skia2/tools/viewer/StatsLayer.cpp
Brian Osman 788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00

178 lines
6.6 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "tools/viewer/StatsLayer.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkFont.h"
#include "include/core/SkString.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTime.h"
StatsLayer::StatsLayer()
: fCurrentMeasurement(-1)
, fLastTotalBegin(0)
, fCumulativeMeasurementTime(0)
, fCumulativeMeasurementCount(0)
, fDisplayScale(1.0f) {
memset(fTotalTimes, 0, sizeof(fTotalTimes));
}
void StatsLayer::resetMeasurements() {
for (int i = 0; i < fTimers.count(); ++i) {
memset(fTimers[i].fTimes, 0, sizeof(fTimers[i].fTimes));
}
memset(fTotalTimes, 0, sizeof(fTotalTimes));
fCurrentMeasurement = -1;
fLastTotalBegin = 0;
fCumulativeMeasurementTime = 0;
fCumulativeMeasurementCount = 0;
}
StatsLayer::Timer StatsLayer::addTimer(const char* label, SkColor color, SkColor labelColor) {
Timer newTimer = fTimers.count();
TimerData& newData = fTimers.push_back();
memset(newData.fTimes, 0, sizeof(newData.fTimes));
newData.fLabel = label;
newData.fColor = color;
newData.fLabelColor = labelColor ? labelColor : color;
return newTimer;
}
void StatsLayer::beginTiming(Timer timer) {
if (fCurrentMeasurement >= 0) {
fTimers[timer].fTimes[fCurrentMeasurement] -= SkTime::GetMSecs();
}
}
void StatsLayer::endTiming(Timer timer) {
if (fCurrentMeasurement >= 0) {
fTimers[timer].fTimes[fCurrentMeasurement] += SkTime::GetMSecs();
}
}
void StatsLayer::onPrePaint() {
if (fCurrentMeasurement >= 0) {
fTotalTimes[fCurrentMeasurement] = SkTime::GetMSecs() - fLastTotalBegin;
fCumulativeMeasurementTime += fTotalTimes[fCurrentMeasurement];
fCumulativeMeasurementCount++;
}
fCurrentMeasurement = (fCurrentMeasurement + 1) & (kMeasurementCount - 1);
SkASSERT(fCurrentMeasurement >= 0 && fCurrentMeasurement < kMeasurementCount);
fLastTotalBegin = SkTime::GetMSecs();
}
void StatsLayer::onPaint(SkSurface* surface) {
int nextMeasurement = (fCurrentMeasurement + 1) & (kMeasurementCount - 1);
for (int i = 0; i < fTimers.count(); ++i) {
fTimers[i].fTimes[nextMeasurement] = 0;
}
#ifdef SK_BUILD_FOR_ANDROID
// Scale up the stats overlay on Android devices
static constexpr SkScalar kScale = 1.5;
#else
SkScalar kScale = fDisplayScale;
#endif
// Now draw everything
static const float kPixelPerMS = 2.0f;
static const int kDisplayWidth = 192;
static const int kGraphHeight = 100;
static const int kTextHeight = 60;
static const int kDisplayHeight = kGraphHeight + kTextHeight;
static const int kDisplayPadding = 10;
static const int kGraphPadding = 3;
static const SkScalar kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
auto canvas = surface->getCanvas();
SkISize canvasSize = canvas->getBaseLayerSize();
SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
SkIntToScalar(kDisplayPadding),
SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
SkPaint paint;
canvas->save();
// Scale the canvas while keeping the right edge in place.
canvas->concat(SkMatrix::MakeRectToRect(SkRect::Make(canvasSize),
SkRect::MakeXYWH(canvasSize.width() * (1 - kScale),
0,
canvasSize.width() * kScale,
canvasSize.height() * kScale),
SkMatrix::kFill_ScaleToFit));
paint.setColor(SK_ColorBLACK);
canvas->drawRect(rect, paint);
// draw the 16ms line
paint.setColor(SK_ColorLTGRAY);
canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
paint.setColor(SK_ColorRED);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(rect, paint);
paint.setStyle(SkPaint::kFill_Style);
int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
const int xStep = 3;
int i = nextMeasurement;
SkTDArray<double> sumTimes;
sumTimes.setCount(fTimers.count());
memset(sumTimes.begin(), 0, sumTimes.count() * sizeof(double));
int count = 0;
double totalTime = 0;
int totalCount = 0;
do {
int startY = SkScalarTruncToInt(rect.fBottom);
double inc = 0;
for (int timer = 0; timer < fTimers.count(); ++timer) {
int height = (int)(fTimers[timer].fTimes[i] * kPixelPerMS + 0.5);
int endY = std::max(startY - height, kDisplayPadding + kTextHeight);
paint.setColor(fTimers[timer].fColor);
canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
SkIntToScalar(x), SkIntToScalar(endY), paint);
startY = endY;
inc += fTimers[timer].fTimes[i];
sumTimes[timer] += fTimers[timer].fTimes[i];
}
int height = (int)(fTotalTimes[i] * kPixelPerMS + 0.5);
height = std::max(0, height - (SkScalarTruncToInt(rect.fBottom) - startY));
int endY = std::max(startY - height, kDisplayPadding + kTextHeight);
paint.setColor(SK_ColorWHITE);
canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
SkIntToScalar(x), SkIntToScalar(endY), paint);
totalTime += fTotalTimes[i];
if (fTotalTimes[i] > 0) {
++totalCount;
}
if (inc > 0) {
++count;
}
i++;
i &= (kMeasurementCount - 1); // fast mod
x += xStep;
} while (i != nextMeasurement);
SkFont font(nullptr, 16);
paint.setColor(SK_ColorWHITE);
double time = totalTime / std::max(1, totalCount);
double measure = fCumulativeMeasurementTime / std::max(1, fCumulativeMeasurementCount);
canvas->drawString(SkStringPrintf("%4.3f ms -> %4.3f ms", time, measure),
rect.fLeft + 3, rect.fTop + 14, font, paint);
for (int timer = 0; timer < fTimers.count(); ++timer) {
paint.setColor(fTimers[timer].fLabelColor);
canvas->drawString(SkStringPrintf("%s: %4.3f ms", fTimers[timer].fLabel.c_str(),
sumTimes[timer] / std::max(1, count)),
rect.fLeft + 3, rect.fTop + 28 + (14 * timer), font, paint);
}
canvas->restore();
}