cac5fd597f
This is part of an effort to ensure that all SkPaint effects can only be allocated on the heap. This patch makes the constructors of SkImageFilter and its subclasses non-public and instead provides factory methods for creating these objects on the heap. We temporarily keep constructor of publicly visible classes public behind a flag. BUG=skia:2187 R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/182983003 git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
76 lines
2.8 KiB
C++
76 lines
2.8 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkDisplacementMapEffect_DEFINED
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#define SkDisplacementMapEffect_DEFINED
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#include "SkImageFilter.h"
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#include "SkBitmap.h"
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class SK_API SkDisplacementMapEffect : public SkImageFilter {
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public:
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enum ChannelSelectorType {
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kUnknown_ChannelSelectorType,
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kR_ChannelSelectorType,
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kG_ChannelSelectorType,
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kB_ChannelSelectorType,
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kA_ChannelSelectorType
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};
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~SkDisplacementMapEffect();
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static SkDisplacementMapEffect* Create(ChannelSelectorType xChannelSelector,
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ChannelSelectorType yChannelSelector,
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SkScalar scale, SkImageFilter* displacement,
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SkImageFilter* color = NULL,
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const CropRect* cropRect = NULL) {
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return SkNEW_ARGS(SkDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale,
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displacement, color, cropRect));
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}
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDisplacementMapEffect)
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virtual bool onFilterImage(Proxy* proxy,
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const SkBitmap& src,
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const SkMatrix& ctm,
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SkBitmap* dst,
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SkIPoint* offset) const SK_OVERRIDE;
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virtual void computeFastBounds(const SkRect& src, SkRect* dst) const SK_OVERRIDE;
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virtual bool onFilterBounds(const SkIRect& src, const SkMatrix&,
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SkIRect* dst) const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; }
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virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
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SkBitmap* result, SkIPoint* offset) const SK_OVERRIDE;
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#endif
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protected:
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explicit SkDisplacementMapEffect(SkReadBuffer& buffer);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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#ifdef SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS
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public:
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#endif
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SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
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ChannelSelectorType yChannelSelector,
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SkScalar scale, SkImageFilter* displacement,
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SkImageFilter* color = NULL,
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const CropRect* cropRect = NULL);
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private:
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ChannelSelectorType fXChannelSelector;
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ChannelSelectorType fYChannelSelector;
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SkScalar fScale;
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typedef SkImageFilter INHERITED;
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const SkImageFilter* getDisplacementInput() const { return getInput(0); }
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const SkImageFilter* getColorInput() const { return getInput(1); }
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};
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#endif
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