d0626aa0c4
Currently doesn't do any clamping, but connects the new config to the recently added SkColorType. Behavioral changes coming in future CLs. Bug: skia: Change-Id: I907396030c435d0aa5931063b3dc6f1b60c661af Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199980 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
854 lines
30 KiB
C++
854 lines
30 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <initializer_list>
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#include <memory>
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#include <utility>
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#include "GrBackendSurface.h"
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#include "GrCaps.h"
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#include "GrContext.h"
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#include "GrContextFactory.h"
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#include "GrContextPriv.h"
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#include "GrGpu.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetProxy.h"
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#include "GrTextureProxy.h"
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#include "GrTextureProxyPriv.h"
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#include "GrTypes.h"
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#include "GrTypesPriv.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColorSpace.h"
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#include "SkDeferredDisplayList.h"
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#include "SkDeferredDisplayListPriv.h"
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#include "SkDeferredDisplayListRecorder.h"
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#include "SkGpuDevice.h"
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#include "SkImage.h"
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#include "SkImageInfo.h"
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#include "SkImage_Gpu.h"
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#include "SkPaint.h"
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#include "SkPromiseImageTexture.h"
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#include "SkRect.h"
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#include "SkRefCnt.h"
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#include "SkSurface.h"
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#include "SkSurfaceCharacterization.h"
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#include "SkSurfaceProps.h"
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#include "SkSurface_Gpu.h"
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#include "Test.h"
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#include "gl/GrGLCaps.h"
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#include "gl/GrGLDefines.h"
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#include "gl/GrGLTypes.h"
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#ifdef SK_VULKAN
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#include <vulkan/vulkan_core.h>
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#endif
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class SurfaceParameters {
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public:
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static const int kNumParams = 11;
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static const int kSampleCount = 5;
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static const int kMipMipCount = 8;
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static const int kFBO0Count = 9;
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SurfaceParameters(GrBackendApi backend)
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: fBackend(backend)
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, fWidth(64)
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, fHeight(64)
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, fOrigin(kTopLeft_GrSurfaceOrigin)
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, fColorType(kRGBA_8888_SkColorType)
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, fColorSpace(SkColorSpace::MakeSRGB())
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, fSampleCount(1)
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, fSurfaceProps(0x0, kUnknown_SkPixelGeometry)
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, fShouldCreateMipMaps(true)
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, fUsesGLFBO0(false)
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, fIsTextureable(true) {
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}
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int sampleCount() const { return fSampleCount; }
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void setColorType(SkColorType ct) { fColorType = ct; }
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void setColorSpace(sk_sp<SkColorSpace> cs) { fColorSpace = std::move(cs); }
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void setTextureable(bool isTextureable) { fIsTextureable = isTextureable; }
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// Modify the SurfaceParameters in just one way
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void modify(int i) {
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switch (i) {
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case 0:
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fWidth = 63;
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break;
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case 1:
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fHeight = 63;
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break;
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case 2:
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fOrigin = kBottomLeft_GrSurfaceOrigin;
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break;
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case 3:
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fColorType = kRGBA_F16_SkColorType;
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break;
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case 4:
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// This just needs to be a colorSpace different from that returned by MakeSRGB().
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// In this case we just change the gamut.
