398ecf1876
Change-Id: I871319ee663261c06f9f9270813ee2908e38fecb Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313576 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
1058 lines
47 KiB
C++
1058 lines
47 KiB
C++
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkCanvas.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkSurfaceCharacterization.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/core/SkAutoPixmapStorage.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/image/SkImage_Base.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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#include "tools/ToolUtils.h"
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#ifdef SK_GL
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#include "src/gpu/gl/GrGLCaps.h"
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#include "src/gpu/gl/GrGLDefines.h"
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#include "src/gpu/gl/GrGLGpu.h"
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#include "src/gpu/gl/GrGLUtil.h"
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#endif
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#ifdef SK_METAL
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#include "include/gpu/mtl/GrMtlTypes.h"
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#include "src/gpu/mtl/GrMtlCppUtil.h"
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#endif
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static void wait_on_backend_work_to_finish(GrDirectContext* dContext, bool* finishedCreate) {
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dContext->submit();
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while (finishedCreate && !(*finishedCreate)) {
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dContext->checkAsyncWorkCompletion();
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}
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if (finishedCreate) {
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// The same boolean (pointed to by finishedCreate) is often used multiply and sequentially
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// throughout our tests to create different backend textures.
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// Reset it here so that it can be use to signal a future backend texture's creation
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*finishedCreate = false;
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}
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}
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static void delete_backend_texture(GrDirectContext* dContext,
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const GrBackendTexture& backendTexture,
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bool* finishedCreate) {
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wait_on_backend_work_to_finish(dContext, finishedCreate);
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dContext->deleteBackendTexture(backendTexture);
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}
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static void mark_signaled(void* context) {
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*(bool*)context = true;
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}
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// Test wrapping of GrBackendObjects in SkSurfaces and SkImages (non-static since used in Mtl test)
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void test_wrapping(GrDirectContext* dContext,
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skiatest::Reporter* reporter,
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std::function<GrBackendTexture (GrDirectContext*,
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GrMipmapped,
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GrRenderable)> create,
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GrColorType grColorType,
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GrMipmapped mipMapped,
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GrRenderable renderable,
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bool* finishedBECreate) {
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GrResourceCache* cache = dContext->priv().getResourceCache();
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const int initialCount = cache->getResourceCount();
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GrBackendTexture backendTex = create(dContext, mipMapped, renderable);
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if (!backendTex.isValid()) {
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ERRORF(reporter, "Couldn't create backendTexture for grColorType %d renderable %s\n",
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grColorType,
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GrRenderable::kYes == renderable ? "yes" : "no");
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return;
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}
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// Skia proper should know nothing about the new backend object
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REPORTER_ASSERT(reporter, initialCount == cache->getResourceCount());
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SkColorType skColorType = GrColorTypeToSkColorType(grColorType);
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// Wrapping a backendTexture in an image requires an SkColorType
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if (kUnknown_SkColorType == skColorType) {
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delete_backend_texture(dContext, backendTex, finishedBECreate);
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return;
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}
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if (GrRenderable::kYes == renderable && dContext->colorTypeSupportedAsSurface(skColorType)) {
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sk_sp<SkSurface> surf = SkSurface::MakeFromBackendTexture(dContext,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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skColorType,
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nullptr, nullptr);
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if (!surf) {
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ERRORF(reporter, "Couldn't make surface from backendTexture for %s\n",
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ToolUtils::colortype_name(skColorType));
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} else {
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REPORTER_ASSERT(reporter, initialCount+1 == cache->getResourceCount());
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}
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}
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{
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sk_sp<SkImage> img = SkImage::MakeFromTexture(dContext,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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skColorType,
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kPremul_SkAlphaType,
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nullptr);
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if (!img) {
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ERRORF(reporter, "Couldn't make image from backendTexture for %s\n",
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ToolUtils::colortype_name(skColorType));
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} else {
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SkImage_Base* ib = as_IB(img);
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GrTextureProxy* proxy = ib->peekProxy();
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REPORTER_ASSERT(reporter, proxy);
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REPORTER_ASSERT(reporter, mipMapped == proxy->proxyMipmapped());
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REPORTER_ASSERT(reporter, proxy->isInstantiated());
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REPORTER_ASSERT(reporter, mipMapped == proxy->mipmapped());
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REPORTER_ASSERT(reporter, initialCount+1 == cache->getResourceCount());
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}
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}
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REPORTER_ASSERT(reporter, initialCount == cache->getResourceCount());
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delete_backend_texture(dContext, backendTex, finishedBECreate);
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}
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static bool isBGRA8(const GrBackendFormat& format) {
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switch (format.backend()) {
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case GrBackendApi::kOpenGL:
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#ifdef SK_GL
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return format.asGLFormat() == GrGLFormat::kBGRA8;
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#else
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return false;
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#endif
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case GrBackendApi::kVulkan: {
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#ifdef SK_VULKAN
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VkFormat vkFormat;
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format.asVkFormat(&vkFormat);
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return vkFormat == VK_FORMAT_B8G8R8A8_UNORM;
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#else
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return false;
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#endif
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}
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case GrBackendApi::kMetal:
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#ifdef SK_METAL
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return GrMtlFormatIsBGRA8(format.asMtlFormat());
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#else
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return false;
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#endif
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case GrBackendApi::kDirect3D:
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#ifdef SK_DIRECT3D
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return false; // TODO
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#else
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return false;
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#endif
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case GrBackendApi::kDawn:
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#ifdef SK_DAWN
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wgpu::TextureFormat dawnFormat;
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format.asDawnFormat(&dawnFormat);
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return dawnFormat == wgpu::TextureFormat::BGRA8Unorm;
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#else
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return false;
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#endif
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case GrBackendApi::kMock: {
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SkImage::CompressionType compression = format.asMockCompressionType();
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if (compression != SkImage::CompressionType::kNone) {
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return false; // No compressed formats are BGRA
