skia2/gm/encode_platform.cpp
Leon Scroggins III 326b98981e Add platform image encoder for using NDK APIs
Bug: skia:10369

Add SkEncodeImageWithNDK, mirroring the CG and WIC versions, for
encoding with the NDK APIs added to R.

Rename SK_ENABLE_NDK_DECODING to SK_ENABLE_NDK_IMAGES and use it for
both encoding and decoding.

Move code for converting to/from NDK types into a common location.

Update encode_platform.cpp to use NDK encoding APIs when available and
to use both types of webp (lossy and lossless). Add tests specifically
for the new implementation.

Update NdkDecodeTest to use ToolUtils::equal_pixels for comparing
pixels.

Change-Id: Ic62f89af27372ccce90b8e028e01c388a135a68c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308800
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-08-13 15:21:41 +00:00

150 lines
5.2 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkEncodedImageFormat.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSize.h"
#include "include/core/SkStream.h"
#include "include/core/SkString.h"
#include "include/core/SkTypes.h"
#include "include/encode/SkJpegEncoder.h"
#include "include/encode/SkPngEncoder.h"
#include "include/encode/SkWebpEncoder.h"
#include "tools/Resources.h"
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS) || defined(SK_BUILD_FOR_WIN) \
|| defined(SK_ENABLE_NDK_IMAGES)
#include "src/images/SkImageEncoderPriv.h"
#endif
namespace {
static const struct {
SkEncodedImageFormat format;
int quality;
} gRecs[] = {
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
{ SkEncodedImageFormat::kPNG, 100},
{ SkEncodedImageFormat::kJPEG, 100},
{ SkEncodedImageFormat::kGIF, 100},
{ SkEncodedImageFormat::kBMP, 100},
{ SkEncodedImageFormat::kICO, 100},
#elif defined(SK_BUILD_FOR_WIN)
// Our WIC encoder does not support GIF, BMP, or ICO.
{ SkEncodedImageFormat::kPNG, 100},
{ SkEncodedImageFormat::kJPEG, 100},
{ SkEncodedImageFormat::kPNG, 100},
{ SkEncodedImageFormat::kPNG, 100},
{ SkEncodedImageFormat::kPNG, 100},
#else
// We don't support GIF, BMP, or ICO. This applies to both NDK and SkEncoder.
{ SkEncodedImageFormat::kPNG, 100},
{ SkEncodedImageFormat::kJPEG, 100},
{ SkEncodedImageFormat::kWEBP, 100}, // Lossless
{ SkEncodedImageFormat::kWEBP, 80}, // Lossy
{ SkEncodedImageFormat::kPNG, 100},
#endif
};
} // anonymous namespace
static sk_sp<SkData> encode_data(SkEncodedImageFormat type, const SkBitmap& bitmap, int quality) {
SkPixmap src;
if (!bitmap.peekPixels(&src)) {
return nullptr;
}
SkDynamicMemoryWStream buf;
#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
return SkEncodeImageWithCG(&buf, src, type) ? buf.detachAsData() : nullptr;
#elif defined(SK_BUILD_FOR_WIN)
return SkEncodeImageWithWIC(&buf, src, type, quality) ? buf.detachAsData() : nullptr;
#elif defined(SK_ENABLE_NDK_IMAGES)
return SkEncodeImageWithNDK(&buf, src, type, quality) ? buf.detachAsData() : nullptr;
#else
switch (type) {
case SkEncodedImageFormat::kPNG: {
bool success = SkPngEncoder::Encode(&buf, src, SkPngEncoder::Options());
return success ? buf.detachAsData() : nullptr;
}
case SkEncodedImageFormat::kJPEG: {
bool success = SkJpegEncoder::Encode(&buf, src, SkJpegEncoder::Options());
return success ? buf.detachAsData() : nullptr;
}
case SkEncodedImageFormat::kWEBP: {
bool success = SkWebpEncoder::Encode(&buf, src, SkWebpEncoder::Options());
return success ? buf.detachAsData() : nullptr;
}
default:
SkUNREACHABLE;
}
#endif
}
namespace skiagm {
class EncodePlatformGM : public GM {
public:
EncodePlatformGM() {}
protected:
SkString onShortName() override {
return SkString("encode-platform");
}
SkISize onISize() override {
return SkISize::Make(256 * SK_ARRAY_COUNT(gRecs), 256 * 3);
}
DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
SkBitmap opaqueBm, premulBm, unpremulBm;
if (!GetResourceAsBitmap("images/mandrill_256.png", &opaqueBm)) {
*errorMsg = "Could not load images/mandrill_256.png.png. "
"Did you forget to set the resourcePath?";
return DrawResult::kFail;
}
SkBitmap tmp;
if (!GetResourceAsBitmap("images/yellow_rose.png", &tmp)) {
*errorMsg = "Could not load images/yellow_rose.png. "
"Did you forget to set the resourcePath?";
return DrawResult::kFail;
}
tmp.extractSubset(&premulBm, SkIRect::MakeWH(256, 256));
tmp.reset();
unpremulBm.allocPixels(premulBm.info().makeAlphaType(kUnpremul_SkAlphaType));
SkAssertResult(premulBm.readPixels(unpremulBm.pixmap()));
for (const auto& rec : gRecs) {
auto fmt = rec.format; int q = rec.quality;
auto opaqueImage = SkImage::MakeFromEncoded(encode_data(fmt, opaqueBm, q));
auto premulImage = SkImage::MakeFromEncoded(encode_data(fmt, premulBm, q));
auto unpremulImage = SkImage::MakeFromEncoded(encode_data(fmt, unpremulBm, q));
canvas->drawImage(opaqueImage.get(), 0.0f, 0.0f);
canvas->drawImage(premulImage.get(), 0.0f, 256.0f);
canvas->drawImage(unpremulImage.get(), 0.0f, 512.0f);
canvas->translate(256.0f, 0.0f);
}
return DrawResult::kOk;
}
private:
typedef GM INHERITED;
};
DEF_GM( return new EncodePlatformGM; )
} // namespace skiagm