175dd9b5e3
The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003 Review-Url: https://codereview.chromium.org/1930623003
813 lines
28 KiB
C++
813 lines
28 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkCanvasPriv.h"
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#include "SkClipStack.h"
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#include "SkDebugCanvas.h"
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#include "SkDrawCommand.h"
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#include "SkPaintFilterCanvas.h"
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#include "SkOverdrawMode.h"
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#if SK_SUPPORT_GPU
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#include "GrAuditTrail.h"
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#include "GrContext.h"
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#include "GrRenderTarget.h"
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#include "SkGpuDevice.h"
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#endif
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#define SKDEBUGCANVAS_VERSION 1
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#define SKDEBUGCANVAS_ATTRIBUTE_VERSION "version"
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#define SKDEBUGCANVAS_ATTRIBUTE_COMMANDS "commands"
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#define SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL "auditTrail"
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class DebugPaintFilterCanvas : public SkPaintFilterCanvas {
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public:
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DebugPaintFilterCanvas(int width,
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int height,
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bool overdrawViz,
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bool overrideFilterQuality,
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SkFilterQuality quality)
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: INHERITED(width, height)
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, fOverdrawXfermode(overdrawViz ? SkOverdrawMode::Make() : nullptr)
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, fOverrideFilterQuality(overrideFilterQuality)
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, fFilterQuality(quality) {}
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protected:
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bool onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Type) const override {
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if (*paint) {
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if (nullptr != fOverdrawXfermode.get()) {
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paint->writable()->setAntiAlias(false);
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paint->writable()->setXfermode(fOverdrawXfermode);
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}
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if (fOverrideFilterQuality) {
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paint->writable()->setFilterQuality(fFilterQuality);
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}
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}
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return true;
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}
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void onDrawPicture(const SkPicture* picture,
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const SkMatrix* matrix,
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const SkPaint* paint) override {
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// We need to replay the picture onto this canvas in order to filter its internal paints.
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this->SkCanvas::onDrawPicture(picture, matrix, paint);
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}
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private:
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sk_sp<SkXfermode> fOverdrawXfermode;
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bool fOverrideFilterQuality;
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SkFilterQuality fFilterQuality;
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typedef SkPaintFilterCanvas INHERITED;
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};
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SkDebugCanvas::SkDebugCanvas(int width, int height)
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: INHERITED(width, height)
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, fPicture(nullptr)
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, fFilter(false)
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, fMegaVizMode(false)
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, fOverdrawViz(false)
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, fOverrideFilterQuality(false)
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, fFilterQuality(kNone_SkFilterQuality)
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, fClipVizColor(SK_ColorTRANSPARENT)
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, fDrawGpuBatchBounds(false) {
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fUserMatrix.reset();
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// SkPicturePlayback uses the base-class' quickReject calls to cull clipped
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// operations. This can lead to problems in the debugger which expects all
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// the operations in the captured skp to appear in the debug canvas. To
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// circumvent this we create a wide open clip here (an empty clip rect
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// is not sufficient).
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// Internally, the SkRect passed to clipRect is converted to an SkIRect and
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// rounded out. The following code creates a nearly maximal rect that will
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// not get collapsed by the coming conversions (Due to precision loss the
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// inset has to be surprisingly large).