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}
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return format.asMockColorType() == GrColorType::kBGRA_8888;
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}
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}
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SkUNREACHABLE;
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}
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static bool isRGB(const GrBackendFormat& format) {
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switch (format.backend()) {
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case GrBackendApi::kOpenGL:
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#ifdef SK_GL
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return format.asGLFormat() == GrGLFormat::kRGB8;
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#else
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return false;
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#endif
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case GrBackendApi::kVulkan: {
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#ifdef SK_VULKAN
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VkFormat vkFormat;
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format.asVkFormat(&vkFormat);
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return vkFormat == VK_FORMAT_R8G8B8_UNORM;
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#else
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return false;
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#endif
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}
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case GrBackendApi::kMetal:
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return false; // Metal doesn't even pretend to support this
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case GrBackendApi::kDirect3D:
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return false; // Not supported in Direct3D 12
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case GrBackendApi::kDawn:
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return false;
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case GrBackendApi::kMock:
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return false; // No GrColorType::kRGB_888
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}
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SkUNREACHABLE;
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}
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static void check_solid_pixmap(skiatest::Reporter* reporter,
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const SkColor4f& expected, const SkPixmap& actual,
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SkColorType ct, const char* label1, const char* label2) {
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// we need 0.001f across the board just for noise
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// we need 0.01f across the board for 1010102
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const float tols[4] = { 0.01f, 0.01f, 0.01f, 0.01f };
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auto error = std::function<ComparePixmapsErrorReporter>(
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[reporter, ct, label1, label2](int x, int y, const float diffs[4]) {
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SkASSERT(x >= 0 && y >= 0);
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ERRORF(reporter, "%s %s %s - mismatch at %d, %d (%f, %f, %f %f)",
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ToolUtils::colortype_name(ct), label1, label2, x, y,
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diffs[0], diffs[1], diffs[2], diffs[3]);
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});
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CheckSolidPixels(expected, actual, tols, error);
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}
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// What would raster do?
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static SkColor4f get_expected_color(SkColor4f orig, SkColorType ct) {
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SkAlphaType at = SkColorTypeIsAlwaysOpaque(ct) ? kOpaque_SkAlphaType
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: kPremul_SkAlphaType;
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SkImageInfo ii = SkImageInfo::Make(2, 2, ct, at);
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SkAutoPixmapStorage pm;
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pm.alloc(ii);
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pm.erase(orig);
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SkColor tmp = pm.getColor(0, 0);
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return SkColor4f::FromColor(tmp);
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}
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static void check_mipmaps(GrDirectContext*, const GrBackendTexture&,
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SkColorType, const SkColor4f expectedColors[6],
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skiatest::Reporter*, const char* label);
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static void check_base_readbacks(GrDirectContext* dContext, const GrBackendTexture& backendTex,
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SkColorType skColorType, GrRenderable renderable,
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const SkColor4f& color, skiatest::Reporter* reporter,
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const char* label) {
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if (isRGB(backendTex.getBackendFormat())) {
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// readPixels is busted for the RGB backend format (skbug.com/8862)
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// TODO: add a GrColorType::kRGB_888 to fix the situation
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return;
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}
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SkAlphaType at = SkColorTypeIsAlwaysOpaque(skColorType) ? kOpaque_SkAlphaType
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: kPremul_SkAlphaType;
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SkColor4f expectedColor = get_expected_color(color, skColorType);
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SkAutoPixmapStorage actual;
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{
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SkImageInfo readBackII = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType,
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kUnpremul_SkAlphaType);
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SkAssertResult(actual.tryAlloc(readBackII));
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}
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{
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sk_sp<SkImage> img = SkImage::MakeFromTexture(dContext,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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skColorType,
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at,
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nullptr);
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if (img) {
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actual.erase(SkColors::kTransparent);
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bool result = img->readPixels(actual, 0, 0);
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if (!result) {
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// TODO: we need a better way to tell a priori if readPixels will work for an
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// arbitrary colorType
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#if 0
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ERRORF(reporter, "Couldn't readback from SkImage for colorType: %d\n", colorType);
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#endif
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} else {
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check_solid_pixmap(reporter, expectedColor, actual, skColorType,
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label, "SkImage::readPixels");
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}
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}
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}
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// This will mark any mipmaps as dirty (bc that is what we do when we wrap a renderable
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// backend texture) so it must be done last!
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if (GrRenderable::kYes == renderable && dContext->colorTypeSupportedAsSurface(skColorType)) {
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sk_sp<SkSurface> surf = SkSurface::MakeFromBackendTexture(dContext,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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skColorType,
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nullptr, nullptr);
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if (surf) {
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actual.erase(SkColors::kTransparent);
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bool result = surf->readPixels(actual, 0, 0);
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REPORTER_ASSERT(reporter, result);
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check_solid_pixmap(reporter, expectedColor, actual, skColorType,
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label, "SkSurface::readPixels");
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}
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}
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}
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// Test initialization of GrBackendObjects to a specific color (non-static since used in Mtl test)
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void test_color_init(GrDirectContext* dContext,
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skiatest::Reporter* reporter,
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std::function<GrBackendTexture (GrDirectContext*,
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const SkColor4f&,
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GrMipmapped,
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GrRenderable)> create,
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GrColorType grColorType,
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const SkColor4f& color,
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GrMipmapped mipMapped,
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GrRenderable renderable,
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bool* finishedBECreate) {
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GrBackendTexture backendTex = create(dContext, color, mipMapped, renderable);
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if (!backendTex.isValid()) {
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// errors here should be reported by the test_wrapping test
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return;
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}
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SkColorType skColorType = GrColorTypeToSkColorType(grColorType);
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// Can't wrap backend textures in images and surfaces w/o an SkColorType
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if (kUnknown_SkColorType == skColorType) {
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// TODO: burrow in and scrappily check that data was uploaded!
