skia2/include
Michael Ludwig 339e1cc8d4 Add general quad API to SkGpuDevice
Heavily refactors SkGpuDevice's internal texturing code in an attempt
to consolidate entry points for drawing an image. Helps lay the ground
work for eventually implementing bitmap tiling with per-edge AA.

Bug: skia:
Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
Reviewed-on: https://skia-review.googlesource.com/c/191571
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-27 19:07:20 +00:00
..
android Allow setting an SkColorSpace on SkAnimatedImage 2019-02-22 18:58:05 +00:00
atlastext pass a font to GlyphRunBuilder 2019-01-02 21:02:33 +00:00
c expand imageinfo in C api, start on colorspace 2018-09-28 17:52:59 +00:00
codec Remove a few semicolons. 2019-02-11 14:40:37 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core Add general quad API to SkGpuDevice 2019-02-27 19:07:20 +00:00
docs SkPDF: clean up public header 2019-01-02 15:55:33 +00:00
effects Make asFragmentProcessor entry point only take a GrRecordingContext (take 2) 2019-02-16 14:07:50 +00:00
encode Remove a few semicolons. 2019-02-11 14:40:37 +00:00
gpu Pass render target VkImage in GrVkDrawableInfo 2019-02-26 17:07:30 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports Reland "Add SkFontMgr implementation for Fuchsia" 2018-12-07 01:47:05 +00:00
private Move DrawingManager to RecordingContext 2019-02-22 17:25:00 +00:00
svg [SVGCanvas] Clean up public factories 2019-02-14 19:17:35 +00:00
third_party/vulkan Move vulkan headers from third_party to include/third_party. 2018-12-12 14:16:43 +00:00
utils Add general quad API to SkGpuDevice 2019-02-27 19:07:20 +00:00