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SkIRect largeIRect = SkIRect::MakeLargest();
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largeIRect.inset(1024, 1024);
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SkRect large = SkRect::Make(largeIRect);
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#ifdef SK_DEBUG
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SkASSERT(!large.roundOut().isEmpty());
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#endif
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// call the base class' version to avoid adding a draw command
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this->INHERITED::onClipRect(large, SkRegion::kReplace_Op, kHard_ClipEdgeStyle);
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}
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SkDebugCanvas::~SkDebugCanvas() {
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fCommandVector.deleteAll();
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}
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void SkDebugCanvas::addDrawCommand(SkDrawCommand* command) {
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fCommandVector.push(command);
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}
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void SkDebugCanvas::draw(SkCanvas* canvas) {
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if (!fCommandVector.isEmpty()) {
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this->drawTo(canvas, fCommandVector.count() - 1);
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}
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}
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void SkDebugCanvas::applyUserTransform(SkCanvas* canvas) {
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canvas->concat(fUserMatrix);
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}
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int SkDebugCanvas::getCommandAtPoint(int x, int y, int index) {
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SkBitmap bitmap;
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bitmap.allocPixels(SkImageInfo::MakeN32Premul(1, 1));
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SkCanvas canvas(bitmap);
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canvas.translate(SkIntToScalar(-x), SkIntToScalar(-y));
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this->applyUserTransform(&canvas);
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int layer = 0;
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SkColor prev = bitmap.getColor(0,0);
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for (int i = 0; i < index; i++) {
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if (fCommandVector[i]->isVisible()) {
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fCommandVector[i]->setUserMatrix(fUserMatrix);
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fCommandVector[i]->execute(&canvas);
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}
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if (prev != bitmap.getColor(0,0)) {
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layer = i;
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}
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prev = bitmap.getColor(0,0);
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}
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return layer;
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}
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class SkDebugClipVisitor : public SkCanvas::ClipVisitor {
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public:
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SkDebugClipVisitor(SkCanvas* canvas) : fCanvas(canvas) {}
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void clipRect(const SkRect& r, SkRegion::Op, bool doAA) override {
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SkPaint p;
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p.setColor(SK_ColorRED);
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p.setStyle(SkPaint::kStroke_Style);
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p.setAntiAlias(doAA);
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fCanvas->drawRect(r, p);
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}
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void clipRRect(const SkRRect& rr, SkRegion::Op, bool doAA) override {
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SkPaint p;
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p.setColor(SK_ColorGREEN);
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p.setStyle(SkPaint::kStroke_Style);
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p.setAntiAlias(doAA);
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fCanvas->drawRRect(rr, p);
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}
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void clipPath(const SkPath& path, SkRegion::Op, bool doAA) override {
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SkPaint p;
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p.setColor(SK_ColorBLUE);
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p.setStyle(SkPaint::kStroke_Style);
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p.setAntiAlias(doAA);
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fCanvas->drawPath(path, p);
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}
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protected:
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SkCanvas* fCanvas;
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private:
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typedef SkCanvas::ClipVisitor INHERITED;
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};
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// set up the saveLayer commands so that the active ones
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// return true in their 'active' method
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void SkDebugCanvas::markActiveCommands(int index) {
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fActiveLayers.rewind();
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for (int i = 0; i < fCommandVector.count(); ++i) {
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fCommandVector[i]->setActive(false);
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}
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for (int i = 0; i < index; ++i) {
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SkDrawCommand::Action result = fCommandVector[i]->action();
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if (SkDrawCommand::kPushLayer_Action == result) {
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fActiveLayers.push(fCommandVector[i]);
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} else if (SkDrawCommand::kPopLayer_Action == result) {
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fActiveLayers.pop();
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}
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}
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for (int i = 0; i < fActiveLayers.count(); ++i) {
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fActiveLayers[i]->setActive(true);
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}
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}
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void SkDebugCanvas::drawTo(SkCanvas* canvas, int index, int m) {
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SkASSERT(!fCommandVector.isEmpty());
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SkASSERT(index < fCommandVector.count());
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int saveCount = canvas->save();
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SkRect windowRect = SkRect::MakeWH(SkIntToScalar(canvas->getBaseLayerSize().width()),
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SkIntToScalar(canvas->getBaseLayerSize().height()));
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bool pathOpsMode = getAllowSimplifyClip();
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canvas->setAllowSimplifyClip(pathOpsMode);
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canvas->clear(SK_ColorWHITE);
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canvas->resetMatrix();
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if (!windowRect.isEmpty()) {
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canvas->clipRect(windowRect, SkRegion::kReplace_Op);
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}
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this->applyUserTransform(canvas);
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if (fPaintFilterCanvas) {
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fPaintFilterCanvas->addCanvas(canvas);
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canvas = fPaintFilterCanvas.get();
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}
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if (fMegaVizMode) {
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this->markActiveCommands(index);
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}
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#if SK_SUPPORT_GPU
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// If we have a GPU backend we can also visualize the batching information
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GrAuditTrail* at = nullptr;
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if (fDrawGpuBatchBounds || m != -1) {
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at = this->getAuditTrail(canvas);
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}
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#endif
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for (int i = 0; i <= index; i++) {
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if (i == index && fFilter) {
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canvas->clear(0xAAFFFFFF);
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}
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#if SK_SUPPORT_GPU
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// We need to flush any pending operations, or they might batch with commands below.