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fColorSpace = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kAdobeRGB);
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break;
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case kSampleCount:
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fSampleCount = 4;
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break;
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case 6:
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fSurfaceProps = SkSurfaceProps(0x0, kRGB_H_SkPixelGeometry);
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break;
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case 7:
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fSurfaceProps = SkSurfaceProps(SkSurfaceProps::kUseDeviceIndependentFonts_Flag,
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kUnknown_SkPixelGeometry);
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break;
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case 8:
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fShouldCreateMipMaps = false;
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break;
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case 9:
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if (GrBackendApi::kOpenGL == fBackend) {
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fUsesGLFBO0 = true;
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fIsTextureable = false;
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}
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break;
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case 10:
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fIsTextureable = false;
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break;
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}
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}
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SkSurfaceCharacterization createCharacterization(GrContext* context) const {
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int maxResourceCount;
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size_t maxResourceBytes;
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context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
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// Note that Ganesh doesn't make use of the SkImageInfo's alphaType
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SkImageInfo ii = SkImageInfo::Make(fWidth, fHeight, fColorType,
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kPremul_SkAlphaType, fColorSpace);
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const GrCaps* caps = context->priv().caps();
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GrBackendFormat backendFormat = caps->getBackendFormatFromColorType(fColorType);
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if (!backendFormat.isValid()) {
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return SkSurfaceCharacterization();
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}
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SkSurfaceCharacterization c = context->threadSafeProxy()->createCharacterization(
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maxResourceBytes, ii, backendFormat, fSampleCount,
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fOrigin, fSurfaceProps, fShouldCreateMipMaps,
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fUsesGLFBO0, fIsTextureable);
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return c;
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}
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// Create a DDL whose characterization captures the current settings
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std::unique_ptr<SkDeferredDisplayList> createDDL(GrContext* context) const {
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SkSurfaceCharacterization c = this->createCharacterization(context);
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SkAssertResult(c.isValid());
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SkDeferredDisplayListRecorder r(c);
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SkCanvas* canvas = r.getCanvas();
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if (!canvas) {
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return nullptr;
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}
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canvas->drawRect(SkRect::MakeXYWH(10, 10, 10, 10), SkPaint());
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return r.detach();
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}
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// Create the surface with the current set of parameters
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sk_sp<SkSurface> make(GrContext* context, GrBackendTexture* backend) const {
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GrGpu* gpu = context->priv().getGpu();
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GrMipMapped mipmapped = !fIsTextureable
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? GrMipMapped::kNo
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: GrMipMapped(fShouldCreateMipMaps);
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if (fUsesGLFBO0) {
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if (GrBackendApi::kOpenGL != context->backend()) {
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return nullptr;
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}
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GrGLFramebufferInfo fboInfo;
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fboInfo.fFBOID = 0;
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fboInfo.fFormat = GR_GL_RGBA8;
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static constexpr int kStencilBits = 8;
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GrBackendRenderTarget backendRT(fWidth, fHeight, 1, kStencilBits, fboInfo);
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if (!backendRT.isValid()) {
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return nullptr;
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}
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return SkSurface::MakeFromBackendRenderTarget(context, backendRT, fOrigin,
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fColorType, fColorSpace, &fSurfaceProps);
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}
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*backend = gpu->createTestingOnlyBackendTexture(nullptr, fWidth, fHeight,
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fColorType, true, mipmapped);
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if (!backend->isValid() || !gpu->isTestingOnlyBackendTexture(*backend)) {
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return nullptr;
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}
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sk_sp<SkSurface> surface;
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if (!fIsTextureable) {
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// Create a surface w/ the current parameters but make it non-textureable
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surface = SkSurface::MakeFromBackendTextureAsRenderTarget(
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context, *backend, fOrigin, fSampleCount, fColorType,
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fColorSpace, &fSurfaceProps);
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} else {
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surface = SkSurface::MakeFromBackendTexture(
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context, *backend, fOrigin, fSampleCount, fColorType,
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fColorSpace, &fSurfaceProps);
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}
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if (!surface) {
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gpu->deleteTestingOnlyBackendTexture(*backend);
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return nullptr;
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}
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return surface;
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}
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void cleanUpBackEnd(GrContext* context, const GrBackendTexture& backend) const {
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if (!backend.isValid()) {
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return;
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}
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GrGpu* gpu = context->priv().getGpu();
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gpu->deleteTestingOnlyBackendTexture(backend);
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}
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private:
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GrBackendApi fBackend;
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int fWidth;
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int fHeight;
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GrSurfaceOrigin fOrigin;
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SkColorType fColorType;
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sk_sp<SkColorSpace> fColorSpace;
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int fSampleCount;
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SkSurfaceProps fSurfaceProps;
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bool fShouldCreateMipMaps;
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bool fUsesGLFBO0;
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bool fIsTextureable;
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};
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// Test out operator== && operator!=
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLOperatorEqTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
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SurfaceParameters params1(context->backend());
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params1.modify(i);
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SkSurfaceCharacterization char1 = params1.createCharacterization(context);
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if (!char1.isValid()) {
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continue; // can happen on some platforms (ChromeOS)
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}
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for (int j = 0; j < SurfaceParameters::kNumParams; ++j) {
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SurfaceParameters params2(context->backend());
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params2.modify(j);
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SkSurfaceCharacterization char2 = params2.createCharacterization(context);
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if (!char2.isValid()) {
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continue; // can happen on some platforms (ChromeOS)
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}
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if (i == j) {
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REPORTER_ASSERT(reporter, char1 == char2);
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} else {
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REPORTER_ASSERT(reporter, char1 != char2);
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}
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}
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}
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{
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SurfaceParameters params(context->backend());
