2f2757fa6b
Implements strokes by linearizing the curve into fine triangle strips and interpolating a coverage ramp for edge AA. Each triangle in the strip emits either positive or negative coverage, depending on its winding direction. Joins and caps are drawn with the existing CCPR shaders for triangles and conics. Conic strokes and non-rigid-body transforms are not yet supported. Bug: skia: Change-Id: I45a819abd64e91c2b62e992587eb85c703e09e77 Reviewed-on: https://skia-review.googlesource.com/148243 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Allan MacKinnon <allanmac@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
config | ||
core | ||
effects | ||
encode | ||
gpu | ||
pathops | ||
ports | ||
private | ||
svg | ||
utils |