c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkImageSource_DEFINED
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#define SkImageSource_DEFINED
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#include "include/core/SkFlattenable.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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class SK_API SkImageSource : public SkImageFilter {
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public:
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static sk_sp<SkImageFilter> Make(sk_sp<SkImage> image);
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static sk_sp<SkImageFilter> Make(sk_sp<SkImage> image,
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const SkRect& srcRect,
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const SkRect& dstRect,
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SkFilterQuality filterQuality);
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SkRect computeFastBounds(const SkRect& src) const override;
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protected:
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void flatten(SkWriteBuffer&) const override;
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sk_sp<SkSpecialImage> onFilterImage(SkSpecialImage* source, const Context&,
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SkIPoint* offset) const override;
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SkIRect onFilterNodeBounds(const SkIRect&, const SkMatrix& ctm,
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MapDirection, const SkIRect* inputRect) const override;
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private:
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SK_FLATTENABLE_HOOKS(SkImageSource)
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explicit SkImageSource(sk_sp<SkImage>);
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SkImageSource(sk_sp<SkImage>,
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const SkRect& srcRect,
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const SkRect& dstRect,
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SkFilterQuality);
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sk_sp<SkImage> fImage;
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SkRect fSrcRect, fDstRect;
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SkFilterQuality fFilterQuality;
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typedef SkImageFilter INHERITED;
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};
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#endif
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