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// Previous operations were not registered with the audit trail when they were
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// created, so if we allow them to combine, the audit trail will fail to find them.
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canvas->flush();
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GrAuditTrail::AutoCollectBatches* acb = nullptr;
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if (at) {
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acb = new GrAuditTrail::AutoCollectBatches(at, i);
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}
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#endif
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if (fCommandVector[i]->isVisible()) {
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if (fMegaVizMode && fCommandVector[i]->active()) {
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// "active" commands execute their visualization behaviors:
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// All active saveLayers get replaced with saves so all draws go to the
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// visible canvas.
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// All active culls draw their cull box
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fCommandVector[i]->vizExecute(canvas);
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} else {
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fCommandVector[i]->setUserMatrix(fUserMatrix);
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fCommandVector[i]->execute(canvas);
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}
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}
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#if SK_SUPPORT_GPU
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if (at && acb) {
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delete acb;
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}
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#endif
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}
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if (SkColorGetA(fClipVizColor) != 0) {
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canvas->save();
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#define LARGE_COORD 1000000000
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canvas->clipRect(SkRect::MakeLTRB(-LARGE_COORD, -LARGE_COORD, LARGE_COORD, LARGE_COORD),
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SkRegion::kReverseDifference_Op);
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SkPaint clipPaint;
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clipPaint.setColor(fClipVizColor);
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canvas->drawPaint(clipPaint);
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canvas->restore();
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}
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if (fMegaVizMode) {
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canvas->save();
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// nuke the CTM
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canvas->resetMatrix();
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// turn off clipping
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if (!windowRect.isEmpty()) {
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SkRect r = windowRect;
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r.outset(SK_Scalar1, SK_Scalar1);
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canvas->clipRect(r, SkRegion::kReplace_Op);
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}
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// visualize existing clips
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SkDebugClipVisitor visitor(canvas);
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canvas->replayClips(&visitor);
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canvas->restore();
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}
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if (pathOpsMode) {
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this->resetClipStackData();
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const SkClipStack* clipStack = canvas->getClipStack();
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SkClipStack::Iter iter(*clipStack, SkClipStack::Iter::kBottom_IterStart);
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const SkClipStack::Element* element;
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SkPath devPath;
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while ((element = iter.next())) {
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SkClipStack::Element::Type type = element->getType();
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SkPath operand;
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if (type != SkClipStack::Element::kEmpty_Type) {
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element->asPath(&operand);
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}
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SkRegion::Op elementOp = element->getOp();
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this->addClipStackData(devPath, operand, elementOp);
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if (elementOp == SkRegion::kReplace_Op) {
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devPath = operand;
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} else {
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Op(devPath, operand, (SkPathOp) elementOp, &devPath);
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}
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}
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this->lastClipStackData(devPath);
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}
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fMatrix = canvas->getTotalMatrix();
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if (!canvas->getClipDeviceBounds(&fClip)) {
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fClip.setEmpty();
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}
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canvas->restoreToCount(saveCount);
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if (fPaintFilterCanvas) {
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fPaintFilterCanvas->removeAll();
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}
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#if SK_SUPPORT_GPU
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// draw any batches if required and issue a full reset onto GrAuditTrail
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if (at) {
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// just in case there is global reordering, we flush the canvas before querying
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// GrAuditTrail
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GrAuditTrail::AutoEnable ae(at);
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canvas->flush();
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// we pick three colorblind-safe colors, 75% alpha
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static const SkColor kTotalBounds = SkColorSetARGB(0xC0, 0x6A, 0x3D, 0x9A);
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static const SkColor kOpBatchBounds = SkColorSetARGB(0xC0, 0xE3, 0x1A, 0x1C);
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static const SkColor kOtherBatchBounds = SkColorSetARGB(0xC0, 0xFF, 0x7F, 0x00);
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// get the render target of the top device so we can ignore batches drawn offscreen