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delete_backend_texture(dContext, backendTex, finishedBECreate);
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return;
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}
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auto checkBackendTexture = [&](const SkColor4f& testColor) {
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if (mipMapped == GrMipmapped::kYes) {
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SkColor4f expectedColor = get_expected_color(testColor, skColorType);
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SkColor4f expectedColors[6] = {expectedColor, expectedColor, expectedColor,
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expectedColor, expectedColor, expectedColor};
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check_mipmaps(dContext, backendTex, skColorType, expectedColors,
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reporter, "colorinit");
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}
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// The last step in this test will dirty the mipmaps so do it last
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check_base_readbacks(dContext, backendTex, skColorType, renderable, testColor,
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reporter, "colorinit");
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};
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checkBackendTexture(color);
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// Make sure the initial create work has finished so we can test the update independently.
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wait_on_backend_work_to_finish(dContext, finishedBECreate);
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SkColor4f newColor = {color.fB , color.fR, color.fG, color.fA };
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dContext->updateBackendTexture(backendTex, skColorType, newColor, mark_signaled,
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finishedBECreate);
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checkBackendTexture(newColor);
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delete_backend_texture(dContext, backendTex, finishedBECreate);
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}
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// Draw the backend texture (wrapped in an SkImage) into an RGBA surface, attempting to access
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// all the mipMap levels.
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static void check_mipmaps(GrDirectContext* dContext, const GrBackendTexture& backendTex,
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SkColorType skColorType, const SkColor4f expectedColors[6],
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skiatest::Reporter* reporter, const char* label) {
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#ifdef SK_GL
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// skbug.com/9141 (RGBA_F32 mipmaps appear to be broken on some Mali devices)
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if (GrBackendApi::kOpenGL == dContext->backend()) {
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GrGLGpu* glGPU = static_cast<GrGLGpu*>(dContext->priv().getGpu());
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if (kRGBA_F32_SkColorType == skColorType &&
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kGLES_GrGLStandard == glGPU->ctxInfo().standard()) {
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return;
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}
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}
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#endif
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if (isRGB(backendTex.getBackendFormat())) {
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// readPixels is busted for the RGB backend format (skbug.com/8862)
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// TODO: add a GrColorType::kRGB_888 to fix the situation
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return;
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}
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SkAlphaType at = SkColorTypeIsAlwaysOpaque(skColorType) ? kOpaque_SkAlphaType
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: kPremul_SkAlphaType;
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sk_sp<SkImage> img = SkImage::MakeFromTexture(dContext,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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skColorType,
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at,
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nullptr);
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if (!img) {
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return;
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}
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SkImageInfo readbackSurfaceII = SkImageInfo::Make(32, 32, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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sk_sp<SkSurface> surf = SkSurface::MakeRenderTarget(dContext,
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SkBudgeted::kNo,
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readbackSurfaceII, 1,
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kTopLeft_GrSurfaceOrigin,
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nullptr);
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if (!surf) {
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return;
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}
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SkCanvas* canvas = surf->getCanvas();
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SkPaint p;
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p.setFilterQuality(kHigh_SkFilterQuality);
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int numMipLevels = 6;
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for (int i = 0, rectSize = 32; i < numMipLevels; ++i, rectSize /= 2) {
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SkASSERT(rectSize >= 1);
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SkRect r = SkRect::MakeWH(rectSize, rectSize);
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canvas->clear(SK_ColorTRANSPARENT);
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canvas->drawImageRect(img, r, &p);
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SkImageInfo readbackII = SkImageInfo::Make(rectSize, rectSize,
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kRGBA_8888_SkColorType,
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kUnpremul_SkAlphaType);
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SkAutoPixmapStorage actual2;
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SkAssertResult(actual2.tryAlloc(readbackII));
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actual2.erase(SkColors::kTransparent);
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bool result = surf->readPixels(actual2, 0, 0);
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REPORTER_ASSERT(reporter, result);
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SkString str;
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str.appendf("mip-level %d", i);
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check_solid_pixmap(reporter, expectedColors[i], actual2, skColorType,
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label, str.c_str());
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}
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}
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static int make_pixmaps(SkColorType skColorType, GrMipmapped mipMapped,
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const SkColor4f colors[6], SkAutoPixmapStorage pixmaps[6]) {
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int levelSize = 32;
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int numMipLevels = mipMapped == GrMipmapped::kYes ? 6 : 1;
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SkAlphaType at = SkColorTypeIsAlwaysOpaque(skColorType) ? kOpaque_SkAlphaType
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: kPremul_SkAlphaType;
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for (int level = 0; level < numMipLevels; ++level) {
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SkImageInfo ii = SkImageInfo::Make(levelSize, levelSize, skColorType, at);
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pixmaps[level].alloc(ii);
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pixmaps[level].erase(colors[level]);
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levelSize /= 2;
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}
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return numMipLevels;
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}
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// Test initialization of GrBackendObjects using SkPixmaps
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static void test_pixmap_init(GrDirectContext* dContext,
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skiatest::Reporter* reporter,
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std::function<GrBackendTexture (GrDirectContext*,
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const SkPixmap srcData[],
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int numLevels,
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GrRenderable)> create,
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SkColorType skColorType,
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GrMipmapped mipMapped,
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GrRenderable renderable,
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bool* finishedBECreate) {
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SkAutoPixmapStorage pixmapMem[6];
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SkColor4f colors[6] = {
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{ 1.0f, 0.0f, 0.0f, 1.0f }, // R
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{ 0.0f, 1.0f, 0.0f, 0.9f }, // G
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{ 0.0f, 0.0f, 1.0f, 0.7f }, // B
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{ 0.0f, 1.0f, 1.0f, 0.5f }, // C
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{ 1.0f, 0.0f, 1.0f, 0.3f }, // M
|
|
{ 1.0f, 1.0f, 0.0f, 0.2f }, // Y
|
|
};
|
|
|
|
int numMipLevels = make_pixmaps(skColorType, mipMapped, colors, pixmapMem);
|
|
SkASSERT(numMipLevels);
|
|
|
|
// TODO: this is tedious. Should we pass in an array of SkBitmaps instead?
