skia2/gm/fadefilter.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

23 lines
831 B
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/effects/SkColorFilterImageFilter.h"
#include "include/effects/SkColorMatrixFilter.h"
// This GM renders correctly in 8888, but fails in PDF
DEF_SIMPLE_GM(fadefilter, canvas, 256, 256) {
SkScalar matrix[20] = { 1, 0, 0, 0, 128.0f,
0, 1, 0, 0, 128.0f,
0, 0, 1, 0, 128.0f,
0, 0, 0, 1, 0 };
sk_sp<SkColorFilter> colorFilter(SkColorFilters::MatrixRowMajor255(matrix));
SkPaint layerPaint;
layerPaint.setImageFilter(SkColorFilterImageFilter::Make(std::move(colorFilter), nullptr));
canvas->drawRect(SkRect::MakeLTRB(64, 64, 192, 192), layerPaint);
}