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Chris Dalton 2e7ed26cc7 Lift calls for setting dynamic state to Ganesh level
Previously, all backends were responsible to check for dynamic state
and update it during their internal draw calls. This CL adds
setScissor() and bindTextures() methods to GrOpsRenderTask, and places
this responsibility to update dynamic state on Ganesh instead. It also
replaces the backend-specific "onDrawMeshes" call, with a singular
"onDrawMesh" call that gets called for each mesh.

For now we keep drawMeshes() on GrOpsRenderPass for convenience, but
it will soon be removed and each call site will be responsible to set
its own dynamic state.

Change-Id: If141feae857b22cbf04416557d0c89986eda2a62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271976
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-02-24 16:41:45 +00:00
animations
bench remove bench -- we don't exercise this class anymore 2020-02-21 23:13:13 +00:00
bin [infra] Fix bin/try 2020-01-14 12:05:56 +00:00
build/fuchsia format GN files 2020-02-10 16:32:46 +00:00
build_overrides Update Dawn backend to ToT. This is about 3 months of changes. 2019-10-15 22:26:38 +00:00
dm [infra] Switch iOS to updated libimobiledevice. 2020-02-21 16:21:20 +00:00
docker Revert "fiddle - Don't make warnings into errors." 2020-02-07 21:39:38 +00:00
docs/examples basic, untested BGR 1010102 and 101010x 2020-02-11 21:44:57 +00:00
example Revert "Revert "switch to new filltype for SkPath"" 2019-11-26 17:43:14 +00:00
experimental Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
fuzz Remove SkTMin and SkTMax 2020-02-07 18:40:09 +00:00
gm Revert "Create D3D device and queue" 2020-02-21 22:49:12 +00:00
gn Revert "Create D3D device and queue" 2020-02-21 22:49:12 +00:00
include Add a program iterator to SkDeferredDisplayList 2020-02-24 14:03:06 +00:00
infra Omit crashing bench on iOS Metal 2020-02-24 15:40:35 +00:00
modules [skottie] Add support for text animator blur 2020-02-24 14:01:16 +00:00
platform_tools Reland "GrGLMakeNativeInterface_{iOS,mac,win}: clean up" 2020-01-08 16:55:43 +00:00
resources [skottie] Add support for text animator blur 2020-02-24 14:01:16 +00:00
samplecode share code around animating the rotating cube 2020-02-21 18:50:02 +00:00
site Update Skia build instructions in build.md 2020-02-13 22:39:23 +00:00
specs [img-decode] Start on proposed new spec 2019-05-06 17:39:19 +00:00
src Lift calls for setting dynamic state to Ganesh level 2020-02-24 16:41:45 +00:00
tests Move SkDeferredDisplayList.h into include\core (take 2) 2020-02-21 21:26:02 +00:00
third_party Switch SPIRV-Cross to use third_party GN template 2020-02-19 14:52:48 +00:00
tools Add a program iterator to SkDeferredDisplayList 2020-02-24 14:03:06 +00:00
.clang-format restore .clang-format 2019-03-21 15:52:32 +00:00
.clang-tidy add google-build-namespaces to clang-tidy checks 2018-12-12 16:33:59 +00:00
.gitignore clean up some .gitignores 2019-05-15 19:55:45 +00:00
.gn
AUTHORS Optimize SkSL xor where one argument is constant 2019-12-20 14:50:46 +00:00
BUILD.gn Revert "Create D3D device and queue" 2020-02-21 22:49:12 +00:00
codereview.settings
CONTRIBUTING
CQ_COMMITTERS
DEPS Roll third_party/externals/angle2 94ec1e5f8df5..b5576b67bcf5 (18 commits) 2020-02-24 05:07:45 +00:00
go.mod Update Go Deps 2020-02-16 05:23:49 +00:00
go.sum Update Go Deps 2020-02-16 05:23:49 +00:00
LICENSE LICENSE file: clean up 2019-11-22 21:59:03 +00:00
OWNERS
PRESUBMIT.py Fix path to GN on Windows when running presubmit hooks 2020-02-18 20:41:16 +00:00
public.bzl Reland: Initial checkin of GM verifier framework 2020-02-06 15:01:31 +00:00
README
README.chromium
RELEASE_NOTES.txt Add a program iterator to SkDeferredDisplayList 2020-02-24 14:03:06 +00:00
whitespace.txt Whitespace change to re-trigger Mac/iOS tests 2020-02-23 20:55:01 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

See full details, and build instructions, at https://skia.org.