skia2/debugger/QT/SkDebuggerGUI.cpp
bungeman@google.com 2ff6d1d1dc Separate showing and hiding the debugger settings and inspector.
Internally the settings and inspector in the debugger are separate, but the
inspector button toggles both of them. This is unfortunate, because both of
these have large minimum vertical sizes. This means that those with vertical
resolutions less than ~1024 cannot see the the details tab.

This change separates the settings and inspector toggles into two so that
the interface is usable on screens of smaller size.

R=robertphillips@google.com

Review URL: https://codereview.chromium.org/18279002

git-svn-id: http://skia.googlecode.com/svn/trunk@9835 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-01 14:24:12 +00:00

1012 lines
34 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkDebuggerGUI.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkImageDecoder.h"
#include <QListWidgetItem>
#include "PictureRenderer.h"
#include "SkPictureRecord.h"
#include "SkPicturePlayback.h"
__SK_FORCE_IMAGE_DECODER_LINKING;
#if defined(SK_BUILD_FOR_WIN32)
#include "BenchSysTimer_windows.h"
#elif defined(SK_BUILD_FOR_MAC)
#include "BenchSysTimer_mach.h"
#elif defined(SK_BUILD_FOR_UNIX) || defined(SK_BUILD_FOR_ANDROID)
#include "BenchSysTimer_posix.h"
#else
#include "BenchSysTimer_c.h"
#endif
SkDebuggerGUI::SkDebuggerGUI(QWidget *parent) :
QMainWindow(parent)
, fCentralWidget(this)
, fStatusBar(this)
, fToolBar(this)
, fActionOpen(this)
, fActionBreakpoint(this)
, fActionProfile(this)
, fActionCancel(this)
, fActionClearBreakpoints(this)
, fActionClearDeletes(this)
, fActionClose(this)
, fActionCreateBreakpoint(this)
, fActionDelete(this)
, fActionDirectory(this)
, fActionGoToLine(this)
, fActionInspector(this)
, fActionSettings(this)
, fActionPlay(this)
, fActionPause(this)
, fActionRewind(this)
, fActionSave(this)
, fActionSaveAs(this)
, fActionShowDeletes(this)
, fActionStepBack(this)
, fActionStepForward(this)
, fActionZoomIn(this)
, fActionZoomOut(this)
, fMapper(this)
, fListWidget(&fCentralWidget)
, fDirectoryWidget(&fCentralWidget)
, fCanvasWidget(this, &fDebugger)
, fImageWidget(&fDebugger)
, fMenuBar(this)
, fMenuFile(this)
, fMenuNavigate(this)
, fMenuView(this)
, fBreakpointsActivated(false)
, fDeletesActivated(false)
, fPause(false)
, fLoading(false)
{
setupUi(this);
fListWidget.setSelectionMode(QAbstractItemView::ExtendedSelection);
connect(&fListWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(registerListClick(QListWidgetItem *)));
connect(&fActionOpen, SIGNAL(triggered()), this, SLOT(openFile()));
connect(&fActionDirectory, SIGNAL(triggered()), this, SLOT(toggleDirectory()));
connect(&fDirectoryWidget, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(loadFile(QListWidgetItem *)));
connect(&fActionDelete, SIGNAL(triggered()), this, SLOT(actionDelete()));
connect(&fListWidget, SIGNAL(itemDoubleClicked(QListWidgetItem*)), this, SLOT(toggleBreakpoint()));
connect(&fActionRewind, SIGNAL(triggered()), this, SLOT(actionRewind()));
connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay()));
connect(&fActionStepBack, SIGNAL(triggered()), this, SLOT(actionStepBack()));
connect(&fActionStepForward, SIGNAL(triggered()), this, SLOT(actionStepForward()));
connect(&fActionBreakpoint, SIGNAL(triggered()), this, SLOT(actionBreakpoints()));
connect(&fActionInspector, SIGNAL(triggered()), this, SLOT(actionInspector()));
connect(&fActionSettings, SIGNAL(triggered()), this, SLOT(actionSettings()));
connect(&fFilter, SIGNAL(activated(QString)), this, SLOT(toggleFilter(QString)));
connect(&fActionProfile, SIGNAL(triggered()), this, SLOT(actionProfile()));
