..
gl
Refactor SkGLContext to be actually extendable
2014-10-15 23:03:54 -07:00
GrBackendProcessorFactory.h
Last round of effect->processor (for now)
2014-10-15 18:34:46 -07:00
GrBinHashKey.h
Make textures register with GrResourceCache2 as scratch.
2014-08-28 09:54:34 -07:00
GrClipData.h
"NULL !=" = NULL
2014-09-05 13:34:00 -07:00
GrColor.h
Always use both a color and coverage attribute in GrAARectRenderer.
2014-08-11 11:07:48 -07:00
GrConfig.h
Add counting of some GL calls
2014-09-18 13:52:08 -07:00
GrContext.h
Remove uses of GrAutoScratchTexture.
2014-10-14 11:47:22 -07:00
GrContextFactory.h
Refactor SkGLContext to be actually extendable
2014-10-15 23:03:54 -07:00
GrCoordTransform.h
Make GrFragmentProcessor auto-compare coord xforms.
2014-10-15 19:06:21 -07:00
GrFontScaler.h
Fix color emoji.
2014-10-10 11:36:12 -07:00
GrFragmentProcessor.h
Make GrFragmentProcessor auto-compare coord xforms.
2014-10-15 19:06:21 -07:00
GrGeometryProcessor.h
Some cleanup in processor header files.
2014-10-15 11:05:26 -07:00
GrGlyph.h
Fix color emoji.
2014-10-10 11:36:12 -07:00
GrGpuResource.h
Use presence of a content key as non-scratch indicator
2014-10-09 09:57:18 -07:00
GrGpuResourceRef.h
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
GrPaint.h
Move willUseInputColor check to computeInvariantOutput
2014-10-15 13:49:02 -07:00
GrPathRendererChain.h
Revert of r13384 (Stateful PathRenderer implementation)
2014-02-11 16:30:21 +00:00
GrProcessor.h
Move willUseInputColor check to computeInvariantOutput
2014-10-15 13:49:02 -07:00
GrProcessorStage.h
Split GrFragmentProcessor into its own header
2014-10-15 10:50:36 -07:00
GrProcessorUnitTest.h
Force linking of static member variables for GLPrograms
2014-10-09 13:12:35 -07:00
GrProgramElement.h
Fix ref cnt'ing issue in GrProgramElement.
2014-10-03 05:31:41 -07:00
GrProgramElementRef.h
Patch to create a distinct geometry processor. The vast majority of this patch
2014-09-23 09:50:21 -07:00
GrRect.h
Begin atlasing
2014-06-30 08:26:50 -07:00
GrRenderTarget.h
Devirtualize read/write pixels on surface.
2014-10-13 12:32:55 -07:00
GrResourceKey.h
Make textures register with GrResourceCache2 as scratch.
2014-08-28 09:54:34 -07:00
GrShaderVar.h
Changes to remove program effects builder
2014-09-18 12:26:38 -07:00
GrSurface.h
Remove uses of GrAutoScratchTexture.
2014-10-14 11:47:22 -07:00
GrTBackendProcessorFactory.h
More effect->processor cleanup
2014-10-15 11:25:21 -07:00
GrTexture.h
Devirtualize read/write pixels on surface.
2014-10-13 12:32:55 -07:00
GrTextureAccess.h
Patch to create a distinct geometry processor. The vast majority of this patch
2014-09-23 09:50:21 -07:00
GrTypes.h
gl programs rewrite
2014-10-09 07:25:36 -07:00
GrTypesPriv.h
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
GrUserConfig.h
Rename from "(un)lock" to "(un)map" for geometry buffers.
2014-05-07 20:51:05 +00:00
SkGr.h
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
SkGrPixelRef.h
GrResourceCache2 manages scratch texture.
2014-10-08 08:40:09 -07:00
SkGrTexturePixelRef.h
Sanitizing source files in Skia_Periodic_House_Keeping
2013-01-26 07:06:02 +00:00