skia2/gm/quadpaths.cpp
Ben Wagner 7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00

292 lines
10 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColor.h"
#include "include/core/SkFont.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/utils/SkRandom.h"
#include "tools/ToolUtils.h"
namespace skiagm {
class QuadPathGM : public GM {
public:
QuadPathGM() {}
protected:
SkString onShortName() override {
return SkString("quadpath");
}
SkISize onISize() override { return SkISize::Make(1240, 390); }
void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
SkPaint::Style style, SkPath::FillType fill,
SkScalar strokeWidth) {
path.setFillType(fill);
SkPaint paint;
paint.setStrokeCap(cap);
paint.setStrokeWidth(strokeWidth);
paint.setStrokeJoin(join);
paint.setColor(color);
paint.setStyle(style);
canvas->save();
canvas->clipRect(clip);
canvas->drawPath(path, paint);
canvas->restore();
}
void onDraw(SkCanvas* canvas) override {
struct FillAndName {
SkPath::FillType fFill;
const char* fName;
};
constexpr FillAndName gFills[] = {
{SkPath::kWinding_FillType, "Winding"},
{SkPath::kEvenOdd_FillType, "Even / Odd"},
{SkPath::kInverseWinding_FillType, "Inverse Winding"},
{SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"},
};
struct StyleAndName {
SkPaint::Style fStyle;
const char* fName;
};
constexpr StyleAndName gStyles[] = {
{SkPaint::kFill_Style, "Fill"},
{SkPaint::kStroke_Style, "Stroke"},
{SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
};
struct CapAndName {
SkPaint::Cap fCap;
SkPaint::Join fJoin;
const char* fName;
};
constexpr CapAndName gCaps[] = {
{SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
{SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
{SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
};
struct PathAndName {
SkPath fPath;
const char* fName;
};
PathAndName path;
path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
path.fPath.quadTo(50*SK_Scalar1, 20*SK_Scalar1,
75*SK_Scalar1, 10*SK_Scalar1);
path.fName = "moveTo-quad";
SkPaint titlePaint;
SkFont font(ToolUtils::create_portable_typeface(), 15);
SkFont labelFont(ToolUtils::create_portable_typeface(), 10);
const char title[] = "Quad Drawn Into Rectangle Clips With "
"Indicated Style, Fill and Linecaps, with stroke width 10";
canvas->drawString(title, 20.0f, 20.0f, font, titlePaint);
SkRandom rand;
SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
canvas->save();
canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
canvas->save();
for (size_t cap = 0; cap < SK_ARRAY_COUNT(gCaps); ++cap) {
if (0 < cap) {
canvas->translate((rect.width() + 40 * SK_Scalar1) * SK_ARRAY_COUNT(gStyles), 0);
}
canvas->save();
for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
if (0 < fill) {
canvas->translate(0, rect.height() + 40 * SK_Scalar1);
}
canvas->save();
for (size_t style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) {
if (0 < style) {
canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
}
SkColor color = ToolUtils::color_to_565(0xff007000);
this->drawPath(path.fPath, canvas, color, rect,
gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
gFills[fill].fFill, SK_Scalar1*10);
SkPaint rectPaint;
rectPaint.setColor(SK_ColorBLACK);
rectPaint.setStyle(SkPaint::kStroke_Style);
rectPaint.setStrokeWidth(-1);
rectPaint.setAntiAlias(true);
canvas->drawRect(rect, rectPaint);
SkPaint labelPaint;
labelPaint.setColor(color);
canvas->drawString(gStyles[style].fName, 0, rect.height() + 12.0f,
labelFont, labelPaint);
canvas->drawString(gFills[fill].fName, 0, rect.height() + 24.0f,
labelFont, labelPaint);
canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36.0f,
labelFont, labelPaint);
}
canvas->restore();
}
canvas->restore();
}