connect(&fActionCancel, SIGNAL(triggered()), this, SLOT(actionCancel()));
connect(&fActionClearBreakpoints, SIGNAL(triggered()), this, SLOT(actionClearBreakpoints()));
connect(&fActionClearDeletes, SIGNAL(triggered()), this, SLOT(actionClearDeletes()));
connect(&fActionClose, SIGNAL(triggered()), this, SLOT(actionClose()));
connect(fSettingsWidget.getVisibilityButton(), SIGNAL(toggled(bool)), this, SLOT(actionCommandFilter()));
#if SK_SUPPORT_GPU
connect(fSettingsWidget.getGLCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionGLWidget(bool)));
#endif
connect(fSettingsWidget.getRasterCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionRasterWidget(bool)));
connect(fSettingsWidget.getOverdrawVizCheckBox(), SIGNAL(toggled(bool)), this, SLOT(actionOverdrawVizWidget(bool)));
connect(&fActionPause, SIGNAL(toggled(bool)), this, SLOT(pauseDrawing(bool)));
connect(&fActionCreateBreakpoint, SIGNAL(activated()), this, SLOT(toggleBreakpoint()));
connect(&fActionShowDeletes, SIGNAL(triggered()), this, SLOT(showDeletes()));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), this, SLOT(selectCommand(int)));
connect(&fCanvasWidget, SIGNAL(hitChanged(int)), &fSettingsWidget, SLOT(updateHit(int)));
connect(&fCanvasWidget, SIGNAL(scaleFactorChanged(float)), this, SLOT(actionScale(float)));
connect(&fCanvasWidget, SIGNAL(commandChanged(int)), &fSettingsWidget, SLOT(updateCommand(int)));
connect(&fActionSaveAs, SIGNAL(triggered()), this, SLOT(actionSaveAs()));
connect(&fActionSave, SIGNAL(triggered()), this, SLOT(actionSave()));
fMapper.setMapping(&fActionZoomIn, SkCanvasWidget::kIn_ZoomCommand);
fMapper.setMapping(&fActionZoomOut, SkCanvasWidget::kOut_ZoomCommand);
connect(&fActionZoomIn, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fActionZoomOut, SIGNAL(triggered()), &fMapper, SLOT(map()));
connect(&fMapper, SIGNAL(mapped(int)), &fCanvasWidget, SLOT(zoom(int)));
fInspectorWidget.setDisabled(true);
fMenuEdit.setDisabled(true);
fMenuNavigate.setDisabled(true);
fMenuView.setDisabled(true);
SkGraphics::Init();
}
SkDebuggerGUI::~SkDebuggerGUI() {
SkGraphics::Term();
}
void SkDebuggerGUI::actionBreakpoints() {
fBreakpointsActivated = !fBreakpointsActivated;
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->checkState() == Qt::Unchecked && fBreakpointsActivated);
}
}
void SkDebuggerGUI::showDeletes() {
fDeletesActivated = !fDeletesActivated;
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(fDebugger.isCommandVisible(row)
&& fDeletesActivated);
}
}
// The timed picture playback uses the SkPicturePlayback's profiling stubs
// to time individual commands. The offsets are needed to map SkPicture
// offsets to individual commands.
class SkTimedPicturePlayback : public SkPicturePlayback {
public:
SkTimedPicturePlayback(SkStream* stream, const SkPictInfo& info,
SkPicture::InstallPixelRefProc proc,
const SkTDArray<bool>& deletedCommands)
: INHERITED(stream, info, proc)
, fSkipCommands(deletedCommands)
, fTot(0.0)
, fCurCommand(0) {
fTimes.setCount(deletedCommands.count());
fTypeTimes.setCount(LAST_DRAWTYPE_ENUM+1);
this->resetTimes();
}
void resetTimes() {
for (int i = 0; i < fTimes.count(); ++i) {
fTimes[i] = 0.0;
}
for (int i = 0; i < fTypeTimes.count(); ++i) {
fTypeTimes[i] = 0.0f;
}
fTot = 0.0;
}
int count() const { return fTimes.count(); }
double time(int index) const { return fTimes[index] / fTot; }
const SkTDArray<double>* typeTimes() const { return &fTypeTimes; }
double totTime() const { return fTot; }
protected:
BenchSysTimer fTimer;
SkTDArray<bool> fSkipCommands; // has the command been deleted in the GUI?
