skia2/tools/gpu/GrTest.cpp
Brian Salomon 9bc76d96f9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable.
kUnbudgetedCacheable now means that the resource is never purged
until its unique key is removed.

This fixes an issue where a cached texture for a promise image
might get purged by cache pressure. This in turn could cause
Skia to call the promise image's Fulfill proc multiple times with
no intervening Release calls. The balancing Release calls would
occur, but the policy is that each Fulfill should be balanced by
Release *before* another Fulfill.

Update/add unit tests.

Bug: chromium:922851
Change-Id: I6411e413b3104721ca4bb6e7f07b3b73d14cbcf9
Reviewed-on: https://skia-review.googlesource.com/c/186361
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-25 14:13:00 +00:00

398 lines
14 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrBackendSurface.h"
#include "GrClip.h"
#include "GrContextOptions.h"
#include "GrContextPriv.h"
#include "GrDrawOpAtlas.h"
#include "GrDrawingManager.h"
#include "GrGpu.h"
#include "GrGpuResourceCacheAccess.h"
#include "GrMemoryPool.h"
#include "GrRenderTargetContext.h"
#include "GrRenderTargetContextPriv.h"
#include "GrRenderTargetProxy.h"
#include "GrResourceCache.h"
#include "GrSemaphore.h"
#include "GrSurfaceContextPriv.h"
#include "GrTexture.h"
#include "SkGr.h"
#include "SkImage_Gpu.h"
#include "SkMathPriv.h"
#include "SkString.h"
#include "SkTo.h"
#include "ccpr/GrCoverageCountingPathRenderer.h"
#include "ccpr/GrCCPathCache.h"
#include "ops/GrMeshDrawOp.h"
#include "text/GrStrikeCache.h"
#include "text/GrTextBlobCache.h"
#include <algorithm>
bool GrSurfaceProxy::isWrapped_ForTesting() const {
return SkToBool(fTarget);
}
bool GrRenderTargetContext::isWrapped_ForTesting() const {
return fRenderTargetProxy->isWrapped_ForTesting();
}
void GrContextPriv::setTextBlobCacheLimit_ForTesting(size_t bytes) {
fContext->fTextBlobCache->setBudget(bytes);
}
///////////////////////////////////////////////////////////////////////////////
void GrContextPriv::purgeAllUnlockedResources_ForTesting() {
fContext->fResourceCache->purgeAllUnlocked();
}
void GrContextPriv::resetGpuStats() const {
#if GR_GPU_STATS
fContext->fGpu->stats()->reset();
#endif
}
void GrContextPriv::dumpCacheStats(SkString* out) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStats(out);
#endif
}
void GrContextPriv::dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_CACHE_STATS
fContext->fResourceCache->dumpStatsKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printCacheStats() const {
SkString out;
this->dumpCacheStats(&out);
SkDebugf("%s", out.c_str());
}
void GrContextPriv::dumpGpuStats(SkString* out) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dump(out);
#endif
}
void GrContextPriv::dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
#if GR_GPU_STATS
return fContext->fGpu->stats()->dumpKeyValuePairs(keys, values);
#endif
}
void GrContextPriv::printGpuStats() const {
SkString out;
this->dumpGpuStats(&out);
SkDebugf("%s", out.c_str());
}
sk_sp<SkImage> GrContextPriv::getFontAtlasImage_ForTesting(GrMaskFormat format, unsigned int index) {
auto atlasManager = this->getAtlasManager();
if (!atlasManager) {
return nullptr;
}
unsigned int numActiveProxies;