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SkBaseDevice* bd = canvas->getDevice_just_for_deprecated_compatibility_testing();
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SkGpuDevice* gbd = reinterpret_cast<SkGpuDevice*>(bd);
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uint32_t rtID = gbd->accessRenderTarget()->getUniqueID();
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// get the bounding boxes to draw
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SkTArray<GrAuditTrail::BatchInfo> childrenBounds;
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if (m == -1) {
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at->getBoundsByClientID(&childrenBounds, index);
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} else {
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// the client wants us to draw the mth batch
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at->getBoundsByBatchListID(&childrenBounds.push_back(), m);
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}
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(1);
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for (int i = 0; i < childrenBounds.count(); i++) {
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if (childrenBounds[i].fRenderTargetUniqueID != rtID) {
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// offscreen draw, ignore for now
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continue;
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}
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paint.setColor(kTotalBounds);
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canvas->drawRect(childrenBounds[i].fBounds, paint);
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for (int j = 0; j < childrenBounds[i].fBatches.count(); j++) {
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const GrAuditTrail::BatchInfo::Batch& batch = childrenBounds[i].fBatches[j];
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if (batch.fClientID != index) {
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paint.setColor(kOtherBatchBounds);
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} else {
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paint.setColor(kOpBatchBounds);
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}
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canvas->drawRect(batch.fBounds, paint);
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}
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}
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}
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#endif
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this->cleanupAuditTrail(canvas);
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}
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void SkDebugCanvas::deleteDrawCommandAt(int index) {
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SkASSERT(index < fCommandVector.count());
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delete fCommandVector[index];
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fCommandVector.remove(index);
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}
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SkDrawCommand* SkDebugCanvas::getDrawCommandAt(int index) {
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SkASSERT(index < fCommandVector.count());
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return fCommandVector[index];
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}
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void SkDebugCanvas::setDrawCommandAt(int index, SkDrawCommand* command) {
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SkASSERT(index < fCommandVector.count());
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delete fCommandVector[index];
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fCommandVector[index] = command;
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}
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const SkTDArray<SkString*>* SkDebugCanvas::getCommandInfo(int index) const {
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SkASSERT(index < fCommandVector.count());
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return fCommandVector[index]->Info();
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}
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bool SkDebugCanvas::getDrawCommandVisibilityAt(int index) {
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SkASSERT(index < fCommandVector.count());
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return fCommandVector[index]->isVisible();
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}
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const SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() const {
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return fCommandVector;
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}
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SkTDArray <SkDrawCommand*>& SkDebugCanvas::getDrawCommands() {
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return fCommandVector;
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}
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GrAuditTrail* SkDebugCanvas::getAuditTrail(SkCanvas* canvas) {
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GrAuditTrail* at = nullptr;
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#if SK_SUPPORT_GPU
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GrContext* ctx = canvas->getGrContext();
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if (ctx) {
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at = ctx->getAuditTrail();
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}
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#endif
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return at;
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}
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void SkDebugCanvas::drawAndCollectBatches(int n, SkCanvas* canvas) {
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#if SK_SUPPORT_GPU
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GrAuditTrail* at = this->getAuditTrail(canvas);
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if (at) {
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// loop over all of the commands and draw them, this is to collect reordering
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// information
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for (int i = 0; i < this->getSize() && i <= n; i++) {
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GrAuditTrail::AutoCollectBatches enable(at, i);
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fCommandVector[i]->execute(canvas);
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}
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// in case there is some kind of global reordering
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{
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GrAuditTrail::AutoEnable ae(at);
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canvas->flush();
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}
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}
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#endif
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}
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void SkDebugCanvas::cleanupAuditTrail(SkCanvas* canvas) {
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GrAuditTrail* at = this->getAuditTrail(canvas);
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if (at) {
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#if SK_SUPPORT_GPU
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GrAuditTrail::AutoEnable ae(at);
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at->fullReset();
