skia2/tests/VkPriorityExtensionTest.cpp
Brian Osman 788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00

281 lines
12 KiB
C++

/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#if SK_SUPPORT_GPU && defined(SK_VULKAN)
#include "include/gpu/vk/GrVkTypes.h"
#include "src/core/SkAutoMalloc.h"
#include "tests/Test.h"
#include "tools/gpu/vk/VkTestUtils.h"
#define ACQUIRE_VK_PROC_NOCHECK(name, instance, device) \
PFN_vk##name grVk##name = reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device))
#define ACQUIRE_VK_PROC(name, instance, device) \
PFN_vk##name grVk##name = \
reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
do { \
if (grVk##name == nullptr) { \
if (device != VK_NULL_HANDLE) { \
destroy_instance(getProc, inst); \
} \
return; \
} \
} while (0)
#define ACQUIRE_VK_PROC_LOCAL(name, instance, device) \
PFN_vk##name grVk##name = \
reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
do { \
if (grVk##name == nullptr) { \
return; \
} \
} while (0)
#define GET_PROC_LOCAL(F, inst, device) PFN_vk ## F F = (PFN_vk ## F) getProc("vk" #F, inst, device)
static void destroy_instance(GrVkGetProc getProc, VkInstance inst) {
ACQUIRE_VK_PROC_LOCAL(DestroyInstance, inst, VK_NULL_HANDLE);
grVkDestroyInstance(inst, nullptr);
}
// If the extension VK_EXT_GLOBAL_PRIORITY is supported, this test just tries to create a VkDevice
// using the various global priorities. The test passes if no errors are reported or the test
// doesn't crash.
DEF_GPUTEST(VulkanPriorityExtension, reporter, options) {
PFN_vkGetInstanceProcAddr instProc;
PFN_vkGetDeviceProcAddr devProc;
if (!sk_gpu_test::LoadVkLibraryAndGetProcAddrFuncs(&instProc, &devProc)) {
return;
}
auto getProc = [instProc, devProc](const char* proc_name,
VkInstance instance, VkDevice device) {
if (device != VK_NULL_HANDLE) {
return devProc(device, proc_name);
}
return instProc(instance, proc_name);
};
VkResult err;
ACQUIRE_VK_PROC_NOCHECK(EnumerateInstanceVersion, VK_NULL_HANDLE, VK_NULL_HANDLE);
uint32_t instanceVersion = 0;
if (!grVkEnumerateInstanceVersion) {
instanceVersion = VK_MAKE_VERSION(1, 0, 0);
} else {
err = grVkEnumerateInstanceVersion(&instanceVersion);
if (err) {
ERRORF(reporter, "failed ot enumerate instance version. Err: %d", err);
return;
}
}
SkASSERT(instanceVersion >= VK_MAKE_VERSION(1, 0, 0));
uint32_t apiVersion = VK_MAKE_VERSION(1, 0, 0);
if (instanceVersion >= VK_MAKE_VERSION(1, 1, 0)) {
// If the instance version is 1.0 we must have the apiVersion also be 1.0. However, if the
// instance version is 1.1 or higher, we can set the apiVersion to be whatever the highest
// api we may use in skia (technically it can be arbitrary). So for now we set it to 1.1
// since that is the highest vulkan version.
apiVersion = VK_MAKE_VERSION(1, 1, 0);
}
instanceVersion = std::min(instanceVersion, apiVersion);
VkPhysicalDevice physDev;
VkDevice device;
VkInstance inst;
const VkApplicationInfo app_info = {
VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
nullptr, // pNext
"vktest", // pApplicationName
0, // applicationVersion
"vktest", // pEngineName
0, // engineVersion
apiVersion, // apiVersion
};
const VkInstanceCreateInfo instance_create = {
VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
nullptr, // pNext
0, // flags
&app_info, // pApplicationInfo
0, // enabledLayerNameCount
nullptr, // ppEnabledLayerNames
0, // enabledExtensionNameCount
nullptr, // ppEnabledExtensionNames
};
ACQUIRE_VK_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE);
err = grVkCreateInstance(&instance_create, nullptr, &inst);
if (err < 0) {
ERRORF(reporter, "Failed to create VkInstance");
return;
}
ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceProperties, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE);
ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE);
uint32_t gpuCount;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
if (err) {
ERRORF(reporter, "vkEnumeratePhysicalDevices failed: %d", err);
destroy_instance(getProc, inst);
return;
}
if (!gpuCount) {
ERRORF(reporter, "vkEnumeratePhysicalDevices returned no supported devices.");
destroy_instance(getProc, inst);
return;
}
// Just returning the first physical device instead of getting the whole array.