|
|
SkPixmap pixmaps[6];
|
|
for (int i = 0; i < numMipLevels; ++i) {
|
|
pixmaps[i].reset(pixmapMem[i].info(), pixmapMem[i].addr(), pixmapMem[i].rowBytes());
|
|
}
|
|
|
|
GrBackendTexture backendTex = create(dContext, pixmaps, numMipLevels, renderable);
|
|
if (!backendTex.isValid()) {
|
|
// errors here should be reported by the test_wrapping test
|
|
return;
|
|
}
|
|
|
|
if (skColorType == kBGRA_8888_SkColorType && !isBGRA8(backendTex.getBackendFormat())) {
|
|
// When kBGRA is backed by an RGBA something goes wrong in the swizzling
|
|
delete_backend_texture(dContext, backendTex, finishedBECreate);
|
|
return;
|
|
}
|
|
|
|
auto checkBackendTexture = [&](SkColor4f colors[6]) {
|
|
if (mipMapped == GrMipmapped::kYes) {
|
|
SkColor4f expectedColors[6] = {
|
|
get_expected_color(colors[0], skColorType),
|
|
get_expected_color(colors[1], skColorType),
|
|
get_expected_color(colors[2], skColorType),
|
|
get_expected_color(colors[3], skColorType),
|
|
get_expected_color(colors[4], skColorType),
|
|
get_expected_color(colors[5], skColorType),
|
|
};
|
|
|
|
check_mipmaps(dContext, backendTex, skColorType, expectedColors, reporter, "pixmap");
|
|
}
|
|
|
|
// The last step in this test will dirty the mipmaps so do it last
|
|
check_base_readbacks(dContext, backendTex, skColorType, renderable, colors[0], reporter,
|
|
"pixmap");
|
|
};
|
|
|
|
checkBackendTexture(colors);
|
|
|
|
// Make sure the initial create work has finished so we can test the update independently.
|
|
wait_on_backend_work_to_finish(dContext, finishedBECreate);
|
|
|
|
SkColor4f colorsNew[6] = {
|
|
{1.0f, 1.0f, 0.0f, 0.2f}, // Y
|
|
{1.0f, 0.0f, 0.0f, 1.0f}, // R
|
|
{0.0f, 1.0f, 0.0f, 0.9f}, // G
|
|
{0.0f, 0.0f, 1.0f, 0.7f}, // B
|
|
{0.0f, 1.0f, 1.0f, 0.5f}, // C
|
|
{1.0f, 0.0f, 1.0f, 0.3f}, // M
|
|
};
|
|
make_pixmaps(skColorType, mipMapped, colorsNew, pixmapMem);
|
|
for (int i = 0; i < numMipLevels; ++i) {
|
|
pixmaps[i].reset(pixmapMem[i].info(), pixmapMem[i].addr(), pixmapMem[i].rowBytes());
|
|
}
|
|
|
|
// Upload new data and make sure everything still works
|
|
dContext->updateBackendTexture(backendTex, pixmaps, numMipLevels, mark_signaled,
|
|
finishedBECreate);
|
|
|
|
checkBackendTexture(colorsNew);
|
|
|
|
delete_backend_texture(dContext, backendTex, finishedBECreate);
|
|
}
|
|
|
|
enum class VkLayout {
|
|
kUndefined,
|
|
kReadOnlyOptimal,
|
|
};
|
|
|
|
void check_vk_layout(const GrBackendTexture& backendTex, VkLayout layout) {
|
|
#if defined(SK_VULKAN) && defined(SK_DEBUG)
|
|
VkImageLayout expected;
|
|
|
|
switch (layout) {
|
|
case VkLayout::kUndefined:
|
|
expected = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
break;
|
|
case VkLayout::kReadOnlyOptimal:
|
|
expected = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
break;
|
|
default:
|
|
SkUNREACHABLE;
|
|
}
|
|
|
|
GrVkImageInfo vkII;
|
|
|
|
if (backendTex.getVkImageInfo(&vkII)) {
|
|
SkASSERT(expected == vkII.fImageLayout);
|
|
SkASSERT(VK_IMAGE_TILING_OPTIMAL == vkII.fImageTiling);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ColorTypeBackendAllocationTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
const GrCaps* caps = context->priv().caps();
|
|
|
|
constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f };
|
|
constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 0.75f };
|
|
|
|
struct {
|
|
SkColorType fColorType;
|
|
SkColor4f fColor;
|
|
} combinations[] = {
|
|
{ kAlpha_8_SkColorType, kTransCol },
|
|
{ kRGB_565_SkColorType, SkColors::kRed },
|
|
{ kARGB_4444_SkColorType, SkColors::kGreen },
|
|
{ kRGBA_8888_SkColorType, SkColors::kBlue },
|
|
{ kRGB_888x_SkColorType, SkColors::kCyan },