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#endif
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}
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}
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Json::Value SkDebugCanvas::toJSON(UrlDataManager& urlDataManager, int n, SkCanvas* canvas) {
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this->drawAndCollectBatches(n, canvas);
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// now collect json
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#if SK_SUPPORT_GPU
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GrAuditTrail* at = this->getAuditTrail(canvas);
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#endif
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Json::Value result = Json::Value(Json::objectValue);
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result[SKDEBUGCANVAS_ATTRIBUTE_VERSION] = Json::Value(SKDEBUGCANVAS_VERSION);
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Json::Value commands = Json::Value(Json::arrayValue);
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for (int i = 0; i < this->getSize() && i <= n; i++) {
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commands[i] = this->getDrawCommandAt(i)->toJSON(urlDataManager);
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#if SK_SUPPORT_GPU
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if (at) {
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// TODO if this is inefficient we could add a method to GrAuditTrail which takes
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// a Json::Value and is only compiled in this file
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Json::Value parsedFromString;
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Json::Reader reader;
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SkAssertResult(reader.parse(at->toJson(i).c_str(), parsedFromString));
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commands[i][SKDEBUGCANVAS_ATTRIBUTE_AUDITTRAIL] = parsedFromString;
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}
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#endif
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}
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this->cleanupAuditTrail(canvas);
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result[SKDEBUGCANVAS_ATTRIBUTE_COMMANDS] = commands;
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return result;
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}
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Json::Value SkDebugCanvas::toJSONBatchList(int n, SkCanvas* canvas) {
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this->drawAndCollectBatches(n, canvas);
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Json::Value parsedFromString;
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#if SK_SUPPORT_GPU
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GrAuditTrail* at = this->getAuditTrail(canvas);
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if (at) {
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GrAuditTrail::AutoManageBatchList enable(at);
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Json::Reader reader;
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SkAssertResult(reader.parse(at->toJson().c_str(), parsedFromString));
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}
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#endif
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this->cleanupAuditTrail(canvas);
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return parsedFromString;
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}
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void SkDebugCanvas::updatePaintFilterCanvas() {
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if (!fOverdrawViz && !fOverrideFilterQuality) {
|
|
fPaintFilterCanvas.reset(nullptr);
|
|
return;
|
|
}
|
|
|
|
const SkImageInfo info = this->imageInfo();
|
|
fPaintFilterCanvas.reset(new DebugPaintFilterCanvas(info.width(), info.height(), fOverdrawViz,
|
|
fOverrideFilterQuality, fFilterQuality));
|
|
}
|
|
|
|
void SkDebugCanvas::setOverdrawViz(bool overdrawViz) {
|
|
if (fOverdrawViz == overdrawViz) {
|
|
return;
|
|
}
|
|
|
|
fOverdrawViz = overdrawViz;
|
|
this->updatePaintFilterCanvas();
|
|
}
|
|
|
|
void SkDebugCanvas::overrideTexFiltering(bool overrideTexFiltering, SkFilterQuality quality) {
|
|
if (fOverrideFilterQuality == overrideTexFiltering && fFilterQuality == quality) {
|
|
return;
|
|
}
|
|
|
|
fOverrideFilterQuality = overrideTexFiltering;
|
|
fFilterQuality = quality;
|
|
this->updatePaintFilterCanvas();
|
|
}
|
|
|
|
void SkDebugCanvas::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
|
this->addDrawCommand(new SkClipPathCommand(path, op, kSoft_ClipEdgeStyle == edgeStyle));
|
|
}
|
|
|
|
void SkDebugCanvas::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
|
this->addDrawCommand(new SkClipRectCommand(rect, op, kSoft_ClipEdgeStyle == edgeStyle));
|
|
}
|
|
|
|
void SkDebugCanvas::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) {
|
|
this->addDrawCommand(new SkClipRRectCommand(rrect, op, kSoft_ClipEdgeStyle == edgeStyle));
|
|
}
|
|
|
|
void SkDebugCanvas::onClipRegion(const SkRegion& region, SkRegion::Op op) {
|
|
this->addDrawCommand(new SkClipRegionCommand(region, op));
|
|
}
|
|
|
|
void SkDebugCanvas::didConcat(const SkMatrix& matrix) {
|
|
this->addDrawCommand(new SkConcatCommand(matrix));
|
|
this->INHERITED::didConcat(matrix);
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawBitmap(const SkBitmap& bitmap, SkScalar left,
|
|
SkScalar top, const SkPaint* paint) {
|
|
this->addDrawCommand(new SkDrawBitmapCommand(bitmap, left, top, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint, SrcRectConstraint constraint) {
|
|
this->addDrawCommand(new SkDrawBitmapRectCommand(bitmap, src, dst, paint,
|
|
(SrcRectConstraint)constraint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
|
|
const SkRect& dst, const SkPaint* paint) {
|
|
this->addDrawCommand(new SkDrawBitmapNineCommand(bitmap, center, dst, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawImage(const SkImage* image, SkScalar left, SkScalar top,
|
|
const SkPaint* paint) {
|
|
this->addDrawCommand(new SkDrawImageCommand(image, left, top, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
|
|
const SkPaint* paint, SrcRectConstraint constraint) {
|
|
this->addDrawCommand(new SkDrawImageRectCommand(image, src, dst, paint, constraint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawOval(const SkRect& oval, const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawOvalCommand(oval, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPaint(const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawPaintCommand(paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawPathCommand(path, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPicture(const SkPicture* picture,
|
|
const SkMatrix* matrix,
|
|
const SkPaint* paint) {
|
|
this->addDrawCommand(new SkBeginDrawPictureCommand(picture, matrix, paint));
|
|
SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
|
|
picture->playback(this);
|
|
this->addDrawCommand(new SkEndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint)));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPoints(PointMode mode, size_t count,
|
|
const SkPoint pts[], const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawPosTextCommand(text, byteLength, pos, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
|
|
SkScalar constY, const SkPaint& paint) {
|
|
this->addDrawCommand(
|
|
new SkDrawPosTextHCommand(text, byteLength, xpos, constY, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) {
|
|
// NOTE(chudy): Messing up when renamed to DrawRect... Why?