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SkSurfaceCharacterization valid = params.createCharacterization(context);
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SkASSERT(valid.isValid());
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SkSurfaceCharacterization inval1, inval2;
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SkASSERT(!inval1.isValid() && !inval2.isValid());
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REPORTER_ASSERT(reporter, inval1 != inval2);
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REPORTER_ASSERT(reporter, valid != inval1);
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REPORTER_ASSERT(reporter, inval1 != valid);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// This tests SkSurfaceCharacterization/SkSurface compatibility
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLSurfaceCharacterizationTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGpu* gpu = context->priv().getGpu();
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// Create a bitmap that we can readback into
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SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkBitmap bitmap;
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bitmap.allocPixels(imageInfo);
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std::unique_ptr<SkDeferredDisplayList> ddl;
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// First, create a DDL using the stock SkSurface parameters
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{
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SurfaceParameters params(context->backend());
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ddl = params.createDDL(context);
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SkAssertResult(ddl);
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// The DDL should draw into an SkSurface created with the same parameters
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(context, &backend);
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if (!s) {
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return;
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}
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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// Then, alter each parameter in turn and check that the DDL & surface are incompatible
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for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
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SurfaceParameters params(context->backend());
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params.modify(i);
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(context, &backend);
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if (!s) {
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continue;
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}
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if (SurfaceParameters::kSampleCount == i) {
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SkSurface_Gpu* gpuSurf = static_cast<SkSurface_Gpu*>(s.get());
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int supportedSampleCount = context->priv().caps()->getRenderTargetSampleCount(
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params.sampleCount(),
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gpuSurf->getDevice()
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->accessRenderTargetContext()
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->asRenderTargetProxy()
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->config());
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if (1 == supportedSampleCount) {
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// If changing the sample count won't result in a different
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// surface characterization, skip this step
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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continue;
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}
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}
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if (SurfaceParameters::kMipMipCount == i &&
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!context->priv().caps()->mipMapSupport()) {
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// If changing the mipmap setting won't result in a different surface characterization,
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// skip this step
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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continue;
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}
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if (SurfaceParameters::kFBO0Count == i && context->backend() != GrBackendApi::kOpenGL) {
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// FBO0 only affects the surface characterization when using OpenGL
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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continue;
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}
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REPORTER_ASSERT(reporter, !s->draw(ddl.get()),
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"DDLSurfaceCharacterizationTest failed on parameter: %d\n", i);
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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// Next test the compatibility of resource cache parameters
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{
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const SurfaceParameters params(context->backend());
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(context, &backend);
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int maxResourceCount;
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size_t maxResourceBytes;
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context->getResourceCacheLimits(&maxResourceCount, &maxResourceBytes);
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context->setResourceCacheLimits(maxResourceCount, maxResourceBytes/2);
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REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
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// DDL TODO: once proxies/ops can be de-instantiated we can re-enable these tests.
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// For now, DDLs are drawn once.
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#if 0
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// resource limits >= those at characterization time are accepted
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context->setResourceCacheLimits(2*maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, 2*maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->setResourceCacheLimits(maxResourceCount, maxResourceBytes);
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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#endif
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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// Test that the textureability of the DDL characterization can block a DDL draw
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{
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GrBackendTexture backend;
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SurfaceParameters params(context->backend());
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params.setTextureable(false);
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sk_sp<SkSurface> s = params.make(context, &backend);
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if (s) {
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REPORTER_ASSERT(reporter, !s->draw(ddl.get())); // bc the DDL was made w/ textureability
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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}
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// Make sure non-GPU-backed surfaces fail characterization
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{
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SkImageInfo ii = SkImageInfo::MakeN32(64, 64, kOpaque_SkAlphaType);
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sk_sp<SkSurface> rasterSurface = SkSurface::MakeRaster(ii);
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SkSurfaceCharacterization c;
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REPORTER_ASSERT(reporter, !rasterSurface->characterize(&c));
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}
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// Exercise the createResized method
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{
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SurfaceParameters params(context->backend());
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(context, &backend);
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if (!s) {
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return;
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}
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SkSurfaceCharacterization char0;
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SkAssertResult(s->characterize(&char0));
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// Too small
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SkSurfaceCharacterization char1 = char0.createResized(-1, -1);
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REPORTER_ASSERT(reporter, !char1.isValid());
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// Too large
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SkSurfaceCharacterization char2 = char0.createResized(1000000, 32);
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REPORTER_ASSERT(reporter, !char2.isValid());
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// Just right
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SkSurfaceCharacterization char3 = char0.createResized(32, 32);
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REPORTER_ASSERT(reporter, char3.isValid());
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REPORTER_ASSERT(reporter, 32 == char3.width());
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REPORTER_ASSERT(reporter, 32 == char3.height());
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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}
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// Test that a DDL created w/o textureability can be replayed into both a textureable and
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// non-textureable destination. Note that DDLSurfaceCharacterizationTest tests that a
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// textureable DDL cannot be played into a non-textureable destination but can be replayed
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// into a textureable destination.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLNonTextureabilityTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrGpu* gpu = context->priv().getGpu();
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// Create a bitmap that we can readback into
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SkImageInfo imageInfo = SkImageInfo::Make(64, 64, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkBitmap bitmap;
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bitmap.allocPixels(imageInfo);
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for (bool textureability : { true, false }) {
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std::unique_ptr<SkDeferredDisplayList> ddl;
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// First, create a DDL w/o textureability. TODO: once we have reusable DDLs, move this
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// outside of the loop.