SkTDArray<double> fTimes; // sum of time consumed for each command
SkTDArray<double> fTypeTimes; // sum of time consumed for each type of command (e.g., drawPath)
double fTot; // total of all times in 'fTimes'
int fCurType;
int fCurCommand; // the current command being executed/timed
#ifdef SK_DEVELOPER
virtual bool preDraw(int opIndex, int type) SK_OVERRIDE {
fCurCommand = opIndex;
if (fSkipCommands[fCurCommand]) {
return true;
}
fCurType = type;
// The SkDebugCanvas doesn't recognize these types. This class needs to
// convert or else we'll wind up with a mismatch between the type counts
// the debugger displays and the profile times.
if (DRAW_POS_TEXT_TOP_BOTTOM == type) {
fCurType = DRAW_POS_TEXT;
} else if (DRAW_POS_TEXT_H_TOP_BOTTOM == type) {
fCurType = DRAW_POS_TEXT_H;
}
#if defined(SK_BUILD_FOR_WIN32)
// CPU timer doesn't work well on Windows
fTimer.startWall();
#else
fTimer.startCpu();
#endif
return false;
}
virtual void postDraw(int opIndex) SK_OVERRIDE {
#if defined(SK_BUILD_FOR_WIN32)
// CPU timer doesn't work well on Windows
double time = fTimer.endWall();
#else
double time = fTimer.endCpu();
#endif
SkASSERT(opIndex == fCurCommand);
SkASSERT(fCurType <= LAST_DRAWTYPE_ENUM);
fTimes[fCurCommand] += time;
fTypeTimes[fCurType] += time;
fTot += time;
}
#endif
private:
typedef SkPicturePlayback INHERITED;
};
// Wrap SkPicture to allow installation of an SkTimedPicturePlayback object
class SkTimedPicture : public SkPicture {
public:
static SkTimedPicture* CreateTimedPicture(SkStream* stream,
SkPicture::InstallPixelRefProc proc,
const SkTDArray<bool>& deletedCommands) {
SkPictInfo info;
if (!StreamIsSKP(stream, &info)) {
return NULL;
}
SkTimedPicturePlayback* playback;
// Check to see if there is a playback to recreate.
if (stream->readBool()) {
playback = SkNEW_ARGS(SkTimedPicturePlayback,
(stream, info, proc, deletedCommands));
} else {
playback = NULL;
}
return SkNEW_ARGS(SkTimedPicture, (playback, info.fWidth, info.fHeight));
}
void resetTimes() { ((SkTimedPicturePlayback*) fPlayback)->resetTimes(); }
int count() const { return ((SkTimedPicturePlayback*) fPlayback)->count(); }
// return the fraction of the total time this command consumed
double time(int index) const { return ((SkTimedPicturePlayback*) fPlayback)->time(index); }
const SkTDArray<double>* typeTimes() const { return ((SkTimedPicturePlayback*) fPlayback)->typeTimes(); }
double totTime() const { return ((SkTimedPicturePlayback*) fPlayback)->totTime(); }
private:
// disallow default ctor b.c. we don't have a good way to setup the fPlayback ptr
SkTimedPicture();
// Private ctor only used by CreateTimedPicture, which has created the playback.
SkTimedPicture(SkTimedPicturePlayback* playback, int width, int height)
: INHERITED(playback, width, height) {}
// disallow the copy ctor - enabling would require copying code from SkPicture
SkTimedPicture(const SkTimedPicture& src);
typedef SkPicture INHERITED;
};
// This is a simplification of PictureBenchmark's run with the addition of
// clearing of the times after the first pass (in resetTimes)
void SkDebuggerGUI::run(SkTimedPicture* pict,
sk_tools::PictureRenderer* renderer,
int repeats) {
SkASSERT(pict);
if (NULL == pict) {
return;
}
SkASSERT(renderer != NULL);
if (NULL == renderer) {
return;
}
renderer->init(pict);
renderer->setup();
renderer->render(NULL);
renderer->resetState(true);
// We throw this away the first batch of times to remove first time effects (such as paging in this program)
pict->resetTimes();
for (int i = 0; i < repeats; ++i) {
renderer->setup();
renderer->render(NULL);
renderer->resetState(true);
}
renderer->end();
}
void SkDebuggerGUI::actionProfile() {
// In order to profile we pass the command offsets (that were read-in
// in loadPicture by the SkOffsetPicture) to an SkTimedPlaybackPicture.
// The SkTimedPlaybackPicture in turn passes the offsets to an
// SkTimedPicturePlayback object which uses them to track the performance
// of individual commands.
