skia2/modules/svg/include/SkSVGFeLighting.h
Tyler Denniston 8cfe718e0c [svg] Implement feDiffuseLighting
https://www.w3.org/TR/SVG11/filters.html#feDiffuseLightingElement

- Add SkSVGFeDiffuseLighting node
- Move distant light source direction computation into a method on
  SkSVGFeDistantLight
- Implement distant and point light sources for feDiffuseLighting

Bug: skia:10841
Change-Id: I74b8b9e04be5d2c5ac9f912d015dce96367040a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402645
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2021-04-29 19:59:48 +00:00

109 lines
3.6 KiB
C++

/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGFeLighting_DEFINED
#define SkSVGFeLighting_DEFINED
#include "modules/svg/include/SkSVGFe.h"
#include "modules/svg/include/SkSVGTypes.h"
class SkSVGFeDistantLight;
class SkSVGFePointLight;
class SkSVGFeLighting : public SkSVGFe {
public:
struct KernelUnitLength {
SkSVGNumberType fDx;
SkSVGNumberType fDy;
};
SVG_ATTR(SurfaceScale, SkSVGNumberType, 1)
SVG_OPTIONAL_ATTR(KernelUnitLength, KernelUnitLength)
protected:
explicit SkSVGFeLighting(SkSVGTag t) : INHERITED(t) {}
std::vector<SkSVGFeInputType> getInputs() const final { return {this->getIn()}; }
bool parseAndSetAttribute(const char*, const char*) override;
sk_sp<SkImageFilter> onMakeImageFilter(const SkSVGRenderContext&,
const SkSVGFilterContext&) const final;
virtual sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFeDistantLight*) const = 0;
virtual sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFePointLight*) const = 0;
SkColor resolveLightingColor(const SkSVGRenderContext&) const;
SkPoint3 resolveXYZ(const SkSVGRenderContext&,
const SkSVGFilterContext&,
SkSVGNumberType,
SkSVGNumberType,
SkSVGNumberType) const;
private:
using INHERITED = SkSVGFe;
};
class SkSVGFeSpecularLighting final : public SkSVGFeLighting {
public:
static sk_sp<SkSVGFeSpecularLighting> Make() {
return sk_sp<SkSVGFeSpecularLighting>(new SkSVGFeSpecularLighting());
}
SVG_ATTR(SpecularConstant, SkSVGNumberType, 1)
SVG_ATTR(SpecularExponent, SkSVGNumberType, 1)
protected:
bool parseAndSetAttribute(const char*, const char*) override;
sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFeDistantLight*) const final;
sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFePointLight*) const final;
private:
SkSVGFeSpecularLighting() : INHERITED(SkSVGTag::kFeSpecularLighting) {}
using INHERITED = SkSVGFeLighting;
};
class SkSVGFeDiffuseLighting final : public SkSVGFeLighting {
public:
static sk_sp<SkSVGFeDiffuseLighting> Make() {
return sk_sp<SkSVGFeDiffuseLighting>(new SkSVGFeDiffuseLighting());
}
SVG_ATTR(DiffuseConstant, SkSVGNumberType, 1)
protected:
bool parseAndSetAttribute(const char*, const char*) override;
sk_sp<SkImageFilter> makeDistantLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFeDistantLight*) const final;
sk_sp<SkImageFilter> makePointLight(const SkSVGRenderContext&,
const SkSVGFilterContext&,
const SkSVGFePointLight*) const final;
private:
SkSVGFeDiffuseLighting() : INHERITED(SkSVGTag::kFeDiffuseLighting) {}
using INHERITED = SkSVGFeLighting;
};
#endif // SkSVGFeLighting_DEFINED