|
|
addDrawCommand(new SkDrawRectCommand(rect, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawRRectCommand(rrect, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawDRRectCommand(outer, inner, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawTextCommand(text, byteLength, x, y, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
|
|
const SkMatrix* matrix, const SkPaint& paint) {
|
|
this->addDrawCommand(
|
|
new SkDrawTextOnPathCommand(text, byteLength, path, matrix, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawTextBlobCommand(blob, x, y, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
|
|
const SkPoint texCoords[4], SkXfermode* xmode,
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawPatchCommand(cubics, colors, texCoords, xmode, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::onDrawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[],
|
|
const SkPoint texs[], const SkColor colors[],
|
|
SkXfermode*, const uint16_t indices[], int indexCount,
|
|
const SkPaint& paint) {
|
|
this->addDrawCommand(new SkDrawVerticesCommand(vmode, vertexCount, vertices,
|
|
texs, colors, nullptr, indices, indexCount, paint));
|
|
}
|
|
|
|
void SkDebugCanvas::willRestore() {
|
|
this->addDrawCommand(new SkRestoreCommand());
|
|
this->INHERITED::willRestore();
|
|
}
|
|
|
|
void SkDebugCanvas::willSave() {
|
|
this->addDrawCommand(new SkSaveCommand());
|
|
this->INHERITED::willSave();
|
|
}
|
|
|
|
SkCanvas::SaveLayerStrategy SkDebugCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) {
|
|
this->addDrawCommand(new SkSaveLayerCommand(rec));
|
|
(void)this->INHERITED::getSaveLayerStrategy(rec);
|
|
// No need for a full layer.
|
|
return kNoLayer_SaveLayerStrategy;
|
|
}
|
|
|
|
void SkDebugCanvas::didSetMatrix(const SkMatrix& matrix) {
|
|
this->addDrawCommand(new SkSetMatrixCommand(matrix));
|
|
this->INHERITED::didSetMatrix(matrix);
|
|
}
|
|
|
|
void SkDebugCanvas::toggleCommand(int index, bool toggle) {
|
|
SkASSERT(index < fCommandVector.count());
|
|
fCommandVector[index]->setVisible(toggle);
|
|
}
|
|
|
|
static const char* gFillTypeStrs[] = {
|
|
"kWinding_FillType",
|
|
"kEvenOdd_FillType",
|
|
"kInverseWinding_FillType",
|
|
"kInverseEvenOdd_FillType"
|
|
};
|
|
|
|
static const char* gOpStrs[] = {
|
|
"kDifference_PathOp",
|
|
"kIntersect_PathOp",
|
|
"kUnion_PathOp",
|
|
"kXor_PathOp",
|
|
"kReverseDifference_PathOp",
|
|
};
|
|
|
|
static const char kHTML4SpaceIndent[] = " ";
|
|
|
|
void SkDebugCanvas::outputScalar(SkScalar num) {
|
|
if (num == (int) num) {
|
|
fClipStackData.appendf("%d", (int) num);
|
|
} else {
|
|
SkString str;
|
|
str.printf("%1.9g", num);
|
|
int width = (int) str.size();
|
|
const char* cStr = str.c_str();
|
|
while (cStr[width - 1] == '0') {
|
|
--width;
|
|
}
|
|
str.resize(width);
|
|
fClipStackData.appendf("%sf", str.c_str());
|
|
}
|
|
}
|
|
|
|
void SkDebugCanvas::outputPointsCommon(const SkPoint* pts, int count) {
|
|
for (int index = 0; index < count; ++index) {
|
|