if (fFileName.isEmpty()) {
return;
}
SkFILEStream inputStream;
inputStream.setPath(fFileName.c_str());
if (!inputStream.isValid()) {
return;
}
SkAutoTUnref<SkTimedPicture> picture(SkTimedPicture::CreateTimedPicture(&inputStream,
&SkImageDecoder::DecodeMemory, fSkipCommands));
if (NULL == picture.get()) {
return;
}
// For now this #if allows switching between tiled and simple rendering
// modes. Eventually this will be accomplished via the GUI
#if 0
// With the current batch of SysTimers, profiling in tiled mode
// gets swamped by the timing overhead:
//
// tile mode simple mode
// debugger 64.2ms 12.8ms
// bench_pictures 16.9ms 12.4ms
//
// This is b.c. in tiled mode each command is called many more times
// but typically does less work on each invocation (due to clipping)
sk_tools::TiledPictureRenderer* renderer = NULL;
renderer = SkNEW(sk_tools::TiledPictureRenderer);
renderer->setTileWidth(256);
renderer->setTileHeight(256);
#else
sk_tools::SimplePictureRenderer* renderer = NULL;
renderer = SkNEW(sk_tools::SimplePictureRenderer);
#if SK_SUPPORT_GPU
if (Qt::Checked == fSettingsWidget.getGLCheckBox()->checkState()) {
renderer->setDeviceType(sk_tools::PictureRenderer::kGPU_DeviceType);
}
#endif
#endif
static const int kNumRepeats = 10;
run(picture.get(), renderer, kNumRepeats);
SkASSERT(picture->count() == fListWidget.count());
// extract the individual command times from the SkTimedPlaybackPicture
for (int i = 0; i < picture->count(); ++i) {
double temp = picture->time(i);
QListWidgetItem* item = fListWidget.item(i);
item->setData(Qt::UserRole + 4, 100.0*temp);
}
setupOverviewText(picture->typeTimes(), picture->totTime(), kNumRepeats);
}
void SkDebuggerGUI::actionCancel() {
for (int row = 0; row < fListWidget.count(); row++) {
fListWidget.item(row)->setHidden(false);
}
}
void SkDebuggerGUI::actionClearBreakpoints() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::actionClearDeletes() {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem* item = fListWidget.item(row);
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
if (fPause) {
fCanvasWidget.drawTo(fPausedRow);
fImageWidget.draw();
} else {
fCanvasWidget.drawTo(fListWidget.currentRow());
fImageWidget.draw();
}
}
void SkDebuggerGUI::actionCommandFilter() {
fDebugger.highlightCurrentCommand(
fSettingsWidget.getVisibilityButton()->isChecked());
fCanvasWidget.drawTo(fListWidget.currentRow());
fImageWidget.draw();
}
void SkDebuggerGUI::actionClose() {
this->close();
}
void SkDebuggerGUI::actionDelete() {
for (int row = 0; row < fListWidget.count(); ++row) {
QListWidgetItem* item = fListWidget.item(row);
if (!item->isSelected()) {
continue;
}
if (fDebugger.isCommandVisible(row)) {
item->setData(Qt::UserRole + 2, QPixmap(":/delete.png"));
fDebugger.setCommandVisible(row, false);
fSkipCommands[row] = true;
} else {
item->setData(Qt::UserRole + 2, QPixmap(":/blank.png"));
fDebugger.setCommandVisible(row, true);
fSkipCommands[row] = false;
}
}
int currentRow = fListWidget.currentRow();
if (fPause) {
fCanvasWidget.drawTo(fPausedRow);
fImageWidget.draw();
} else {
fCanvasWidget.drawTo(currentRow);
fImageWidget.draw();
}
}
#if SK_SUPPORT_GPU
void SkDebuggerGUI::actionGLWidget(bool isToggled) {
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kGPU_WidgetType, !isToggled);
}
#endif
void SkDebuggerGUI::actionInspector() {
if (fInspectorWidget.isHidden()) {
fInspectorWidget.setHidden(false);
fImageWidget.setHidden(false);
} else {
fInspectorWidget.setHidden(true);
fImageWidget.setHidden(true);
}
}
void SkDebuggerGUI::actionPlay() {
for (int row = fListWidget.currentRow() + 1; row < fListWidget.count();
row++) {
QListWidgetItem *item = fListWidget.item(row);
if (item->checkState() == Qt::Checked) {
fListWidget.setCurrentItem(item);
return;
}
}
fListWidget.setCurrentRow(fListWidget.count() - 1);
