skia2/include
Florin Malita d8c278af51 Add no-op draw overrides to SkNoDrawCanvas
SkNoDrawCanvas is not backed by pixels, but for draw ops not intercepted
by clients we abort rasterization failry late (SkNullBlitter).

BUG=chromium:668925
R=reed@google.com

Change-Id: I4cd80dbbc262936d33410275051ea0b9c04fbc6c
Reviewed-on: https://skia-review.googlesource.com/5543
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-12-05 15:24:58 +00:00
..
android SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Be explicit about the vector<FrameInfo> type 2016-12-02 15:14:28 +00:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core Rebase non-drawing SkCanvas subclasses to SkNoDrawCanvas 2016-12-02 18:25:49 +00:00
effects Revert "Revert "make it illegal to include SkXfermode.h"" 2016-11-23 22:17:17 +00:00
gpu Two (related) changes here: 2016-12-02 06:43:32 -08:00
images SkEncodeImage: no more link-time registration 2016-11-30 22:48:56 +00:00
pathops use reversePathTo in place of addPathReverse 2016-11-07 05:09:28 -08:00
ports Remove SkAutoTUnref and SkAutoTDelete from public includes. 2016-10-27 09:30:08 -07:00
private Rename GrBatch to GrOp 2016-12-01 15:12:53 +00:00
svg Revert[2] "Change SkCanvas to *not* inherit from SkRefCnt" 2016-11-13 18:31:13 +00:00
utils Add no-op draw overrides to SkNoDrawCanvas 2016-12-05 15:24:58 +00:00
views GN: iOS basics 2016-11-03 19:31:50 +00:00
xml Move SkChunkAlloc.h to include/private. 2016-11-07 20:16:56 +00:00