1c3e6cf313
This reverts commit 988af46dd2
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Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Move GrDomainEffect functionality into GrTextureEffect and delete
> the former.
>
> New factories for GrTextureEffect have two main variants:
> MakeTexelSubset(): adjusts the input integer rectangle to account for
> filtering
>
> MakeSubset(): assumes caller has calculated the exact rectangle needed
> as floats.
>
> Currently this disables filtering for shader-based mirroring or repeat.
> Will fix this later. The old effect also did not support this.
>
> Change-Id: If47d8ecfbb349b0d7b39ab5ba864fe3cc1b139e4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265518
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: Ib81a79798668cd7df7d07f72a5113be9fc74180c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266536
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
179 lines
7.5 KiB
C++
179 lines
7.5 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This test only works with the GPU backend.
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#include "gm/gm.h"
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#include "include/core/SkBitmap.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/private/GrTypesPriv.h"
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#include "include/private/SkTArray.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrSamplerState.h"
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#include "src/gpu/GrTextureProxy.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "tools/gpu/TestOps.h"
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#include <memory>
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#include <utility>
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namespace skiagm {
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/**
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* This GM directly exercises GrDomainEffect.
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*/
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class TextureDomainEffect : public GpuGM {
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public:
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TextureDomainEffect(GrSamplerState::Filter filter) : fFilter(filter) {
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this->setBGColor(0xFFFFFFFF);
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}
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protected:
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SkString onShortName() override {
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SkString name("texture_domain_effect");
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if (fFilter == GrSamplerState::Filter::kBilerp) {
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name.append("_bilerp");
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} else if (fFilter == GrSamplerState::Filter::kMipMap) {
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name.append("_mipmap");
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}
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return name;
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}
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SkISize onISize() override {
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const SkScalar canvasWidth =
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kDrawPad + 2 * ((kTargetWidth + 2 * kDrawPad) * GrTextureDomain::kModeCount +
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kTestPad * GrTextureDomain::kModeCount);
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return SkISize::Make(SkScalarCeilToInt(canvasWidth), 800);
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}
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void onOnceBeforeDraw() override {
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fBitmap.allocN32Pixels(kTargetWidth, kTargetHeight);
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SkCanvas canvas(fBitmap);
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canvas.clear(0x00000000);
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SkPaint paint;
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SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY };
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paint.setShader(SkGradientShader::MakeSweep(65.f, 75.f, colors1, nullptr,
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SK_ARRAY_COUNT(colors1)));
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
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paint);
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SkColor colors2[] = { SK_ColorMAGENTA, SK_ColorLTGRAY, SK_ColorYELLOW };
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paint.setShader(SkGradientShader::MakeSweep(45.f, 55.f, colors2, nullptr,
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SK_ARRAY_COUNT(colors2)));
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paint.setBlendMode(SkBlendMode::kDarken);
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
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paint);
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SkColor colors3[] = { SK_ColorBLUE, SK_ColorLTGRAY, SK_ColorGREEN };
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paint.setShader(SkGradientShader::MakeSweep(25.f, 35.f, colors3, nullptr,
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SK_ARRAY_COUNT(colors3)));
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paint.setBlendMode(SkBlendMode::kLighten);
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canvas.drawOval(SkRect::MakeXYWH(-5.f, -5.f, kTargetWidth + 10.f, kTargetHeight + 10.f),
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paint);
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}
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DrawResult onDraw(GrContext* context, GrRenderTargetContext* renderTargetContext,
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SkCanvas* canvas, SkString* errorMsg) override {
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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sk_sp<GrTextureProxy> proxy;
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GrMipMapped mipMapped = fFilter == GrSamplerState::Filter::kMipMap &&
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context->priv().caps()->mipMapSupport()
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? GrMipMapped::kYes : GrMipMapped::kNo;
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proxy = proxyProvider->createProxyFromBitmap(fBitmap, mipMapped);
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if (!proxy) {
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*errorMsg = "Failed to create proxy.";
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return DrawResult::kFail;
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}
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SkTArray<SkMatrix> textureMatrices;
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textureMatrices.push_back() = SkMatrix::I();
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textureMatrices.push_back() = SkMatrix::MakeScale(1.5f, 0.85f);
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textureMatrices.push_back();
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textureMatrices.back().setRotate(45.f, proxy->width() / 2.f, proxy->height() / 2.f);
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const SkIRect texelDomains[] = {
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fBitmap.bounds(),
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SkIRect::MakeXYWH(fBitmap.width() / 4 - 1, fBitmap.height() / 4 - 1,
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fBitmap.width() / 2 + 2, fBitmap.height() / 2 + 2),
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};
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SkRect localRect = SkRect::Make(fBitmap.bounds()).makeOutset(kDrawPad, kDrawPad);
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SkScalar y = kDrawPad + kTestPad;
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for (int tm = 0; tm < textureMatrices.count(); ++tm) {
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for (size_t d = 0; d < SK_ARRAY_COUNT(texelDomains); ++d) {
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SkScalar x = kDrawPad + kTestPad;
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for (int m = 0; m < GrTextureDomain::kModeCount; ++m) {
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GrTextureDomain::Mode mode = (GrTextureDomain::Mode) m;
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if (fFilter != GrSamplerState::Filter::kNearest &&
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(mode == GrTextureDomain::kRepeat_Mode ||
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mode == GrTextureDomain::kMirrorRepeat_Mode)) {
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// [Mirror] Repeat mode doesn't produce correct results with bilerp
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// filtering
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continue;
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}
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auto fp1 = GrTextureEffect::Make(proxy, fBitmap.alphaType(),
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textureMatrices[tm], fFilter);
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fp1 = GrDomainEffect::Make(
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std::move(fp1), GrTextureDomain::MakeTexelDomain(texelDomains[d], mode),
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mode, fFilter);
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if (!fp1) {
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continue;
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}
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auto fp2 = fp1->clone();
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SkASSERT(fp2);
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auto drawRect = localRect.makeOffset(x, y);
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if (auto op = sk_gpu_test::test_ops::MakeRect(
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context, std::move(fp1), drawRect, localRect)) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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x += localRect.width() + kTestPad;
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// Draw again with a translated local rect and compensating translate matrix.
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drawRect = localRect.makeOffset(x, y);
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static constexpr SkVector kT = {-100, 300};
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if (auto op = sk_gpu_test::test_ops::MakeRect(context,
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std::move(fp2),
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drawRect,
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localRect.makeOffset(kT),
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SkMatrix::MakeTrans(-kT))) {
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renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
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}
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x += localRect.width() + kTestPad;
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}
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y += localRect.height() + kTestPad;
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}
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}
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return DrawResult::kOk;
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}
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private:
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static constexpr SkScalar kDrawPad = 10.f;
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static constexpr SkScalar kTestPad = 10.f;
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static constexpr int kTargetWidth = 100;
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static constexpr int kTargetHeight = 100;
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SkBitmap fBitmap;
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GrSamplerState::Filter fFilter;
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typedef GM INHERITED;
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};
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DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kNearest);)
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DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kBilerp);)
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DEF_GM(return new TextureDomainEffect(GrSamplerState::Filter::kMipMap);)
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}
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