}
void SkDebuggerGUI::actionRasterWidget(bool isToggled) {
fCanvasWidget.setWidgetVisibility(SkCanvasWidget::kRaster_8888_WidgetType, !isToggled);
}
void SkDebuggerGUI::actionOverdrawVizWidget(bool isToggled) {
fDebugger.setOverdrawViz(isToggled);
fCanvasWidget.update();
}
void SkDebuggerGUI::actionRewind() {
fListWidget.setCurrentRow(0);
}
void SkDebuggerGUI::actionSave() {
fFileName = fPath.toAscii().data();
fFileName.append("/");
fFileName.append(fDirectoryWidget.currentItem()->text().toAscii().data());
saveToFile(fFileName);
}
void SkDebuggerGUI::actionSaveAs() {
QString filename = QFileDialog::getSaveFileName(this, "Save File", "",
"Skia Picture (*skp)");
if (!filename.endsWith(".skp", Qt::CaseInsensitive)) {
filename.append(".skp");
}
saveToFile(SkString(filename.toAscii().data()));
}
void SkDebuggerGUI::actionScale(float scaleFactor) {
fSettingsWidget.setZoomText(scaleFactor);
}
void SkDebuggerGUI::actionSettings() {
if (fSettingsWidget.isHidden()) {
fSettingsWidget.setHidden(false);
} else {
fSettingsWidget.setHidden(true);
}
}
void SkDebuggerGUI::actionStepBack() {
int currentRow = fListWidget.currentRow();
if (currentRow != 0) {
fListWidget.setCurrentRow(currentRow - 1);
}
}
void SkDebuggerGUI::actionStepForward() {
int currentRow = fListWidget.currentRow();
QString curRow = QString::number(currentRow);
QString curCount = QString::number(fListWidget.count());
if (currentRow < fListWidget.count() - 1) {
fListWidget.setCurrentRow(currentRow + 1);
}
}
void SkDebuggerGUI::drawComplete() {
fInspectorWidget.setMatrix(fDebugger.getCurrentMatrix());
fInspectorWidget.setClip(fDebugger.getCurrentClip());
}
void SkDebuggerGUI::saveToFile(const SkString& filename) {
SkFILEWStream file(filename.c_str());
SkAutoTUnref<SkPicture> copy(fDebugger.copyPicture());
copy->serialize(&file);
}
void SkDebuggerGUI::loadFile(QListWidgetItem *item) {
if (fDirectoryWidgetActive) {
fFileName = fPath.toAscii().data();
// don't add a '/' to files in the local directory
if (fFileName.size() > 0) {
fFileName.append("/");
}
fFileName.append(item->text().toAscii().data());
loadPicture(fFileName);
}
}
void SkDebuggerGUI::openFile() {
QString temp = QFileDialog::getOpenFileName(this, tr("Open File"), "",
tr("Files (*.*)"));
openFile(temp);
}
void SkDebuggerGUI::openFile(const QString &filename) {
fDirectoryWidgetActive = false;
if (!filename.isEmpty()) {
QFileInfo pathInfo(filename);
loadPicture(SkString(filename.toAscii().data()));
setupDirectoryWidget(pathInfo.path());
}
fDirectoryWidgetActive = true;
}
void SkDebuggerGUI::pauseDrawing(bool isPaused) {
fPause = isPaused;
fPausedRow = fListWidget.currentRow();
fCanvasWidget.drawTo(fPausedRow);
fImageWidget.draw();
}
void SkDebuggerGUI::registerListClick(QListWidgetItem *item) {
if(!fLoading) {
int currentRow = fListWidget.currentRow();
if (currentRow != -1) {
if (!fPause) {
fCanvasWidget.drawTo(currentRow);
fImageWidget.draw();
}
SkTDArray<SkString*> *currInfo = fDebugger.getCommandInfo(
currentRow);
/* TODO(chudy): Add command type before parameters. Rename v
* to something more informative. */
if (currInfo) {
QString info;
info.append("<b>Parameters: </b><br/>");
for (int i = 0; i < currInfo->count(); i++) {
info.append(QString((*currInfo)[i]->c_str()));
info.append("<br/>");
}
fInspectorWidget.setText(info, SkInspectorWidget::kDetail_TabType);
fInspectorWidget.setDisabled(false);
}
}
}
}
void SkDebuggerGUI::selectCommand(int command) {
if (fPause) {
fListWidget.setCurrentRow(command);
}
}
void SkDebuggerGUI::toggleBreakpoint() {
QListWidgetItem* item = fListWidget.currentItem();
if (item->checkState() == Qt::Unchecked) {
item->setCheckState(Qt::Checked);
item->setData(Qt::DecorationRole,
QPixmap(":/breakpoint_16x16.png"));
} else {
item->setCheckState(Qt::Unchecked);