this->outputScalar(pts[index].fX);
|
|
fClipStackData.appendf(", ");
|
|
this->outputScalar(pts[index].fY);
|
|
if (index + 1 < count) {
|
|
fClipStackData.appendf(", ");
|
|
}
|
|
}
|
|
}
|
|
|
|
void SkDebugCanvas::outputPoints(const SkPoint* pts, int count) {
|
|
this->outputPointsCommon(pts, count);
|
|
fClipStackData.appendf(");<br>");
|
|
}
|
|
|
|
void SkDebugCanvas::outputConicPoints(const SkPoint* pts, SkScalar weight) {
|
|
this->outputPointsCommon(pts, 2);
|
|
fClipStackData.appendf(", ");
|
|
this->outputScalar(weight);
|
|
fClipStackData.appendf(");<br>");
|
|
}
|
|
|
|
void SkDebugCanvas::addPathData(const SkPath& path, const char* pathName) {
|
|
SkPath::RawIter iter(path);
|
|
SkPath::FillType fillType = path.getFillType();
|
|
fClipStackData.appendf("%sSkPath %s;<br>", kHTML4SpaceIndent, pathName);
|
|
fClipStackData.appendf("%s%s.setFillType(SkPath::%s);<br>", kHTML4SpaceIndent, pathName,
|
|
gFillTypeStrs[fillType]);
|
|
iter.setPath(path);
|
|
uint8_t verb;
|
|
SkPoint pts[4];
|
|
while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
|
|
switch (verb) {
|
|
case SkPath::kMove_Verb:
|
|
fClipStackData.appendf("%s%s.moveTo(", kHTML4SpaceIndent, pathName);
|
|
this->outputPoints(&pts[0], 1);
|
|
continue;
|
|
case SkPath::kLine_Verb:
|
|
fClipStackData.appendf("%s%s.lineTo(", kHTML4SpaceIndent, pathName);
|
|
this->outputPoints(&pts[1], 1);
|
|
break;
|
|
case SkPath::kQuad_Verb:
|
|
fClipStackData.appendf("%s%s.quadTo(", kHTML4SpaceIndent, pathName);
|
|
this->outputPoints(&pts[1], 2);
|
|
break;
|
|
case SkPath::kConic_Verb:
|
|
fClipStackData.appendf("%s%s.conicTo(", kHTML4SpaceIndent, pathName);
|
|
this->outputConicPoints(&pts[1], iter.conicWeight());
|
|
break;
|
|
case SkPath::kCubic_Verb:
|
|
fClipStackData.appendf("%s%s.cubicTo(", kHTML4SpaceIndent, pathName);
|
|
this->outputPoints(&pts[1], 3);
|
|
break;
|
|
case SkPath::kClose_Verb:
|
|
fClipStackData.appendf("%s%s.close();<br>", kHTML4SpaceIndent, pathName);
|
|
break;
|
|
default:
|
|
SkDEBUGFAIL("bad verb");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SkDebugCanvas::addClipStackData(const SkPath& devPath, const SkPath& operand,
|
|
SkRegion::Op elementOp) {
|
|
if (elementOp == SkRegion::kReplace_Op) {
|
|
if (!lastClipStackData(devPath)) {
|
|
fSaveDevPath = operand;
|
|
}
|
|
fCalledAddStackData = false;
|
|
} else {
|
|
fClipStackData.appendf("<br>static void test(skiatest::Reporter* reporter,"
|
|
" const char* filename) {<br>");
|
|
addPathData(fCalledAddStackData ? devPath : fSaveDevPath, "path");
|
|
addPathData(operand, "pathB");
|
|
fClipStackData.appendf("%stestPathOp(reporter, path, pathB, %s, filename);<br>",
|
|
kHTML4SpaceIndent, gOpStrs[elementOp]);
|
|
fClipStackData.appendf("}<br>");
|
|
fCalledAddStackData = true;
|
|
}
|
|
}
|
|
|
|
bool SkDebugCanvas::lastClipStackData(const SkPath& devPath) {
|
|
if (fCalledAddStackData) {
|
|
fClipStackData.appendf("<br>");
|
|
addPathData(devPath, "pathOut");
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|