skia2/tests/GrContextFactoryTest.cpp
bsalomon e904c09a3a Fix alpha textures in NV ES3 contexts on Windows.
Make unit tests iterate over all the rendering GL context types rather than using kNative.

Fix the extension printing when gStartupSpew is set.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/398183002
2014-07-17 10:50:59 -07:00

33 lines
1.1 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#if SK_SUPPORT_GPU
#include "GrContextFactory.h"
#include "Test.h"
DEF_GPUTEST(GrContextFactory, reporter, factory) {
// Reset in case some other test has been using it first.
factory->destroyContexts();
// Before we ask for a context, we expect the GL context to not be there.
REPORTER_ASSERT(reporter,
NULL == factory->getGLContext(GrContextFactory::kNull_GLContextType));
// After we ask for a context, we expect that the GL context to be there.
factory->get(GrContextFactory::kNull_GLContextType);
REPORTER_ASSERT(reporter,
factory->getGLContext(GrContextFactory::kNull_GLContextType) != NULL);
// If we did not ask for a context with the particular GL context, we would
// expect the particular GL context to not be there.
REPORTER_ASSERT(reporter,
NULL == factory->getGLContext(GrContextFactory::kDebug_GLContextType));
}
#endif