const sk_sp<GrTextureProxy>* proxies = atlasManager->getProxies(format, &numActiveProxies);
if (index >= numActiveProxies || !proxies || !proxies[index]) {
return nullptr;
}
SkASSERT(proxies[index]->priv().isExact());
sk_sp<SkImage> image(new SkImage_Gpu(sk_ref_sp(fContext), kNeedNewImageUniqueID,
kPremul_SkAlphaType, proxies[index], nullptr));
return image;
}
#if GR_GPU_STATS
void GrGpu::Stats::dump(SkString* out) {
out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
out->appendf("Shader Compilations: %d\n", fShaderCompilations);
out->appendf("Textures Created: %d\n", fTextureCreates);
out->appendf("Texture Uploads: %d\n", fTextureUploads);
out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
out->appendf("Number of draws: %d\n", fNumDraws);
}
void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
keys->push_back(SkString("texture_uploads")); values->push_back(fTextureUploads);
keys->push_back(SkString("number_of_draws")); values->push_back(fNumDraws);
keys->push_back(SkString("number_of_failed_draws")); values->push_back(fNumFailedDraws);
}
#endif
#if GR_CACHE_STATS
void GrResourceCache::getStats(Stats* stats) const {
stats->reset();
stats->fTotal = this->getResourceCount();
stats->fNumNonPurgeable = fNonpurgeableResources.count();
stats->fNumPurgeable = fPurgeableQueue.count();
for (int i = 0; i < fNonpurgeableResources.count(); ++i) {
stats->update(fNonpurgeableResources[i]);
}
for (int i = 0; i < fPurgeableQueue.count(); ++i) {
stats->update(fPurgeableQueue.at(i));
}
}
void GrResourceCache::dumpStats(SkString* out) const {
this->validate();
Stats stats;
this->getStats(&stats);
float countUtilization = (100.f * fBudgetedCount) / fMaxCount;
float byteUtilization = (100.f * fBudgetedBytes) / fMaxBytes;
out->appendf("Budget: %d items %d bytes\n", fMaxCount, (int)fMaxBytes);
out->appendf("\t\tEntry Count: current %d"
" (%d budgeted, %d wrapped, %d locked, %d scratch %.2g%% full), high %d\n",
stats.fTotal, fBudgetedCount, stats.fWrapped, stats.fNumNonPurgeable,
stats.fScratch, countUtilization, fHighWaterCount);
out->appendf("\t\tEntry Bytes: current %d (budgeted %d, %.2g%% full, %d unbudgeted) high %d\n",
SkToInt(fBytes), SkToInt(fBudgetedBytes), byteUtilization,
SkToInt(stats.fUnbudgetedSize), SkToInt(fHighWaterBytes));
}
void GrResourceCache::dumpStatsKeyValuePairs(SkTArray<SkString>* keys,
SkTArray<double>* values) const {
this->validate();
Stats stats;
this->getStats(&stats);
keys->push_back(SkString("gpu_cache_purgable_entries")); values->push_back(stats.fNumPurgeable);
}
#endif
///////////////////////////////////////////////////////////////////////////////
void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newTimestamp; }
#ifdef SK_DEBUG
int GrResourceCache::countUniqueKeysWithTag(const char* tag) const {
int count = 0;
UniqueHash::ConstIter iter(&fUniqueHash);
while (!iter.done()) {
if (0 == strcmp(tag, (*iter).getUniqueKey().tag())) {
++count;
}
++iter;
}
return count;
}
#endif
///////////////////////////////////////////////////////////////////////////////
sk_sp<GrTextureProxy> GrProxyProvider::testingOnly_createInstantiatedProxy(
const GrSurfaceDesc& desc, GrSurfaceOrigin origin, SkBackingFit fit, SkBudgeted budgeted) {
sk_sp<GrTexture> tex;
if (SkBackingFit::kApprox == fit) {