item->setData(Qt::DecorationRole,
QPixmap(":/blank.png"));
}
}
void SkDebuggerGUI::toggleDirectory() {
fDirectoryWidget.setHidden(!fDirectoryWidget.isHidden());
}
void SkDebuggerGUI::toggleFilter(QString string) {
for (int row = 0; row < fListWidget.count(); row++) {
QListWidgetItem *item = fListWidget.item(row);
item->setHidden(item->text() != string);
}
}
void SkDebuggerGUI::setupUi(QMainWindow *SkDebuggerGUI) {
QIcon windowIcon;
windowIcon.addFile(QString::fromUtf8(":/skia.png"), QSize(),
QIcon::Normal, QIcon::Off);
SkDebuggerGUI->setObjectName(QString::fromUtf8("SkDebuggerGUI"));
SkDebuggerGUI->resize(1200, 1000);
SkDebuggerGUI->setWindowIcon(windowIcon);
SkDebuggerGUI->setWindowTitle("Skia Debugger");
fActionOpen.setShortcuts(QKeySequence::Open);
fActionOpen.setText("Open");
QIcon breakpoint;
breakpoint.addFile(QString::fromUtf8(":/breakpoint.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionBreakpoint.setShortcut(QKeySequence(tr("Ctrl+B")));
fActionBreakpoint.setIcon(breakpoint);
fActionBreakpoint.setText("Breakpoints");
QIcon cancel;
cancel.addFile(QString::fromUtf8(":/reload.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionCancel.setIcon(cancel);
fActionCancel.setText("Clear Filter");
fActionClearBreakpoints.setShortcut(QKeySequence(tr("Alt+B")));
fActionClearBreakpoints.setText("Clear Breakpoints");
fActionClearDeletes.setShortcut(QKeySequence(tr("Alt+X")));
fActionClearDeletes.setText("Clear Deletes");
fActionClose.setShortcuts(QKeySequence::Quit);
fActionClose.setText("Exit");
fActionCreateBreakpoint.setShortcut(QKeySequence(tr("B")));
fActionCreateBreakpoint.setText("Set Breakpoint");
fActionDelete.setShortcut(QKeySequence(tr("X")));
fActionDelete.setText("Delete Command");
fActionDirectory.setShortcut(QKeySequence(tr("Ctrl+D")));
fActionDirectory.setText("Directory");
QIcon profile;
profile.addFile(QString::fromUtf8(":/profile.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionProfile.setIcon(profile);
fActionProfile.setText("Profile");
fActionProfile.setDisabled(true);
QIcon inspector;
inspector.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionInspector.setShortcut(QKeySequence(tr("Ctrl+I")));
fActionInspector.setIcon(inspector);
fActionInspector.setText("Inspector");
QIcon settings;
settings.addFile(QString::fromUtf8(":/inspector.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionSettings.setShortcut(QKeySequence(tr("Ctrl+G")));
fActionSettings.setIcon(settings);
fActionSettings.setText("Settings");
QIcon play;
play.addFile(QString::fromUtf8(":/play.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPlay.setShortcut(QKeySequence(tr("Ctrl+P")));
fActionPlay.setIcon(play);
fActionPlay.setText("Play");
QIcon pause;
pause.addFile(QString::fromUtf8(":/pause.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionPause.setShortcut(QKeySequence(tr("Space")));
fActionPause.setCheckable(true);
fActionPause.setIcon(pause);
fActionPause.setText("Pause");
QIcon rewind;
rewind.addFile(QString::fromUtf8(":/rewind.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionRewind.setShortcut(QKeySequence(tr("Ctrl+R")));
fActionRewind.setIcon(rewind);
fActionRewind.setText("Rewind");
fActionSave.setShortcut(QKeySequence::Save);
fActionSave.setText("Save");
fActionSave.setDisabled(true);
fActionSaveAs.setShortcut(QKeySequence::SaveAs);
fActionSaveAs.setText("Save As");
fActionSaveAs.setDisabled(true);
fActionShowDeletes.setShortcut(QKeySequence(tr("Ctrl+X")));
fActionShowDeletes.setText("Deleted Commands");
QIcon stepBack;
stepBack.addFile(QString::fromUtf8(":/previous.png"), QSize(),
QIcon::Normal, QIcon::Off);
fActionStepBack.setShortcut(QKeySequence(tr("[")));
fActionStepBack.setIcon(stepBack);
fActionStepBack.setText("Step Back");
QIcon stepForward;
stepForward.addFile(QString::fromUtf8(":/next.png"),
