..
android
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
c
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
codec
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
core
Move more GPU text classes to sktext::gpu namespace.
2022-05-05 16:10:24 +00:00
effects
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
fonts
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
gpu
Move more GPU text classes to sktext::gpu namespace.
2022-05-05 16:10:24 +00:00
image
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
images
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
lazy
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
opts
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
pathops
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
pdf
Add buffer API to SkCustomMesh.
2022-05-04 16:29:27 +00:00
ports
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
sfnt
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
shaders
[graphite] Improve local matrix handling and add LocalMatrixShader support
2022-05-03 18:34:57 +00:00
sksl
[graphite] Remove custom glue code for local matrix and blend shaders
2022-05-04 13:17:29 +00:00
svg
Add buffer API to SkCustomMesh.
2022-05-04 16:29:27 +00:00
text /gpu
Move more GPU text classes to sktext::gpu namespace.
2022-05-05 16:10:24 +00:00
utils
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
xml
[bazel] Put licenses() after legacy_exports
2022-05-02 15:04:33 +00:00
xps
Add buffer API to SkCustomMesh.
2022-05-04 16:29:27 +00:00