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{
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SurfaceParameters params(context->backend());
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params.setTextureable(false);
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ddl = params.createDDL(context);
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SkAssertResult(ddl);
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}
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// Then verify it can draw into either flavor of destination
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SurfaceParameters params(context->backend());
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params.setTextureable(textureability);
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GrBackendTexture backend;
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sk_sp<SkSurface> s = params.make(context, &backend);
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if (!s) {
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continue;
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}
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REPORTER_ASSERT(reporter, s->draw(ddl.get()));
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s->readPixels(imageInfo, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
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context->flush();
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gpu->testingOnly_flushGpuAndSync();
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s = nullptr;
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params.cleanUpBackEnd(context, backend);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
|
|
// This tests the SkSurface::MakeRenderTarget variant that takes an SkSurfaceCharacterization.
|
|
// In particular, the SkSurface and the SkSurfaceCharacterization should always be compatible.
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMakeRenderTargetTest, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
for (int i = 0; i < SurfaceParameters::kNumParams; ++i) {
|
|
SurfaceParameters params(context->backend());
|
|
params.modify(i);
|
|
|
|
SkSurfaceCharacterization c = params.createCharacterization(context);
|
|
GrBackendTexture backend;
|
|
|
|
if (!c.isValid()) {
|
|
sk_sp<SkSurface> tmp = params.make(context, &backend);
|
|
|
|
// If we couldn't characterize the surface we shouldn't be able to create it either
|
|
REPORTER_ASSERT(reporter, !tmp);
|
|
if (tmp) {
|
|
tmp = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
sk_sp<SkSurface> s = params.make(context, &backend);
|
|
if (!s) {
|
|
REPORTER_ASSERT(reporter, !c.isValid());
|
|
continue;
|
|
}
|
|
|
|
REPORTER_ASSERT(reporter, c.isValid());
|
|
|
|
if (SurfaceParameters::kFBO0Count == i) {
|
|
// MakeRenderTarget doesn't support FBO0
|
|
params.cleanUpBackEnd(context, backend);
|
|
continue;
|
|
}
|
|
|
|
s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes);
|
|
REPORTER_ASSERT(reporter, s);
|
|
|
|
SkSurface_Gpu* g = static_cast<SkSurface_Gpu*>(s.get());
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|
REPORTER_ASSERT(reporter, g->isCompatible(c));
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
static constexpr int kSize = 8;
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|
|
|
struct TextureReleaseChecker {
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|
TextureReleaseChecker() : fReleaseCount(0) {}
|
|
int fReleaseCount;
|
|
static void Release(void* self) {
|
|
static_cast<TextureReleaseChecker*>(self)->fReleaseCount++;
|
|
}
|
|
};
|
|
|
|
enum class DDLStage { kMakeImage, kDrawImage, kDetach, kDrawDDL };
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|
|
|
// This tests the ability to create and use wrapped textures in a DDL world
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLWrapBackendTest, reporter, ctxInfo) {
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|
GrContext* context = ctxInfo.grContext();
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|
GrGpu* gpu = context->priv().getGpu();
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|
GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
|
|
nullptr, kSize, kSize, GrColorType::kRGBA_8888, false, GrMipMapped::kNo);
|
|
if (!backendTex.isValid()) {
|
|
return;
|
|
}
|
|
|
|
SurfaceParameters params(context->backend());
|
|
GrBackendTexture backend;
|
|
|
|
sk_sp<SkSurface> s = params.make(context, &backend);
|
|
if (!s) {
|
|
gpu->deleteTestingOnlyBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
SkSurfaceCharacterization c;
|
|
SkAssertResult(s->characterize(&c));