QSize(), QIcon::Normal, QIcon::Off);
fActionStepForward.setShortcut(QKeySequence(tr("]")));
fActionStepForward.setIcon(stepForward);
fActionStepForward.setText("Step Forward");
fActionZoomIn.setShortcut(QKeySequence(tr("Ctrl+=")));
fActionZoomIn.setText("Zoom In");
fActionZoomOut.setShortcut(QKeySequence(tr("Ctrl+-")));
fActionZoomOut.setText("Zoom Out");
fListWidget.setItemDelegate(new SkListWidget(&fListWidget));
fListWidget.setObjectName(QString::fromUtf8("listWidget"));
fListWidget.setMaximumWidth(250);
fFilter.addItem("--Filter By Available Commands--");
fDirectoryWidget.setMaximumWidth(250);
fDirectoryWidget.setStyleSheet("QListWidget::Item {padding: 5px;}");
fCanvasWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fImageWidget.setFixedSize(SkImageWidget::kImageWidgetWidth,
SkImageWidget::kImageWidgetHeight);
fInspectorWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fInspectorWidget.setMaximumHeight(300);
fSettingsAndImageLayout.setSpacing(6);
fSettingsAndImageLayout.addWidget(&fSettingsWidget);
fSettingsAndImageLayout.addWidget(&fImageWidget);
fSettingsWidget.setSizePolicy(QSizePolicy::Expanding,
QSizePolicy::Expanding);
fSettingsWidget.setMaximumWidth(250);
fLeftColumnLayout.setSpacing(6);
fLeftColumnLayout.addWidget(&fListWidget);
fLeftColumnLayout.addWidget(&fDirectoryWidget);
fCanvasSettingsAndImageLayout.setSpacing(6);
fCanvasSettingsAndImageLayout.addWidget(&fCanvasWidget);
fCanvasSettingsAndImageLayout.addLayout(&fSettingsAndImageLayout);
fMainAndRightColumnLayout.setSpacing(6);
fMainAndRightColumnLayout.addLayout(&fCanvasSettingsAndImageLayout);
fMainAndRightColumnLayout.addWidget(&fInspectorWidget);
fCentralWidget.setLayout(&fContainerLayout);
fContainerLayout.setSpacing(6);
fContainerLayout.setContentsMargins(11, 11, 11, 11);
fContainerLayout.addLayout(&fLeftColumnLayout);
fContainerLayout.addLayout(&fMainAndRightColumnLayout);
SkDebuggerGUI->setCentralWidget(&fCentralWidget);
SkDebuggerGUI->setStatusBar(&fStatusBar);
fToolBar.setIconSize(QSize(32, 32));
fToolBar.setToolButtonStyle(Qt::ToolButtonTextUnderIcon);
SkDebuggerGUI->addToolBar(Qt::TopToolBarArea, &fToolBar);
fSpacer.setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
fToolBar.addAction(&fActionRewind);
fToolBar.addAction(&fActionStepBack);
fToolBar.addAction(&fActionPause);
fToolBar.addAction(&fActionStepForward);
fToolBar.addAction(&fActionPlay);
fToolBar.addSeparator();
fToolBar.addAction(&fActionInspector);
fToolBar.addAction(&fActionSettings);
fToolBar.addSeparator();
fToolBar.addAction(&fActionProfile);
fToolBar.addSeparator();
fToolBar.addWidget(&fSpacer);
fToolBar.addWidget(&fFilter);
fToolBar.addAction(&fActionCancel);
// TODO(chudy): Remove static call.
fDirectoryWidgetActive = false;
fFileName = "";
setupDirectoryWidget("");
fDirectoryWidgetActive = true;
// Menu Bar
fMenuFile.setTitle("File");
fMenuFile.addAction(&fActionOpen);
fMenuFile.addAction(&fActionSave);
fMenuFile.addAction(&fActionSaveAs);
fMenuFile.addAction(&fActionClose);
fMenuEdit.setTitle("Edit");
fMenuEdit.addAction(&fActionDelete);
fMenuEdit.addAction(&fActionClearDeletes);
fMenuEdit.addSeparator();
fMenuEdit.addAction(&fActionCreateBreakpoint);
fMenuEdit.addAction(&fActionClearBreakpoints);
fMenuNavigate.setTitle("Navigate");
fMenuNavigate.addAction(&fActionRewind);
fMenuNavigate.addAction(&fActionStepBack);
fMenuNavigate.addAction(&fActionStepForward);
fMenuNavigate.addAction(&fActionPlay);
fMenuNavigate.addAction(&fActionPause);
fMenuNavigate.addAction(&fActionGoToLine);
fMenuView.setTitle("View");
fMenuView.addAction(&fActionBreakpoint);
fMenuView.addAction(&fActionShowDeletes);
fMenuView.addAction(&fActionZoomIn);
fMenuView.addAction(&fActionZoomOut);
fMenuWindows.setTitle("Window");
fMenuWindows.addAction(&fActionInspector);
fMenuWindows.addAction(&fActionSettings);