|
|
// TODO: readback is busted when alpha = 0.5f (perhaps premul vs. unpremul)
|
|
{ kBGRA_8888_SkColorType, { 1, 0, 0, 1.0f } },
|
|
// TODO: readback is busted for *10A2 when alpha = 0.5f (perhaps premul vs. unpremul)
|
|
{ kRGBA_1010102_SkColorType, { 0.25f, 0.5f, 0.75f, 1.0f }},
|
|
{ kBGRA_1010102_SkColorType, { 0.25f, 0.5f, 0.75f, 1.0f }},
|
|
// RGB/BGR 101010x have no Ganesh correlate
|
|
{ kRGB_101010x_SkColorType, { 0, 0.5f, 0, 0.5f } },
|
|
{ kBGR_101010x_SkColorType, { 0, 0.5f, 0, 0.5f } },
|
|
{ kGray_8_SkColorType, kGrayCol },
|
|
{ kRGBA_F16Norm_SkColorType, SkColors::kLtGray },
|
|
{ kRGBA_F16_SkColorType, SkColors::kYellow },
|
|
{ kRGBA_F32_SkColorType, SkColors::kGray },
|
|
{ kR8G8_unorm_SkColorType, { .25f, .75f, 0, 1 } },
|
|
{ kR16G16_unorm_SkColorType, SkColors::kGreen },
|
|
{ kA16_unorm_SkColorType, kTransCol },
|
|
{ kA16_float_SkColorType, kTransCol },
|
|
{ kR16G16_float_SkColorType, { .25f, .75f, 0, 1 } },
|
|
{ kR16G16B16A16_unorm_SkColorType,{ .25f, .5f, .75f, 1 } },
|
|
};
|
|
|
|
static_assert(kLastEnum_SkColorType == SK_ARRAY_COUNT(combinations));
|
|
|
|
for (auto combo : combinations) {
|
|
SkColorType colorType = combo.fColorType;
|
|
|
|
if (GrBackendApi::kMetal == context->backend()) {
|
|
// skbug.com/9086 (Metal caps may not be handling RGBA32 correctly)
|
|
if (kRGBA_F32_SkColorType == combo.fColorType) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) {
|
|
if (GrMipmapped::kYes == mipMapped && !caps->mipmapSupport()) {
|
|
continue;
|
|
}
|
|
|
|
for (auto renderable : { GrRenderable::kNo, GrRenderable::kYes }) {
|
|
if (!caps->getDefaultBackendFormat(SkColorTypeToGrColorType(colorType),
|
|
renderable).isValid()) {
|
|
continue;
|
|
}
|
|
|
|
if (GrRenderable::kYes == renderable) {
|
|
if (kRGB_888x_SkColorType == combo.fColorType) {
|
|
// Ganesh can't perform the blends correctly when rendering this format
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
auto uninitCreateMtd = [colorType](GrDirectContext* dContext,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
auto result = dContext->createBackendTexture(32, 32, colorType,
|
|
mipMapped, renderable,
|
|
GrProtected::kNo);
|
|
check_vk_layout(result, VkLayout::kUndefined);
|
|
|
|
#ifdef SK_DEBUG
|
|
{
|
|
GrBackendFormat format = dContext->defaultBackendFormat(colorType,
|
|
renderable);
|
|
SkASSERT(format == result.getBackendFormat());
|
|
}
|
|
#endif
|
|
|
|
return result;
|
|
};
|
|
|
|
test_wrapping(context, reporter, uninitCreateMtd,
|
|
SkColorTypeToGrColorType(colorType), mipMapped, renderable,
|
|
nullptr);
|
|
}
|
|
|
|
bool finishedBackendCreation = false;
|
|
bool* finishedPtr = &finishedBackendCreation;
|
|
|
|
{
|
|
|
|
auto createWithColorMtd = [colorType, finishedPtr](GrDirectContext* dContext,
|
|
const SkColor4f& color,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
auto result = dContext->createBackendTexture(32, 32, colorType, color,
|
|
mipMapped, renderable,
|
|
GrProtected::kNo,
|
|
mark_signaled, finishedPtr);
|
|
check_vk_layout(result, VkLayout::kReadOnlyOptimal);
|
|
|
|
#ifdef SK_DEBUG
|
|
{
|
|
GrBackendFormat format = dContext->defaultBackendFormat(colorType,
|
|
renderable);
|
|
SkASSERT(format == result.getBackendFormat());
|
|
}
|
|
#endif
|
|
|
|
return result;
|
|
};
|
|
// We make our comparison color using SkPixmap::erase(color) on a pixmap of
|
|
// combo.fColorType and then calling SkPixmap::readPixels(). erase() will premul
|
|
// the color passed to it. However, createBackendTexture() that takes a
|
|
// SkColor4f is color type / alpha type unaware and will simply compute
|
|
// luminance from the r, g, b, channels.