tex = fResourceProvider->createApproxTexture(desc, GrResourceProvider::Flags::kNone);
} else {
tex = fResourceProvider->createTexture(desc, budgeted, GrResourceProvider::Flags::kNone);
}
if (!tex) {
return nullptr;
}
return this->createWrapped(std::move(tex), origin);
}
sk_sp<GrTextureProxy> GrProxyProvider::testingOnly_createWrapped(sk_sp<GrTexture> tex,
GrSurfaceOrigin origin) {
return this->createWrapped(std::move(tex), origin);
}
///////////////////////////////////////////////////////////////////////////////
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fRenderTargetContext->singleOwner());)
uint32_t GrRenderTargetContextPriv::testingOnly_getOpListID() {
return fRenderTargetContext->getOpList()->uniqueID();
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(std::unique_ptr<GrDrawOp> op) {
this->testingOnly_addDrawOp(GrNoClip(), std::move(op));
}
void GrRenderTargetContextPriv::testingOnly_addDrawOp(
const GrClip& clip,
std::unique_ptr<GrDrawOp> op,
const std::function<GrRenderTargetContext::WillAddOpFn>& willAddFn) {
ASSERT_SINGLE_OWNER
if (fRenderTargetContext->drawingManager()->wasAbandoned()) {
fRenderTargetContext->fContext->contextPriv().opMemoryPool()->release(std::move(op));
return;
}
SkDEBUGCODE(fRenderTargetContext->validate());
GR_AUDIT_TRAIL_AUTO_FRAME(fRenderTargetContext->fAuditTrail,
"GrRenderTargetContext::testingOnly_addDrawOp");
fRenderTargetContext->addDrawOp(clip, std::move(op), willAddFn);
}
#undef ASSERT_SINGLE_OWNER
///////////////////////////////////////////////////////////////////////////////
GrInternalSurfaceFlags GrSurfaceProxy::testingOnly_getFlags() const {
return fSurfaceFlags;
}
//////////////////////////////////////////////////////////////////////////////
void GrContextPriv::testingOnly_flushAndRemoveOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
fContext->flush();
fContext->fDrawingManager->testingOnly_removeOnFlushCallbackObject(cb);
}
void GrDrawingManager::testingOnly_removeOnFlushCallbackObject(GrOnFlushCallbackObject* cb) {
int n = std::find(fOnFlushCBObjects.begin(), fOnFlushCBObjects.end(), cb) -
fOnFlushCBObjects.begin();
SkASSERT(n < fOnFlushCBObjects.count());
fOnFlushCBObjects.removeShuffle(n);
}
//////////////////////////////////////////////////////////////////////////////
void GrCoverageCountingPathRenderer::testingOnly_drawPathDirectly(const DrawPathArgs& args) {
// Call onDrawPath() directly: We want to test paths that might fail onCanDrawPath() simply for
// performance reasons, and GrPathRenderer::drawPath() assert that this call returns true.
// The test is responsible to not draw any paths that CCPR is not actually capable of.
this->onDrawPath(args);
}
const GrCCPerFlushResources*
GrCoverageCountingPathRenderer::testingOnly_getCurrentFlushResources() {
SkASSERT(fFlushing);
if (fFlushingPaths.empty()) {
return nullptr;
}
// All pending paths should share the same resources.
const GrCCPerFlushResources* resources = fFlushingPaths.front()->fFlushResources.get();
#ifdef SK_DEBUG
for (const auto& flushingPaths : fFlushingPaths) {
SkASSERT(flushingPaths->fFlushResources.get() == resources);
}
#endif
return resources;
}
const GrCCPathCache* GrCoverageCountingPathRenderer::testingOnly_getPathCache() const {
return fPathCache.get();
}
