c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
34 lines
1.3 KiB
C++
34 lines
1.3 KiB
C++
#if 0 // Disabled until updated to use current API.
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// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=005502b502c1282cb8d306d6c8d998fb
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REG_FIDDLE(Canvas_drawTextBlob, 256, 120, false, 0) {
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void draw(SkCanvas* canvas) {
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SkTextBlobBuilder textBlobBuilder;
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const char bunny[] = "/(^x^)\\";
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const int len = sizeof(bunny) - 1;
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uint16_t glyphs[len];
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SkPaint paint;
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paint.textToGlyphs(bunny, len, glyphs);
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paint.setTextEncoding(kGlyphID_SkTextEncoding);
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SkFont font;
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int runs[] = { 3, 1, 3 };
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SkPoint textPos = { 20, 100 };
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int glyphIndex = 0;
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for (auto runLen : runs) {
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font.setSize(1 == runLen ? 20 : 50);
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const SkTextBlobBuilder::RunBuffer& run =
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textBlobBuilder.allocRun(font, runLen, textPos.fX, textPos.fY);
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memcpy(run.glyphs, &glyphs[glyphIndex], sizeof(glyphs[0]) * runLen);
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paint.setTextSize(1 == runLen ? 20 : 50);
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textPos.fX += paint.measureText(&glyphs[glyphIndex], sizeof(glyphs[0]) * runLen, nullptr);
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glyphIndex += runLen;
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}
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sk_sp<const SkTextBlob> blob = textBlobBuilder.make();
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paint.reset();
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canvas->drawTextBlob(blob.get(), 0, 0, paint);
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}
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} // END FIDDLE
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#endif // Disabled until updated to use current API.
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