skia2/resources/particles/warp.json
Brian Osman 2ae02492a7 Remove use of do-while loops from particle examples
This was unnecessary (closed-form unit-disc picking is simpler), and
these loops don't meet the strict ES2 standards that we'll be applying
to the interpreter soon.

Bug: skia:11095
Change-Id: Ic2617c2807fe49d57ff8e4d57d70b9ed1f015916
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348895
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-30 21:30:40 +00:00

32 lines
746 B
JSON

{
"MaxCount": 4096,
"Drawable": {
"Type": "SkCircleDrawable",
"Radius": 2
},
"EffectCode": [
"void effectSpawn(inout Effect effect) {",
" effect.rate = 90;",
"}",
""
],
"Code": [
"float2 circle(inout float seed) {",
" float r = sqrt(rand(seed));",
" float a = rand(seed) * 6.283185;",
" return r * float2(sin(a), cos(a));",
"}",
"",
"void spawn(inout Particle p) {",
" p.lifetime = 30;",
" p.pos += circle(p.seed) * 40;",
"}",
"",
"void update(inout Particle p) {",
" p.vel += normalize(p.pos - effect.pos) * dt * 10;",
" p.scale = mix(0.25, 3, p.age);",
"}",
""
],
"Bindings": []
}