const GrTexture* GrCCPerFlushResources::testingOnly_frontCopyAtlasTexture() const {
if (fCopyAtlasStack.empty()) {
return nullptr;
}
const GrTextureProxy* proxy = fCopyAtlasStack.front().textureProxy();
return (proxy) ? proxy->peekTexture() : nullptr;
}
const GrTexture* GrCCPerFlushResources::testingOnly_frontRenderedAtlasTexture() const {
if (fRenderedAtlasStack.empty()) {
return nullptr;
}
const GrTextureProxy* proxy = fRenderedAtlasStack.front().textureProxy();
return (proxy) ? proxy->peekTexture() : nullptr;
}
const SkTHashTable<GrCCPathCache::HashNode, const GrCCPathCache::Key&>&
GrCCPathCache::testingOnly_getHashTable() const {
return fHashTable;
}
const SkTInternalLList<GrCCPathCacheEntry>& GrCCPathCache::testingOnly_getLRU() const {
return fLRU;
}
int GrCCPathCacheEntry::testingOnly_peekOnFlushRefCnt() const { return fOnFlushRefCnt; }
int GrCCCachedAtlas::testingOnly_peekOnFlushRefCnt() const { return fOnFlushRefCnt; }
//////////////////////////////////////////////////////////////////////////////
#define DRAW_OP_TEST_EXTERN(Op) \
extern std::unique_ptr<GrDrawOp> Op##__Test(GrPaint&&, SkRandom*, GrContext*, GrFSAAType)
#define DRAW_OP_TEST_ENTRY(Op) Op##__Test
DRAW_OP_TEST_EXTERN(AAConvexPathOp);
DRAW_OP_TEST_EXTERN(AAFlatteningConvexPathOp);
DRAW_OP_TEST_EXTERN(AAHairlineOp);
DRAW_OP_TEST_EXTERN(AAStrokeRectOp);
DRAW_OP_TEST_EXTERN(CircleOp);
DRAW_OP_TEST_EXTERN(DashOp);
DRAW_OP_TEST_EXTERN(DefaultPathOp);
DRAW_OP_TEST_EXTERN(DIEllipseOp);
DRAW_OP_TEST_EXTERN(EllipseOp);
DRAW_OP_TEST_EXTERN(FillRectOp);
DRAW_OP_TEST_EXTERN(GrAtlasTextOp);
DRAW_OP_TEST_EXTERN(GrDrawAtlasOp);
DRAW_OP_TEST_EXTERN(GrDrawVerticesOp);
DRAW_OP_TEST_EXTERN(NonAALatticeOp);
DRAW_OP_TEST_EXTERN(NonAAStrokeRectOp);
DRAW_OP_TEST_EXTERN(ShadowRRectOp);
DRAW_OP_TEST_EXTERN(SmallPathOp);
DRAW_OP_TEST_EXTERN(RegionOp);
DRAW_OP_TEST_EXTERN(RRectOp);
DRAW_OP_TEST_EXTERN(TesselatingPathOp);
DRAW_OP_TEST_EXTERN(TextureOp);
void GrDrawRandomOp(SkRandom* random, GrRenderTargetContext* renderTargetContext, GrPaint&& paint) {
GrContext* context = renderTargetContext->surfPriv().getContext();
using MakeDrawOpFn = std::unique_ptr<GrDrawOp>(GrPaint&&, SkRandom*, GrContext*, GrFSAAType);
static constexpr MakeDrawOpFn* gFactories[] = {
DRAW_OP_TEST_ENTRY(AAConvexPathOp),
DRAW_OP_TEST_ENTRY(AAFlatteningConvexPathOp),
DRAW_OP_TEST_ENTRY(AAHairlineOp),
DRAW_OP_TEST_ENTRY(AAStrokeRectOp),
DRAW_OP_TEST_ENTRY(CircleOp),
DRAW_OP_TEST_ENTRY(DashOp),
DRAW_OP_TEST_ENTRY(DefaultPathOp),
DRAW_OP_TEST_ENTRY(DIEllipseOp),
DRAW_OP_TEST_ENTRY(EllipseOp),
DRAW_OP_TEST_ENTRY(FillRectOp),
DRAW_OP_TEST_ENTRY(GrAtlasTextOp),
DRAW_OP_TEST_ENTRY(GrDrawAtlasOp),
DRAW_OP_TEST_ENTRY(GrDrawVerticesOp),
DRAW_OP_TEST_ENTRY(NonAALatticeOp),
DRAW_OP_TEST_ENTRY(NonAAStrokeRectOp),
DRAW_OP_TEST_ENTRY(ShadowRRectOp),
DRAW_OP_TEST_ENTRY(SmallPathOp),
DRAW_OP_TEST_ENTRY(RegionOp),
DRAW_OP_TEST_ENTRY(RRectOp),
DRAW_OP_TEST_ENTRY(TesselatingPathOp),
DRAW_OP_TEST_ENTRY(TextureOp),
};
static constexpr size_t kTotal = SK_ARRAY_COUNT(gFactories);
uint32_t index = random->nextULessThan(static_cast<uint32_t>(kTotal));
auto op = gFactories[index](
std::move(paint), random, context, renderTargetContext->fsaaType());
SkASSERT(op);
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}