c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "include/core/SkBitmap.h"
|
|
#include "include/private/SkTDArray.h"
|
|
|
|
class DrawCommand;
|
|
|
|
// This class encapsulates the both the in-memory representation of the draw ops
|
|
// and the state of Skia/Ganesh's rendering. It should never have any Qt intrusions.
|
|
class Model {
|
|
public:
|
|
enum class ErrorCode {
|
|
kOK,
|
|
kCouldntOpenFile,
|
|
kCouldntDecodeSKP
|
|
};
|
|
|
|
Model();
|
|
~Model();
|
|
|
|
static const char* ErrorString(ErrorCode);
|
|
|
|
// Replace the list of draw ops by reading the provided skp filename and
|
|
// reset the Skia draw state. It is up to the view portion to update itself
|
|
// after this call (i.e., rebuild the opList view).
|
|
ErrorCode load(const char* filename);
|
|
|
|
// Update the rendering state to the provided op
|
|
void setCurOp(int curOp);
|
|
int curOp() const { return fCurOp; }
|
|
|
|
int numOps() const { return fOps.count(); }
|
|
const char* getOpName(int index) const;
|
|
|
|
bool isHierarchyPush(int index) const;
|
|
bool isHierarchyPop(int index) const;
|
|
|
|
// Get the bits visually representing the current rendering state
|
|
void* getPixels() const { return fBM.getPixels(); }
|
|
int width() const { return fBM.width(); }
|
|
int height() const { return fBM.height(); }
|
|
|
|
protected:
|
|
// draw the ops up to (and including) the index-th op
|
|
void drawTo(int index);
|
|
void resetOpList();
|
|
|
|
private:
|
|
SkTDArray<DrawCommand*> fOps;
|
|
int fCurOp; // The current op the rendering state is at
|
|
SkBitmap fBM;
|
|
};
|