dbfd7ab108
'static const' means, there must be at most one of these, and initialize it at compile time if possible or runtime if necessary. This leads to unexpected code execution, and TSAN* will complain about races on the guard variables. Generally 'constexpr' or 'const' are better choices. Neither can cause races: they're either intialized at compile time (constexpr) or intialized each time independently (const). This CL prefers constexpr where possible, and uses const where not. It even prefers constexpr over const where they don't make a difference... I want to have lots of examples of constexpr for people to see and mimic. The scoped-to-class static has nothing to do with any of this, and is not changed. * Not yet on the bots, which use an older TSAN. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005 Review-Url: https://codereview.chromium.org/2300623005
171 lines
4.0 KiB
C++
171 lines
4.0 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkRRect.h"
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#include "SkPath.h"
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typedef void (*InsetProc)(const SkRRect&, SkScalar dx, SkScalar dy, SkRRect*);
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static void inset0(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) {
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SkRect r = src.rect();
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r.inset(dx, dy);
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if (r.isEmpty()) {
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dst->setEmpty();
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return;
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}
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SkVector radii[4];
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for (int i = 0; i < 4; ++i) {
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radii[i] = src.radii((SkRRect::Corner)i);
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}
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for (int i = 0; i < 4; ++i) {
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radii[i].fX -= dx;
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radii[i].fY -= dy;
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}
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dst->setRectRadii(r, radii);
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}
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static void inset1(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) {
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SkRect r = src.rect();
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r.inset(dx, dy);
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if (r.isEmpty()) {
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dst->setEmpty();
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return;
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}
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SkVector radii[4];
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for (int i = 0; i < 4; ++i) {
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radii[i] = src.radii((SkRRect::Corner)i);
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}
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dst->setRectRadii(r, radii);
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}
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static void inset2(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) {
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SkRect r = src.rect();
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r.inset(dx, dy);
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if (r.isEmpty()) {
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dst->setEmpty();
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return;
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}
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SkVector radii[4];
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for (int i = 0; i < 4; ++i) {
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radii[i] = src.radii((SkRRect::Corner)i);
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}
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for (int i = 0; i < 4; ++i) {
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if (radii[i].fX) {
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radii[i].fX -= dx;
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}
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if (radii[i].fY) {
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radii[i].fY -= dy;
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}
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}
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dst->setRectRadii(r, radii);
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}
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static SkScalar prop(SkScalar radius, SkScalar newSize, SkScalar oldSize) {
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return newSize * radius / oldSize;
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}
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static void inset3(const SkRRect& src, SkScalar dx, SkScalar dy, SkRRect* dst) {
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SkRect r = src.rect();
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r.inset(dx, dy);
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if (r.isEmpty()) {
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dst->setEmpty();
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return;
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}
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SkVector radii[4];
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for (int i = 0; i < 4; ++i) {
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radii[i] = src.radii((SkRRect::Corner)i);
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}
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for (int i = 0; i < 4; ++i) {
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radii[i].fX = prop(radii[i].fX, r.width(), src.rect().width());
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radii[i].fY = prop(radii[i].fY, r.height(), src.rect().height());
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}
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dst->setRectRadii(r, radii);
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}
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static void draw_rrect_color(SkCanvas* canvas, const SkRRect& rrect) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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if (rrect.isRect()) {
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paint.setColor(SK_ColorRED);
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} else if (rrect.isOval()) {
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paint.setColor(sk_tool_utils::color_to_565(0xFF008800));
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} else if (rrect.isSimple()) {
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paint.setColor(SK_ColorBLUE);
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} else {
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paint.setColor(SK_ColorBLACK);
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}
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canvas->drawRRect(rrect, paint);
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}
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static void drawrr(SkCanvas* canvas, const SkRRect& rrect, InsetProc proc) {
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SkRRect rr;
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for (SkScalar d = -30; d <= 30; d += 5) {
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proc(rrect, d, d, &rr);
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draw_rrect_color(canvas, rr);
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}
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}
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class RRectGM : public skiagm::GM {
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public:
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RRectGM() {}
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protected:
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SkString onShortName() override {
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return SkString("rrect");
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}
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SkISize onISize() override {
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return SkISize::Make(820, 710);
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}
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void onDraw(SkCanvas* canvas) override {
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constexpr InsetProc insetProcs[] = {
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inset0, inset1, inset2, inset3
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};
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SkRRect rrect[4];
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SkRect r = { 0, 0, 120, 100 };
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SkVector radii[4] = {
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{ 0, 0 }, { 30, 1 }, { 10, 40 }, { 40, 40 }
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};
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rrect[0].setRect(r);
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rrect[1].setOval(r);
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rrect[2].setRectXY(r, 20, 20);
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rrect[3].setRectRadii(r, radii);
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canvas->translate(50.5f, 50.5f);
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for (size_t j = 0; j < SK_ARRAY_COUNT(insetProcs); ++j) {
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canvas->save();
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for (size_t i = 0; i < SK_ARRAY_COUNT(rrect); ++i) {
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drawrr(canvas, rrect[i], insetProcs[j]);
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canvas->translate(200, 0);
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}
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canvas->restore();
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canvas->translate(0, 170);
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}
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}
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private:
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typedef GM INHERITED;
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};
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DEF_GM( return new RRectGM; )
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