|
|
|
|
std::unique_ptr<SkDeferredDisplayListRecorder> recorder(new SkDeferredDisplayListRecorder(c));
|
|
|
|
SkCanvas* canvas = recorder->getCanvas();
|
|
if (!canvas) {
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
gpu->deleteTestingOnlyBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
GrContext* deferredContext = canvas->getGrContext();
|
|
if (!deferredContext) {
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
gpu->deleteTestingOnlyBackendTexture(backendTex);
|
|
return;
|
|
}
|
|
|
|
// Wrapped Backend Textures are not supported in DDL
|
|
sk_sp<SkImage> image =
|
|
SkImage::MakeFromAdoptedTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
|
|
REPORTER_ASSERT(reporter, !image);
|
|
|
|
TextureReleaseChecker releaseChecker;
|
|
image = SkImage::MakeFromTexture(deferredContext, backendTex, kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr,
|
|
TextureReleaseChecker::Release, &releaseChecker);
|
|
REPORTER_ASSERT(reporter, !image);
|
|
|
|
gpu->deleteTestingOnlyBackendTexture(backendTex);
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
|
|
static sk_sp<SkPromiseImageTexture> dummy_fulfill_proc(void*) {
|
|
SkASSERT(0);
|
|
return nullptr;
|
|
}
|
|
static void dummy_release_proc(void*) { SkASSERT(0); }
|
|
static void dummy_done_proc(void*) {}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Test out the behavior of an invalid DDLRecorder
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLInvalidRecorder, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
{
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
// never calling getCanvas means the backing surface is never allocated
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
}
|
|
|
|
{
|
|
SkSurfaceCharacterization invalid;
|
|
|
|
SkDeferredDisplayListRecorder recorder(invalid);
|
|
|
|
const SkSurfaceCharacterization c = recorder.characterization();
|
|
REPORTER_ASSERT(reporter, !c.isValid());
|
|
REPORTER_ASSERT(reporter, !recorder.getCanvas());
|
|
REPORTER_ASSERT(reporter, !recorder.detach());
|
|
|
|
const GrCaps* caps = context->priv().caps();
|
|
GrBackendFormat format = caps->getBackendFormatFromColorType(kRGBA_8888_SkColorType);
|
|
|
|
sk_sp<SkImage> image = recorder.makePromiseTexture(
|
|
format, 32, 32, GrMipMapped::kNo,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType, nullptr,
|
|
dummy_fulfill_proc,
|
|
dummy_release_proc,
|
|
dummy_done_proc,
|
|
nullptr);
|
|
REPORTER_ASSERT(reporter, !image);
|
|
}
|
|
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Ensure that flushing while DDL recording doesn't cause a crash
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLFlushWhileRecording, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
SkCanvas* canvas = recorder.getCanvas();
|
|
|
|
canvas->getGrContext()->flush();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Ensure that reusing a single DDLRecorder to create multiple DDLs works cleanly
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(DDLMultipleDDLs, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkBitmap bitmap;
|
|
bitmap.allocPixels(ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
|
|
SkCanvas* canvas1 = recorder.getCanvas();
|
|
|
|
canvas1->clear(SK_ColorRED);
|
|
|
|
canvas1->save();
|
|
canvas1->clipRect(SkRect::MakeXYWH(8, 8, 16, 16));
|
|
|
|
std::unique_ptr<SkDeferredDisplayList> ddl1 = recorder.detach();
|
|
|
|
SkCanvas* canvas2 = recorder.getCanvas();
|
|
|
|
SkPaint p;
|
|
p.setColor(SK_ColorGREEN);
|
|
canvas2->drawRect(SkRect::MakeWH(32, 32), p);
|
|
|
|
std::unique_ptr<SkDeferredDisplayList> ddl2 = recorder.detach();
|
|
|
|
REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData());
|
|
REPORTER_ASSERT(reporter, ddl2->priv().lazyProxyData());
|
|
|
|
// The lazy proxy data being different ensures that the SkSurface, SkCanvas and backing-
|
|
// lazy proxy are all different between the two DDLs
|
|
REPORTER_ASSERT(reporter, ddl1->priv().lazyProxyData() != ddl2->priv().lazyProxyData());
|
|
|
|
s->draw(ddl1.get());
|
|
s->draw(ddl2.get());
|
|
|
|
// Make sure the clipRect from DDL1 didn't percolate into DDL2
|
|
s->readPixels(ii, bitmap.getPixels(), bitmap.rowBytes(), 0, 0);
|
|
for (int y = 0; y < 32; ++y) {
|
|
for (int x = 0; x < 32; ++x) {
|
|
REPORTER_ASSERT(reporter, bitmap.getColor(x, y) == SK_ColorGREEN);
|
|
if (bitmap.getColor(x, y) != SK_ColorGREEN) {
|
|
return; // we only really need to report the error once
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Check that the texture-specific flags (i.e., for external & rectangle textures) work
|
|
// for promise images. As such, this is a GL-only test.