|
|
SkColor4f color = combo.fColor;
|
|
if (colorType == kGray_8_SkColorType) {
|
|
color = {color.fR * color.fA,
|
|
color.fG * color.fA,
|
|
color.fB * color.fA,
|
|
1.f};
|
|
}
|
|
test_color_init(context, reporter, createWithColorMtd,
|
|
SkColorTypeToGrColorType(colorType), color, mipMapped,
|
|
renderable, finishedPtr);
|
|
}
|
|
|
|
{
|
|
auto createWithSrcDataMtd = [finishedPtr](GrDirectContext* dContext,
|
|
const SkPixmap srcData[],
|
|
int numLevels,
|
|
GrRenderable renderable) {
|
|
SkASSERT(srcData && numLevels);
|
|
auto result = dContext->createBackendTexture(srcData, numLevels, renderable,
|
|
GrProtected::kNo, mark_signaled,
|
|
finishedPtr);
|
|
check_vk_layout(result, VkLayout::kReadOnlyOptimal);
|
|
#ifdef SK_DEBUG
|
|
{
|
|
auto format = dContext->defaultBackendFormat(srcData[0].colorType(),
|
|
renderable);
|
|
SkASSERT(format == result.getBackendFormat());
|
|
}
|
|
#endif
|
|
return result;
|
|
};
|
|
|
|
test_pixmap_init(context, reporter, createWithSrcDataMtd, colorType, mipMapped,
|
|
renderable, finishedPtr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
#ifdef SK_GL
|
|
|
|
DEF_GPUTEST_FOR_ALL_GL_CONTEXTS(GLBackendAllocationTest, reporter, ctxInfo) {
|
|
sk_gpu_test::GLTestContext* glCtx = ctxInfo.glContext();
|
|
GrGLStandard standard = glCtx->gl()->fStandard;
|
|
auto context = ctxInfo.directContext();
|
|
const GrGLCaps* glCaps = static_cast<const GrGLCaps*>(context->priv().caps());
|
|
|
|
constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f };
|
|
constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 0.75f };
|
|
|
|
struct {
|
|
GrColorType fColorType;
|
|
GrGLenum fFormat;
|
|
SkColor4f fColor;
|
|
} combinations[] = {
|
|
{ GrColorType::kRGBA_8888, GR_GL_RGBA8, SkColors::kRed },
|
|
{ GrColorType::kRGBA_8888_SRGB, GR_GL_SRGB8_ALPHA8, SkColors::kRed },
|
|
|
|
{ GrColorType::kRGB_888x, GR_GL_RGBA8, SkColors::kYellow },
|
|
{ GrColorType::kRGB_888x, GR_GL_RGB8, SkColors::kCyan },
|
|
|
|
{ GrColorType::kBGRA_8888, GR_GL_RGBA8, SkColors::kBlue },
|
|
{ GrColorType::kBGRA_8888, GR_GL_BGRA8, SkColors::kBlue },
|
|
// TODO: readback is busted when alpha = 0.5f (perhaps premul vs. unpremul)
|
|
{ GrColorType::kRGBA_1010102, GR_GL_RGB10_A2, { 0.25f, 0.5f, 0.75f, 1.f }},
|
|
{ GrColorType::kBGRA_1010102, GR_GL_RGB10_A2, { 0.25f, 0.5f, 0.75f, 1.f }},
|
|
{ GrColorType::kBGR_565, GR_GL_RGB565, SkColors::kRed },
|
|
{ GrColorType::kABGR_4444, GR_GL_RGBA4, SkColors::kGreen },
|
|
|
|
{ GrColorType::kAlpha_8, GR_GL_ALPHA8, kTransCol },
|
|
{ GrColorType::kAlpha_8, GR_GL_R8, kTransCol },
|
|
|
|
{ GrColorType::kGray_8, GR_GL_LUMINANCE8, kGrayCol },
|
|
{ GrColorType::kGray_8, GR_GL_R8, kGrayCol },
|
|
|
|
{ GrColorType::kRGBA_F32, GR_GL_RGBA32F, SkColors::kRed },
|
|
|
|
{ GrColorType::kRGBA_F16_Clamped, GR_GL_RGBA16F, SkColors::kLtGray },
|
|
{ GrColorType::kRGBA_F16, GR_GL_RGBA16F, SkColors::kYellow },
|
|
|
|
{ GrColorType::kRG_88, GR_GL_RG8, { 1, 0.5f, 0, 1 } },
|
|
{ GrColorType::kAlpha_F16, GR_GL_R16F, { 1.0f, 0, 0, 0.5f } },
|
|
{ GrColorType::kAlpha_F16, GR_GL_LUMINANCE16F, kGrayCol },
|
|
|
|
{ GrColorType::kAlpha_16, GR_GL_R16, kTransCol },
|
|
{ GrColorType::kRG_1616, GR_GL_RG16, SkColors::kYellow },
|
|
|
|
{ GrColorType::kRGBA_16161616, GR_GL_RGBA16, SkColors::kLtGray },
|
|
{ GrColorType::kRG_F16, GR_GL_RG16F, SkColors::kYellow },
|
|
};
|
|
|
|
for (auto combo : combinations) {
|
|
for (GrGLenum target : {GR_GL_TEXTURE_2D, GR_GL_TEXTURE_RECTANGLE}) {
|
|
GrBackendFormat format = GrBackendFormat::MakeGL(combo.fFormat, target);
|
|
|
|
if (!glCaps->isFormatTexturable(format)) {
|
|
continue;
|
|
}
|
|
|
|
if (GrColorType::kBGRA_8888 == combo.fColorType ||
|
|
GrColorType::kBGRA_1010102 == combo.fColorType) {
|
|
// We allow using a GL_RGBA8 or GR_GL_RGB10_A2 texture as BGRA on desktop GL but not
|
|
// ES
|
|
if (kGL_GrGLStandard != standard &&
|
|
(GR_GL_RGBA8 == combo.fFormat || GR_GL_RGB10_A2 == combo.fFormat)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
for (auto mipMapped : {GrMipmapped::kNo, GrMipmapped::kYes}) {
|
|
if (GrMipmapped::kYes == mipMapped &&
|
|
(!glCaps->mipmapSupport() || target == GR_GL_TEXTURE_RECTANGLE)) {
|
|
continue;
|
|
}
|
|
|
|
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
|
|
if (GrRenderable::kYes == renderable) {
|
|
if (!glCaps->isFormatAsColorTypeRenderable(combo.fColorType, format)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
auto uninitCreateMtd = [format](GrDirectContext* dContext,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
return dContext->createBackendTexture(32, 32, format, mipMapped,
|
|
renderable, GrProtected::kNo);
|
|
};
|
|
|
|
test_wrapping(context, reporter, uninitCreateMtd, combo.fColorType,
|
|
mipMapped, renderable, nullptr);
|
|
}
|
|
|
|
{
|
|
// We're creating backend textures without specifying a color type "view" of
|
|
// them at the public API level. Therefore, Ganesh will not apply any
|
|
// swizzles before writing the color to the texture. However, our validation
|
|
// code does rely on interpreting the texture contents via a SkColorType and
|
|
// therefore swizzles may be applied during the read step. Ideally we'd
|
|
// update our validation code to use a "raw" read that doesn't impose a
|
|
// color type but for now we just munge the data we upload to match the
|
|
// expectation.