canvas->restore();
canvas->restore();
}
private:
typedef GM INHERITED;
};
class QuadClosePathGM : public GM {
public:
QuadClosePathGM() {}
protected:
SkString onShortName() override {
return SkString("quadclosepath");
}
SkISize onISize() override { return SkISize::Make(1240, 390); }
void drawPath(SkPath& path,SkCanvas* canvas,SkColor color,
const SkRect& clip,SkPaint::Cap cap, SkPaint::Join join,
SkPaint::Style style, SkPath::FillType fill,
SkScalar strokeWidth) {
path.setFillType(fill);
SkPaint paint;
paint.setStrokeCap(cap);
paint.setStrokeWidth(strokeWidth);
paint.setStrokeJoin(join);
paint.setColor(color);
paint.setStyle(style);
canvas->save();
canvas->clipRect(clip);
canvas->drawPath(path, paint);
canvas->restore();
}
void onDraw(SkCanvas* canvas) override {
struct FillAndName {
SkPath::FillType fFill;
const char* fName;
};
constexpr FillAndName gFills[] = {
{SkPath::kWinding_FillType, "Winding"},
{SkPath::kEvenOdd_FillType, "Even / Odd"},
{SkPath::kInverseWinding_FillType, "Inverse Winding"},
{SkPath::kInverseEvenOdd_FillType, "Inverse Even / Odd"},
};
struct StyleAndName {
SkPaint::Style fStyle;
const char* fName;
};
constexpr StyleAndName gStyles[] = {
{SkPaint::kFill_Style, "Fill"},
{SkPaint::kStroke_Style, "Stroke"},
{SkPaint::kStrokeAndFill_Style, "Stroke And Fill"},
};
struct CapAndName {
SkPaint::Cap fCap;
SkPaint::Join fJoin;
const char* fName;
};
constexpr CapAndName gCaps[] = {
{SkPaint::kButt_Cap, SkPaint::kBevel_Join, "Butt"},
{SkPaint::kRound_Cap, SkPaint::kRound_Join, "Round"},
{SkPaint::kSquare_Cap, SkPaint::kBevel_Join, "Square"}
};
struct PathAndName {
SkPath fPath;
const char* fName;
};
PathAndName path;
path.fPath.moveTo(25*SK_Scalar1, 10*SK_Scalar1);
path.fPath.quadTo(50*SK_Scalar1, 20*SK_Scalar1,
75*SK_Scalar1, 10*SK_Scalar1);
path.fPath.close();
path.fName = "moveTo-quad-close";
SkPaint titlePaint;
SkFont font(ToolUtils::create_portable_typeface(), 15);
SkFont labelFont(ToolUtils::create_portable_typeface(), 10);
const char title[] = "Quad Closed Drawn Into Rectangle Clips With "
"Indicated Style, Fill and Linecaps, with stroke width 10";
canvas->drawString(title, 20.0f, 20.0f, font, titlePaint);
SkRandom rand;
SkRect rect = SkRect::MakeWH(100*SK_Scalar1, 30*SK_Scalar1);
canvas->save();
canvas->translate(10 * SK_Scalar1, 30 * SK_Scalar1);
canvas->save();
for (size_t cap = 0; cap < SK_ARRAY_COUNT(gCaps); ++cap) {
if (0 < cap) {
canvas->translate((rect.width() + 40 * SK_Scalar1) * SK_ARRAY_COUNT(gStyles), 0);
}
canvas->save();
for (size_t fill = 0; fill < SK_ARRAY_COUNT(gFills); ++fill) {
if (0 < fill) {
canvas->translate(0, rect.height() + 40 * SK_Scalar1);
}
canvas->save();
for (size_t style = 0; style < SK_ARRAY_COUNT(gStyles); ++style) {
if (0 < style) {
canvas->translate(rect.width() + 40 * SK_Scalar1, 0);
}
SkColor color = ToolUtils::color_to_565(0xff007000);
this->drawPath(path.fPath, canvas, color, rect,
gCaps[cap].fCap, gCaps[cap].fJoin, gStyles[style].fStyle,
gFills[fill].fFill, SK_Scalar1*10);
SkPaint rectPaint;
rectPaint.setColor(SK_ColorBLACK);
rectPaint.setStyle(SkPaint::kStroke_Style);
rectPaint.setStrokeWidth(-1);
rectPaint.setAntiAlias(true);
canvas->drawRect(rect, rectPaint);
SkPaint labelPaint;
labelPaint.setColor(color);
canvas->drawString(gStyles[style].fName, 0, rect.height() + 12.0f,
labelFont, labelPaint);
canvas->drawString(gFills[fill].fName, 0, rect.height() + 24.0f,
labelFont, labelPaint);
canvas->drawString(gCaps[cap].fName, 0, rect.height() + 36.0f,
labelFont, labelPaint);
}
canvas->restore();
}
canvas->restore();
}
canvas->restore();
canvas->restore();
}
private:
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM( return new QuadPathGM; )
DEF_GM( return new QuadClosePathGM; )
}