpr")) {
|
|
return GpuPathRenderers::kCoverageCounting;
|
|
} else if (!strcmp(name, "aahairline")) {
|
|
return GpuPathRenderers::kAAHairline;
|
|
} else if (!strcmp(name, "aaconvex")) {
|
|
return GpuPathRenderers::kAAConvex;
|
|
} else if (!strcmp(name, "aalinearizing")) {
|
|
return GpuPathRenderers::kAALinearizing;
|
|
} else if (!strcmp(name, "small")) {
|
|
return GpuPathRenderers::kSmall;
|
|
} else if (!strcmp(name, "tess")) {
|
|
return GpuPathRenderers::kTessellating;
|
|
} else if (!strcmp(name, "all")) {
|
|
return GpuPathRenderers::kAll;
|
|
}
|
|
SK_ABORT(SkStringPrintf("error: unknown named path renderer \"%s\"\n", name).c_str());
|
|
return GpuPathRenderers::kNone;
|
|
}
|
|
|
|
static GpuPathRenderers collect_gpu_path_renderers_from_flags() {
|
|
if (FLAGS_pr.isEmpty()) {
|
|
return GpuPathRenderers::kDefault;
|
|
}
|
|
GpuPathRenderers gpuPathRenderers = ('~' == FLAGS_pr[0][0])
|
|
? GpuPathRenderers::kDefault
|
|
: GpuPathRenderers::kNone;
|
|
|
|
for (int i = 0; i < FLAGS_pr.count(); ++i) {
|
|
const char* name = FLAGS_pr[i];
|
|
if (name[0] == '~') {
|
|
gpuPathRenderers &= ~get_named_pathrenderers_flags(&name[1]);
|
|
} else {
|
|
gpuPathRenderers |= get_named_pathrenderers_flags(name);
|
|
}
|
|
}
|
|
return gpuPathRenderers;
|
|
}
|
|
|
|
void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) {
|
|
static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads)
|
|
? SkExecutor::MakeFIFOThreadPool(FLAGS_gpuThreads)
|
|
: nullptr;
|
|
|
|
ctxOptions->fExecutor = gGpuExecutor.get();
|
|
ctxOptions->fAllowPathMaskCaching = FLAGS_cachePathMasks;
|
|
ctxOptions->fSuppressGeometryShaders = FLAGS_noGS;
|
|
ctxOptions->fGpuPathRenderers = collect_gpu_path_renderers_from_flags();
|
|
ctxOptions->fDisableDriverCorrectnessWorkarounds = FLAGS_disableDriverCorrectnessWorkarounds;
|
|
|
|
if (FLAGS_reduceOpListSplitting) {
|
|
ctxOptions->fReduceOpListSplitting = GrContextOptions::Enable::kYes;
|
|
}
|
|
}
|
|
|
|
static DEFINE_bool(analyticAA, true, "If false, disable analytic anti-aliasing");
|
|
|
|
static DEFINE_bool(forceAnalyticAA, false,
|
|
"Force analytic anti-aliasing even if the path is complicated: "
|
|
"whether it's concave or convex, we consider a path complicated"
|
|
"if its number of points is comparable to its resolution.");
|
|
|
|
void SetAnalyticAAFromCommonFlags() {
|
|
gSkUseAnalyticAA = FLAGS_analyticAA;
|
|
gSkForceAnalyticAA = FLAGS_forceAnalyticAA;
|
|
}
|