97bbf8211f
Adjusted usage in color shader, and will also be using this in gradients, soon. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2334123003 Review-Url: https://codereview.chromium.org/2334123003
63 lines
2.1 KiB
C++
63 lines
2.1 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkJsonWriteBuffer_DEFINED
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#define SkJsonWriteBuffer_DEFINED
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#include "SkWriteBuffer.h"
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#include "SkJSONCPP.h"
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class SkPath;
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class UrlDataManager;
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class SkJsonWriteBuffer final : public SkWriteBuffer {
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public:
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SkJsonWriteBuffer(UrlDataManager* urlDataManager)
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: fUrlDataManager(urlDataManager)
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, fJson(Json::objectValue) {}
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bool isCrossProcess() const override { return false; }
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void writeByteArray(const void* data, size_t size) override;
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void writeBool(bool value) override;
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void writeScalar(SkScalar value) override;
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void writeScalarArray(const SkScalar* value, uint32_t count) override;
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void writeInt(int32_t value) override;
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void writeIntArray(const int32_t* value, uint32_t count) override;
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void writeUInt(uint32_t value) override;
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void writeString(const char* value) override;
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void writeFlattenable(const SkFlattenable* flattenable) override;
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void writeColor(SkColor color) override;
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void writeColorArray(const SkColor* color, uint32_t count) override;
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void writeColor4f(const SkColor4f& color) override;
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void writeColor4fArray(const SkColor4f* color, uint32_t count) override;
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void writePoint(const SkPoint& point) override;
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void writePointArray(const SkPoint* point, uint32_t count) override;
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void writeMatrix(const SkMatrix& matrix) override;
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void writeIRect(const SkIRect& rect) override;
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void writeRect(const SkRect& rect) override;
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void writeRegion(const SkRegion& region) override;
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void writePath(const SkPath& path) override;
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size_t writeStream(SkStream* stream, size_t length) override;
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void writeBitmap(const SkBitmap& bitmap) override;
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void writeImage(const SkImage*) override;
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void writeTypeface(SkTypeface* typeface) override;
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void writePaint(const SkPaint& paint) override;
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const Json::Value& getValue() const { return fJson; }
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private:
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void append(const char* type, const Json::Value& value);
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UrlDataManager* fUrlDataManager;
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Json::Value fJson;
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};
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#endif
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