|
|
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLTextureFlagsTest, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
SkImageInfo ii = SkImageInfo::MakeN32Premul(32, 32);
|
|
sk_sp<SkSurface> s = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii);
|
|
|
|
SkSurfaceCharacterization characterization;
|
|
SkAssertResult(s->characterize(&characterization));
|
|
|
|
SkDeferredDisplayListRecorder recorder(characterization);
|
|
|
|
for (GrGLenum target : { GR_GL_TEXTURE_EXTERNAL, GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_2D } ) {
|
|
for (auto mipMapped : { GrMipMapped::kNo, GrMipMapped::kYes }) {
|
|
GrBackendFormat format = GrBackendFormat::MakeGL(GR_GL_RGBA8, target);
|
|
|
|
sk_sp<SkImage> image = recorder.makePromiseTexture(
|
|
format, 32, 32, mipMapped,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType, nullptr,
|
|
dummy_fulfill_proc,
|
|
dummy_release_proc,
|
|
dummy_done_proc,
|
|
nullptr);
|
|
if (GR_GL_TEXTURE_2D != target && mipMapped == GrMipMapped::kYes) {
|
|
REPORTER_ASSERT(reporter, !image);
|
|
continue;
|
|
}
|
|
REPORTER_ASSERT(reporter, image);
|
|
|
|
GrTextureProxy* backingProxy = ((SkImage_GpuBase*) image.get())->peekProxy();
|
|
|
|
REPORTER_ASSERT(reporter, backingProxy->mipMapped() == mipMapped);
|
|
if (GR_GL_TEXTURE_2D == target) {
|
|
REPORTER_ASSERT(reporter, !backingProxy->hasRestrictedSampling());
|
|
} else {
|
|
REPORTER_ASSERT(reporter, backingProxy->hasRestrictedSampling());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Test colorType and pixelConfig compatibility.
|
|
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(DDLCompatibilityTest, reporter, ctxInfo) {
|
|
GrContext* context = ctxInfo.grContext();
|
|
|
|
for (int ct = 0; ct <= kLastEnum_SkColorType; ++ct) {
|
|
SkColorType colorType = static_cast<SkColorType>(ct);
|
|
|
|
SurfaceParameters params(context->backend());
|
|
params.setColorType(colorType);
|
|
params.setColorSpace(nullptr);
|
|
|
|
SkSurfaceCharacterization c = params.createCharacterization(context);
|
|
GrBackendTexture backend;
|
|
|
|
if (!c.isValid()) {
|
|
sk_sp<SkSurface> tmp = params.make(context, &backend);
|
|
|
|
// If we couldn't characterize the surface we shouldn't be able to create it either
|
|
REPORTER_ASSERT(reporter, !tmp);
|
|
if (tmp) {
|
|
tmp = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
sk_sp<SkSurface> s = params.make(context, &backend);
|
|
REPORTER_ASSERT(reporter, s);
|
|
if (!s) {
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
continue;
|
|
}
|
|
|
|
SkSurface_Gpu* gpuSurface = static_cast<SkSurface_Gpu*>(s.get());
|
|
REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c));
|
|
|
|
s = nullptr;
|
|
params.cleanUpBackEnd(context, backend);
|
|
|
|
s = SkSurface::MakeRenderTarget(context, c, SkBudgeted::kYes);
|
|
REPORTER_ASSERT(reporter, s);
|
|
if (!s) {
|
|
continue;
|
|
}
|
|
|
|
gpuSurface = static_cast<SkSurface_Gpu*>(s.get());
|
|
REPORTER_ASSERT(reporter, gpuSurface->isCompatible(c));
|
|
}
|
|
|
|
}
|