skia2/modules/svg/include/SkSVGLine.h
Florin Malita b3418103e9 Reland "[svg] Relocate out of experimental"
Move the SVG rendering code to modules/svg, and componentize.
Also split into include/src/utils.

As external clients still reference the old header locations,
introduce temporary forwarding headers to facilitate the migration.

This reverts commit d6cf56fd34.

TBR=

Change-Id: Ibadd7c8dc0464ec0c27841530ade0c2098305d20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327344
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
2020-10-16 02:32:41 +00:00

49 lines
1.2 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGLine_DEFINED
#define SkSVGLine_DEFINED
#include "modules/svg/include/SkSVGShape.h"
#include "modules/svg/include/SkSVGTypes.h"
struct SkPoint;
class SkSVGLine final : public SkSVGShape {
public:
~SkSVGLine() override = default;
static sk_sp<SkSVGLine> Make() { return sk_sp<SkSVGLine>(new SkSVGLine()); }
void setX1(const SkSVGLength&);
void setY1(const SkSVGLength&);
void setX2(const SkSVGLength&);
void setY2(const SkSVGLength&);
protected:
void onSetAttribute(SkSVGAttribute, const SkSVGValue&) override;
void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
SkPathFillType) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
private:
SkSVGLine();
// resolve and return the two endpoints
std::tuple<SkPoint, SkPoint> resolve(const SkSVGLengthContext&) const;
SkSVGLength fX1 = SkSVGLength(0);
SkSVGLength fY1 = SkSVGLength(0);
SkSVGLength fX2 = SkSVGLength(0);
SkSVGLength fY2 = SkSVGLength(0);
using INHERITED = SkSVGShape;
};
#endif // SkSVGLine_DEFINED