c7ad40f76f
Most of this is (obviously) not necessary to do, but once I started, I figured I'd just get it all. Tools (nanobench, DM, skiaserve), all GMs, benches, and unit tests, plus support code (command line parsing and config stuff). This is almost entirely mechanical. Bug: skia: Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb Reviewed-on: https://skia-review.googlesource.com/131153 Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
176 lines
4.6 KiB
C++
176 lines
4.6 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#include "Benchmark.h"
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#include "GrMemoryPool.h"
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#include "SkRandom.h"
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#include "SkTDArray.h"
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#include "SkTemplates.h"
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// change this to 0 to compare GrMemoryPool to default new / delete
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#define OVERRIDE_NEW 1
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struct A {
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int gStuff[10];
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#if OVERRIDE_NEW
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void* operator new (size_t size) { return gBenchPool.allocate(size); }
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } }
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#endif
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static GrMemoryPool gBenchPool;
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};
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GrMemoryPool A::gBenchPool(10 * (1 << 10), 10 * (1 << 10));
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/**
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* This benchmark creates and deletes objects in stack order
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*/
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class GrMemoryPoolBenchStack : public Benchmark {
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public:
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return "grmemorypool_stack";
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}
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void onDraw(int loops, SkCanvas*) override {
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SkRandom r;
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enum {
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kMaxObjects = 4 * (1 << 10),
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};
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A* objects[kMaxObjects];
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// We delete if a random number [-1, 1] is < the thresh. Otherwise,
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// we allocate. We start allocate-biased and ping-pong to delete-biased
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SkScalar delThresh = -SK_ScalarHalf;
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const int kSwitchThreshPeriod = loops / (2 * kMaxObjects);
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int s = 0;
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int count = 0;
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for (int i = 0; i < loops; i++, ++s) {
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if (kSwitchThreshPeriod == s) {
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delThresh = -delThresh;
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s = 0;
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}
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SkScalar del = r.nextSScalar1();
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if (count &&
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(kMaxObjects == count || del < delThresh)) {
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delete objects[count-1];
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--count;
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} else {
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objects[count] = new A;
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++count;
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}
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}
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for (int i = 0; i < count; ++i) {
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delete objects[i];
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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struct B {
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int gStuff[10];
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#if OVERRIDE_NEW
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void* operator new (size_t size) { return gBenchPool.allocate(size); }
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } }
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#endif
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static GrMemoryPool gBenchPool;
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};
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GrMemoryPool B::gBenchPool(10 * (1 << 10), 10 * (1 << 10));
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/**
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* This benchmark creates objects and deletes them in random order
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*/
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class GrMemoryPoolBenchRandom : public Benchmark {
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public:
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return "grmemorypool_random";
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}
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void onDraw(int loops, SkCanvas*) override {
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SkRandom r;
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enum {
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kMaxObjects = 4 * (1 << 10),
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};
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std::unique_ptr<B> objects[kMaxObjects];
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for (int i = 0; i < loops; i++) {
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uint32_t idx = r.nextRangeU(0, kMaxObjects-1);
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if (nullptr == objects[idx].get()) {
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objects[idx].reset(new B);
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} else {
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objects[idx].reset();
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}
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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struct C {
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int gStuff[10];
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#if OVERRIDE_NEW
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void* operator new (size_t size) { return gBenchPool.allocate(size); }
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } }
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#endif
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static GrMemoryPool gBenchPool;
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};
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GrMemoryPool C::gBenchPool(10 * (1 << 10), 10 * (1 << 10));
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/**
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* This benchmark creates objects and deletes them in queue order
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*/
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class GrMemoryPoolBenchQueue : public Benchmark {
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enum {
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M = 4 * (1 << 10),
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};
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public:
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return "grmemorypool_queue";
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}
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void onDraw(int loops, SkCanvas*) override {
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SkRandom r;
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C* objects[M];
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for (int i = 0; i < loops; i++) {
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uint32_t count = r.nextRangeU(0, M-1);
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for (uint32_t i = 0; i < count; i++) {
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objects[i] = new C;
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}
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for (uint32_t i = 0; i < count; i++) {
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delete objects[i];
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}
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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DEF_BENCH( return new GrMemoryPoolBenchStack(); )
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DEF_BENCH( return new GrMemoryPoolBenchRandom(); )
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DEF_BENCH( return new GrMemoryPoolBenchQueue(); )
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