// TODO: find best match for our needs
gpuCount = 1;
err = grVkEnumeratePhysicalDevices(inst, &gpuCount, &physDev);
// VK_INCOMPLETE is returned when the count we provide is less than the total device count.
if (err && VK_INCOMPLETE != err) {
ERRORF(reporter, "vkEnumeratePhysicalDevices failed: %d", err);
destroy_instance(getProc, inst);
return;
}
// query to get the initial queue props size
uint32_t queueCount;
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
if (!queueCount) {
ERRORF(reporter, "vkGetPhysicalDeviceQueueFamilyProperties returned no queues.");
destroy_instance(getProc, inst);
return;
}
SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
// now get the actual queue props
VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get();
grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
// iterate to find the graphics queue
uint32_t graphicsQueueIndex = queueCount;
for (uint32_t i = 0; i < queueCount; i++) {
if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
graphicsQueueIndex = i;
break;
}
}
if (graphicsQueueIndex == queueCount) {
ERRORF(reporter, "Could not find any supported graphics queues.");
destroy_instance(getProc, inst);
return;
}
GET_PROC_LOCAL(EnumerateDeviceExtensionProperties, inst, VK_NULL_HANDLE);
GET_PROC_LOCAL(EnumerateDeviceLayerProperties, inst, VK_NULL_HANDLE);
if (!EnumerateDeviceExtensionProperties ||
!EnumerateDeviceLayerProperties) {
destroy_instance(getProc, inst);
return;
}
// device extensions
// via Vulkan implementation and implicitly enabled layers
uint32_t extensionCount = 0;
err = EnumerateDeviceExtensionProperties(physDev, nullptr, &extensionCount, nullptr);
if (VK_SUCCESS != err) {
ERRORF(reporter, "Could not enumerate device extension properties.");
destroy_instance(getProc, inst);
return;
}
VkExtensionProperties* extensions = new VkExtensionProperties[extensionCount];
err = EnumerateDeviceExtensionProperties(physDev, nullptr, &extensionCount, extensions);
if (VK_SUCCESS != err) {
delete[] extensions;
ERRORF(reporter, "Could not enumerate device extension properties.");
destroy_instance(getProc, inst);
return;
}
bool hasPriorityExt = false;
for (uint32_t i = 0; i < extensionCount; ++i) {
if (!strcmp(extensions[i].extensionName, VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME)) {
hasPriorityExt = true;
}
}
delete[] extensions;
if (!hasPriorityExt) {
destroy_instance(getProc, inst);
return;
}
const char* priorityExt = VK_EXT_GLOBAL_PRIORITY_EXTENSION_NAME;
VkPhysicalDeviceFeatures deviceFeatures;
grVkGetPhysicalDeviceFeatures(physDev, &deviceFeatures);
// this looks like it would slow things down,
// and we can't depend on it on all platforms
deviceFeatures.robustBufferAccess = VK_FALSE;
float queuePriorities[1] = { 0.0 };
VkDeviceQueueGlobalPriorityCreateInfoEXT queuePriorityCreateInfo;
queuePriorityCreateInfo.sType =
VK_STRUCTURE_TYPE_DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_EXT;
queuePriorityCreateInfo.pNext = nullptr;
VkDeviceQueueCreateInfo queueInfo = {
VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
&queuePriorityCreateInfo, // pNext
0, // VkDeviceQueueCreateFlags
graphicsQueueIndex, // queueFamilyIndex
1, // queueCount
queuePriorities, // pQueuePriorities
};
for (VkQueueGlobalPriorityEXT globalPriority : { VK_QUEUE_GLOBAL_PRIORITY_LOW_EXT,
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_EXT,
VK_QUEUE_GLOBAL_PRIORITY_HIGH_EXT,
VK_QUEUE_GLOBAL_PRIORITY_REALTIME_EXT }) {
queuePriorityCreateInfo.globalPriority = globalPriority;
const VkDeviceCreateInfo deviceInfo = {
VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
nullptr, // pNext
0, // VkDeviceCreateFlags
1, // queueCreateInfoCount
&queueInfo, // pQueueCreateInfos
0, // layerCount
nullptr, // ppEnabledLayerNames
1, // extensionCount
&priorityExt, // ppEnabledExtensionNames
&deviceFeatures // ppEnabledFeatures
};
err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device);
if (err != VK_SUCCESS && err != VK_ERROR_NOT_PERMITTED_EXT) {
ERRORF(reporter, "CreateDevice failed: %d, priority %d", err, globalPriority);
destroy_instance(getProc, inst);
continue;
}
if (err != VK_ERROR_NOT_PERMITTED_EXT) {
grVkDestroyDevice(device, nullptr);
}
}
destroy_instance(getProc, inst);
}
#endif