fMenuWindows.addAction(&fActionDirectory);
fActionGoToLine.setText("Go to Line...");
fActionGoToLine.setDisabled(true);
fMenuBar.addAction(fMenuFile.menuAction());
fMenuBar.addAction(fMenuEdit.menuAction());
fMenuBar.addAction(fMenuView.menuAction());
fMenuBar.addAction(fMenuNavigate.menuAction());
fMenuBar.addAction(fMenuWindows.menuAction());
fPause = false;
SkDebuggerGUI->setMenuBar(&fMenuBar);
QMetaObject::connectSlotsByName(SkDebuggerGUI);
}
void SkDebuggerGUI::setupDirectoryWidget(const QString& path) {
fPath = path;
QDir dir(path);
QRegExp r(".skp");
fDirectoryWidget.clear();
const QStringList files = dir.entryList();
foreach (QString f, files) {
if (f.contains(r))
fDirectoryWidget.addItem(f);
}
}
void SkDebuggerGUI::loadPicture(const SkString& fileName) {
fFileName = fileName;
fLoading = true;
SkStream* stream = SkNEW_ARGS(SkFILEStream, (fileName.c_str()));
SkPicture* picture = SkPicture::CreateFromStream(stream);
if (NULL == picture) {
QMessageBox::critical(this, "Error loading file", "Couldn't read file, sorry.");
SkSafeUnref(stream);
return;
}
fCanvasWidget.resetWidgetTransform();
fDebugger.loadPicture(picture);
fSkipCommands.setCount(fDebugger.getSize());
for (int i = 0; i < fSkipCommands.count(); ++i) {
fSkipCommands[i] = false;
}
SkSafeUnref(stream);
SkSafeUnref(picture);
// Will this automatically clear out due to nature of refcnt?
SkTArray<SkString>* commands = fDebugger.getDrawCommandsAsStrings();
fActionProfile.setDisabled(false);
/* fDebugCanvas is reinitialized every load picture. Need it to retain value
* of the visibility filter.
* TODO(chudy): This should be deprecated since fDebugger is not
* recreated.
* */
fDebugger.highlightCurrentCommand(fSettingsWidget.getVisibilityButton()->isChecked());
setupListWidget(commands);
setupComboBox(commands);
setupOverviewText(NULL, 0.0, 1);
fInspectorWidget.setDisabled(false);
fSettingsWidget.setDisabled(false);
fMenuEdit.setDisabled(false);
fMenuNavigate.setDisabled(false);
fMenuView.setDisabled(false);
fActionSave.setDisabled(false);
fActionSaveAs.setDisabled(false);
fLoading = false;
actionPlay();
}
void SkDebuggerGUI::setupListWidget(SkTArray<SkString>* command) {
fListWidget.clear();
int counter = 0;
int indent = 0;
for (int i = 0; i < command->count(); i++) {
QListWidgetItem *item = new QListWidgetItem();
item->setData(Qt::DisplayRole, (*command)[i].c_str());
item->setData(Qt::UserRole + 1, counter++);
if (0 == strcmp("Restore", (*command)[i].c_str()) ||
0 == strcmp("EndCommentGroup", (*command)[i].c_str())) {
indent -= 10;
}
item->setData(Qt::UserRole + 3, indent);
if (0 == strcmp("Save", (*command)[i].c_str()) ||
0 == strcmp("Save Layer", (*command)[i].c_str()) ||
0 == strcmp("BeginCommentGroup", (*command)[i].c_str())) {
indent += 10;
}
item->setData(Qt::UserRole + 4, -1.0);
fListWidget.addItem(item);
}
}
void SkDebuggerGUI::setupOverviewText(const SkTDArray<double>* typeTimes,
double totTime,
int numRuns) {
SkString overview;
fDebugger.getOverviewText(typeTimes, totTime, &overview, numRuns);
fInspectorWidget.setText(overview.c_str(), SkInspectorWidget::kOverview_TabType);
}
void SkDebuggerGUI::setupComboBox(SkTArray<SkString>* command) {
fFilter.clear();
fFilter.addItem("--Filter By Available Commands--");
std::map<std::string, int> map;
for (int i = 0; i < command->count(); i++) {
map[(*command)[i].c_str()]++;
}
for (std::map<std::string, int>::iterator it = map.begin(); it != map.end();
++it) {
fFilter.addItem((it->first).c_str());
}
// NOTE(chudy): Makes first item unselectable.
QStandardItemModel* model = qobject_cast<QStandardItemModel*>(
fFilter.model());
QModelIndex firstIndex = model->index(0, fFilter.modelColumn(),
fFilter.rootModelIndex());
QStandardItem* firstItem = model->itemFromIndex(firstIndex);
firstItem->setSelectable(false);
}