|
|
GrSwizzle swizzle;
|
|
switch (combo.fColorType) {
|
|
case GrColorType::kAlpha_8:
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
case GrColorType::kAlpha_16:
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
case GrColorType::kAlpha_F16:
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
bool finishedBackendCreation = false;
|
|
bool* finishedPtr = &finishedBackendCreation;
|
|
|
|
auto createWithColorMtd = [format, swizzle, finishedPtr](
|
|
GrDirectContext* dContext,
|
|
const SkColor4f& color,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
auto swizzledColor = swizzle.applyTo(color);
|
|
return dContext->createBackendTexture(
|
|
32, 32, format, swizzledColor, mipMapped, renderable,
|
|
GrProtected::kNo, mark_signaled, finishedPtr);
|
|
};
|
|
// We make our comparison color using SkPixmap::erase(color) on a pixmap of
|
|
// combo.fColorType and then calling SkPixmap::readPixels(). erase() will
|
|
// premul the color passed to it. However, createBackendTexture() that takes
|
|
// a SkColor4f is color type/alpha type unaware and will simply compute
|
|
// luminance from the r, g, b, channels.
|
|
SkColor4f color = combo.fColor;
|
|
if (combo.fColorType == GrColorType::kGray_8) {
|
|
color = {color.fR * color.fA,
|
|
color.fG * color.fA,
|
|
color.fB * color.fA,
|
|
1.f};
|
|
}
|
|
|
|
test_color_init(context, reporter, createWithColorMtd, combo.fColorType,
|
|
color, mipMapped, renderable, finishedPtr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef SK_VULKAN
|
|
|
|
#include "src/gpu/vk/GrVkCaps.h"
|
|
|
|
DEF_GPUTEST_FOR_VULKAN_CONTEXT(VkBackendAllocationTest, reporter, ctxInfo) {
|
|
auto context = ctxInfo.directContext();
|
|
const GrVkCaps* vkCaps = static_cast<const GrVkCaps*>(context->priv().caps());
|
|
|
|
constexpr SkColor4f kTransCol { 0, 0.25f, 0.75f, 0.5f };
|
|
constexpr SkColor4f kGrayCol { 0.75f, 0.75f, 0.75f, 1 };
|
|
|
|
struct {
|
|
GrColorType fColorType;
|
|
VkFormat fFormat;
|
|
SkColor4f fColor;
|
|
} combinations[] = {
|
|
{ GrColorType::kRGBA_8888, VK_FORMAT_R8G8B8A8_UNORM, SkColors::kRed },
|
|
{ GrColorType::kRGBA_8888_SRGB, VK_FORMAT_R8G8B8A8_SRGB, SkColors::kRed },
|
|
|
|
// In this configuration (i.e., an RGB_888x colortype with an RGBA8 backing format),
|
|
// there is nothing to tell Skia to make the provided color opaque. Clients will need
|
|
// to provide an opaque initialization color in this case.
|
|
{ GrColorType::kRGB_888x, VK_FORMAT_R8G8B8A8_UNORM, SkColors::kYellow },
|
|
{ GrColorType::kRGB_888x, VK_FORMAT_R8G8B8_UNORM, SkColors::kCyan },
|
|
|
|
{ GrColorType::kBGRA_8888, VK_FORMAT_B8G8R8A8_UNORM, SkColors::kBlue },
|
|
|
|
{ GrColorType::kRGBA_1010102, VK_FORMAT_A2B10G10R10_UNORM_PACK32,
|
|
{ 0.25f, 0.5f, 0.75f, 1.0f }},
|
|
{ GrColorType::kBGRA_1010102, VK_FORMAT_A2R10G10B10_UNORM_PACK32,
|
|
{ 0.25f, 0.5f, 0.75f, 1.0f }},
|
|
{ GrColorType::kBGR_565, VK_FORMAT_R5G6B5_UNORM_PACK16, SkColors::kRed },
|
|
|
|
{ GrColorType::kABGR_4444, VK_FORMAT_R4G4B4A4_UNORM_PACK16, SkColors::kCyan },
|
|
{ GrColorType::kABGR_4444, VK_FORMAT_B4G4R4A4_UNORM_PACK16, SkColors::kYellow },
|
|
|
|
{ GrColorType::kAlpha_8, VK_FORMAT_R8_UNORM, kTransCol },
|
|
// In this config (i.e., a Gray8 color type with an R8 backing format), there is nothing
|
|
// to tell Skia this isn't an Alpha8 color type (so it will initialize the texture with
|
|
// the alpha channel of the color). Clients should, in general, fill all the channels
|
|
// of the provided color with the same value in such cases.
