08ece0c9a0
PS1 regenerates the Bazel files. Use it as the base change when comparing patchsets. IWYU seems to do a good job of working with MyFile.cpp and MyFile.h, but if there is just a MyHeader.h, it doesn't always seem to throw errors if the includes aren't correct. This was observed with include/sksl/DSL.h This might be due to the fact that headers are not compiled on their own, so they are never sent directly to the IWYU binary. This change sets enforce_iwyu_on_package() on the all sksl packages and then fixes the includes until all those checks are happy. There were a few files that needed fixes outside of the sksl folder. Examples include: - src/gpu/effects/GrConvexPolyEffect.cpp - tests/SkSLDSLTest.cpp To really enforce this, we need to add a CI/CQ job that runs bazel build //example:hello_world_gl --config=clang \ --sandbox_base=/dev/shm --features skia_enforce_iwyu If that failed, a dev could make the changes described in the logs and/or run the command locally to see those prescribed fixes. I had to add several entries to toolchain/IWYU_mapping.imp in order to fix some private includes and other atypical choices. I tried adding a rule there to allow inclusion of SkTypes.h to make sure defines like SK_SUPPORT_GPU, but could not get it to work for all cases, so I deferred to using the IWYU pragma: keep (e.g. SkSLPipelineStageCodeGenerator.h) Change-Id: I4c3e536d8e69ff7ff2d26fe61a525a6c2e80db06 Bug: skia:13052 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522256 Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
29 lines
1.4 KiB
Plaintext
29 lines
1.4 KiB
Plaintext
[
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{ include: ["<__algorithm/copy.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__algorithm/max.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__algorithm/min.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__algorithm/remove_if.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__algorithm/sort.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__algorithm/stable_sort.h>", "private", "<algorithm>", "public"] },
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{ include: ["<__functional/function.h>", "private", "<functional>", "public"] },
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{ include: ["<__locale>", "private", "<locale>", "public"] },
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{ include: ["<__memory/shared_ptr.h>", "private", "<memory>", "public"] },
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{ include: ["<__memory/unique_ptr.h>", "private", "<memory>", "public"] },
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{ include: ["<__tree>", "private", "<set>", "public"] },
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{ symbol: ["va_list", "public", "<stdarg.h>", "public"] },
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{ include: ["<string.h>", "public", "<string>", "public"] },
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{ symbol: ["std::string", "public", "<string>", "public"] },
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{ include: ["<__hash_table>", "private", "<unordered_map>", "public"] },
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{ include: ["<__utility/forward.h>", "private", "<utility>", "public"] },
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{ include: ["<__utility/move.h>", "private", "<utility>", "public"] },
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{ include: ["<__utility/swap.h>", "private", "<utility>", "public"] },
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{ include: ["<__utility/pair.h>", "private", "<utility>", "public"] },
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] |