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gl
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Turn on NVPR 4x MSAA by default when supported in DM and nanobench.
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2014-11-05 12:28:26 -08:00 |
GrBackendProcessorFactory.h
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Last round of effect->processor (for now)
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2014-10-15 18:34:46 -07:00 |
GrBinHashKey.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrClipData.h
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"NULL !=" = NULL
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2014-09-05 13:34:00 -07:00 |
GrColor.h
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GrConfig.h
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Cleanup: Go with SkDebugf instead of GrPrintf.
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2014-10-31 07:11:12 -07:00 |
GrContext.h
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Add mock context and use in ResourceCacheTest.
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2014-11-05 12:09:45 -08:00 |
GrContextFactory.h
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Refactor SkGLContext to be actually extendable
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2014-10-15 23:03:54 -07:00 |
GrCoordTransform.h
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Make GrFragmentProcessor auto-compare coord xforms.
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2014-10-15 19:06:21 -07:00 |
GrFontScaler.h
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Fix color emoji.
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2014-10-10 11:36:12 -07:00 |
GrFragmentProcessor.h
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Auto-compare GrProcessors' texture accesses in isEqual().
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2014-10-16 09:18:09 -07:00 |
GrGeometryProcessor.h
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Added varying struct
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2014-10-24 11:26:03 -07:00 |
GrGlyph.h
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Fix color emoji.
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2014-10-10 11:36:12 -07:00 |
GrGpuResource.h
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Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
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2014-11-03 08:47:23 -08:00 |
GrGpuResourceRef.h
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Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
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2014-11-03 08:47:23 -08:00 |
GrPaint.h
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Move willUseInputColor check to computeInvariantOutput
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2014-10-15 13:49:02 -07:00 |
GrPathRendererChain.h
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GrProcessor.h
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Auto-compare GrProcessors' texture accesses in isEqual().
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2014-10-16 09:18:09 -07:00 |
GrProcessorStage.h
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Split GrFragmentProcessor into its own header
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2014-10-15 10:50:36 -07:00 |
GrProcessorUnitTest.h
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Force linking of static member variables for GLPrograms
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2014-10-09 13:12:35 -07:00 |
GrProgramElement.h
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Fix ref cnt'ing issue in GrProgramElement.
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2014-10-03 05:31:41 -07:00 |
GrProgramElementRef.h
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Patch to create a distinct geometry processor. The vast majority of this patch
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2014-09-23 09:50:21 -07:00 |
GrRect.h
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GrRenderTarget.h
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Rename and clarify semantics of GrContext::resolveRenderTarget.
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2014-11-03 14:28:32 -08:00 |
GrResourceKey.h
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Make textures register with GrResourceCache2 as scratch.
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2014-08-28 09:54:34 -07:00 |
GrShaderVar.h
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Changes to remove program effects builder
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2014-09-18 12:26:38 -07:00 |
GrSurface.h
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Rename and clarify semantics of GrContext::resolveRenderTarget.
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2014-11-03 14:28:32 -08:00 |
GrTBackendProcessorFactory.h
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More effect->processor cleanup
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2014-10-15 11:25:21 -07:00 |
GrTexture.h
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Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
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2014-11-03 08:47:23 -08:00 |
GrTextureAccess.h
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Patch to create a distinct geometry processor. The vast majority of this patch
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2014-09-23 09:50:21 -07:00 |
GrTypes.h
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Cleanup: Remove GR_ARRAY_COUNT macro.
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2014-10-31 07:06:01 -07:00 |
GrTypesPriv.h
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Force input coverage to be only a byte in gpu shaders.
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2014-11-03 10:07:07 -08:00 |
GrUserConfig.h
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SkGr.h
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GrResourceCache2 manages scratch texture.
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2014-10-08 08:40:09 -07:00 |
SkGrPixelRef.h
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GrResourceCache2 manages scratch texture.
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2014-10-08 08:40:09 -07:00 |
SkGrTexturePixelRef.h
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