|
|
{ GrColorType::kGray_8, VK_FORMAT_R8_UNORM, kGrayCol },
|
|
|
|
{ GrColorType::kRGBA_F16_Clamped, VK_FORMAT_R16G16B16A16_SFLOAT, SkColors::kLtGray },
|
|
{ GrColorType::kRGBA_F16, VK_FORMAT_R16G16B16A16_SFLOAT, SkColors::kYellow },
|
|
|
|
{ GrColorType::kRG_88, VK_FORMAT_R8G8_UNORM, { 1, 0.5f, 0, 1 } },
|
|
{ GrColorType::kAlpha_F16, VK_FORMAT_R16_SFLOAT, { 1.0f, 0, 0, 0.5f }},
|
|
|
|
{ GrColorType::kAlpha_16, VK_FORMAT_R16_UNORM, kTransCol },
|
|
{ GrColorType::kRG_1616, VK_FORMAT_R16G16_UNORM, SkColors::kYellow },
|
|
{ GrColorType::kRGBA_16161616, VK_FORMAT_R16G16B16A16_UNORM, SkColors::kLtGray },
|
|
{ GrColorType::kRG_F16, VK_FORMAT_R16G16_SFLOAT, SkColors::kYellow },
|
|
};
|
|
|
|
for (auto combo : combinations) {
|
|
if (!vkCaps->isVkFormatTexturable(combo.fFormat)) {
|
|
continue;
|
|
}
|
|
|
|
GrBackendFormat format = GrBackendFormat::MakeVk(combo.fFormat);
|
|
|
|
for (auto mipMapped : { GrMipmapped::kNo, GrMipmapped::kYes }) {
|
|
if (GrMipmapped::kYes == mipMapped && !vkCaps->mipmapSupport()) {
|
|
continue;
|
|
}
|
|
|
|
for (auto renderable : { GrRenderable::kNo, GrRenderable::kYes }) {
|
|
|
|
if (GrRenderable::kYes == renderable) {
|
|
// We must also check whether we allow rendering to the format using the
|
|
// color type.
|
|
if (!vkCaps->isFormatAsColorTypeRenderable(
|
|
combo.fColorType, GrBackendFormat::MakeVk(combo.fFormat), 1)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
{
|
|
auto uninitCreateMtd = [format](GrDirectContext* dContext,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
GrBackendTexture beTex = dContext->createBackendTexture(32, 32, format,
|
|
mipMapped,
|
|
renderable,
|
|
GrProtected::kNo);
|
|
check_vk_layout(beTex, VkLayout::kUndefined);
|
|
return beTex;
|
|
};
|
|
|
|
test_wrapping(context, reporter, uninitCreateMtd,
|
|
combo.fColorType, mipMapped, renderable, nullptr);
|
|
}
|
|
|
|
{
|
|
// We're creating backend textures without specifying a color type "view" of
|
|
// them at the public API level. Therefore, Ganesh will not apply any swizzles
|
|
// before writing the color to the texture. However, our validation code does
|
|
// rely on interpreting the texture contents via a SkColorType and therefore
|
|
// swizzles may be applied during the read step.
|
|
// Ideally we'd update our validation code to use a "raw" read that doesn't
|
|
// impose a color type but for now we just munge the data we upload to match the
|
|
// expectation.
|
|
GrSwizzle swizzle;
|
|
switch (combo.fColorType) {
|
|
case GrColorType::kAlpha_8:
|
|
SkASSERT(combo.fFormat == VK_FORMAT_R8_UNORM);
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
case GrColorType::kAlpha_16:
|
|
SkASSERT(combo.fFormat == VK_FORMAT_R16_UNORM);
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
case GrColorType::kAlpha_F16:
|
|
SkASSERT(combo.fFormat == VK_FORMAT_R16_SFLOAT);
|
|
swizzle = GrSwizzle("aaaa");
|
|
break;
|
|
case GrColorType::kABGR_4444:
|
|
if (combo.fFormat == VK_FORMAT_B4G4R4A4_UNORM_PACK16) {
|
|
swizzle = GrSwizzle("bgra");
|
|
}
|
|
break;
|
|
default:
|
|
swizzle = GrSwizzle("rgba");
|
|
break;
|
|
}
|
|
|
|
bool finishedBackendCreation = false;
|
|
bool* finishedPtr = &finishedBackendCreation;
|
|
|
|
auto createWithColorMtd = [format, swizzle, finishedPtr](
|
|
GrDirectContext* dContext,
|
|
const SkColor4f& color,
|
|
GrMipmapped mipMapped,
|
|
GrRenderable renderable) {
|
|
auto swizzledColor = swizzle.applyTo(color);
|
|
GrBackendTexture beTex = dContext->createBackendTexture(32, 32, format,
|
|
swizzledColor,
|
|
mipMapped,
|
|
renderable,
|
|
GrProtected::kNo,
|
|
mark_signaled,
|
|
finishedPtr);
|
|
check_vk_layout(beTex, VkLayout::kReadOnlyOptimal);
|
|
return beTex;
|
|
};
|
|
test_color_init(context, reporter, createWithColorMtd,
|
|
combo.fColorType, combo.fColor, mipMapped, renderable,
|
|
finishedPtr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|