7571f9e490
Mechanically updated via Xcode "Replace Regular Expression": typedef (.*) INHERITED; --> using INHERITED = $1; The ClangTidy approach generated an even larger CL which would have required a significant amount of hand-tweaking to be usable. Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
516 lines
23 KiB
C++
516 lines
23 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "samplecode/Sample.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkImage.h"
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#include "include/core/SkImageFilter.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkSurface.h"
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#include "include/effects/SkDashPathEffect.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkImageFilters.h"
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#include "src/core/SkImageFilter_Base.h"
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#include "src/core/SkSpecialImage.h"
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#include "tools/ToolUtils.h"
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namespace {
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struct FilterNode {
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// Pointer to the actual filter in the DAG, so it still contains its input filters and
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// may be used as an input in an earlier node. Null when this represents the "source" input
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sk_sp<SkImageFilter> fFilter;
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// FilterNodes wrapping each of fFilter's inputs. Leaf node when fInputNodes is empty.
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SkTArray<FilterNode> fInputNodes;
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// Distance from root filter
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int fDepth;
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// The source content rect (this is the same for all nodes, but is stored here for convenience)
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SkRect fContent;
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// The portion of the original CTM that is kept as the local matrix/ctm when filtering
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SkMatrix fLocalCTM;
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// The portion of the original CTM that the results should be drawn with (or given current
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// canvas impl., the portion of the CTM that is baked into a new DAG)
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SkMatrix fRemainingCTM;
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// Cached reverse bounds using device-space clip bounds (e.g. SkCanvas::clipRectBounds with
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// null first argument). This represents the layer calculated in SkCanvas for the filtering.
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// FIXME: SkCanvas (and this sample), this is seeded with the device-space clip bounds so that
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// the implicit matrix node's reverse bounds are updated appropriately when it recurses to the
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// original root node.
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SkIRect fLayerBounds;
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// Cached reverse bounds using the local draw bounds (e.g. SkCanvas::clipRectBounds with the
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// draw bounds provided as first argument). For intermediate nodes in a DAG, this is calculated
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// to match what the filter would compute when being evaluated as part of the original DAG
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// (i.e. if the implicit matrix filter node were not inserted at the beginning).
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// fReverseLocalIsolatedBounds is the same, except it represents what would be calculated if
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// only this node were being applied as the image filter.
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SkIRect fReverseLocalBounds;
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SkIRect fReverseLocalIsolatedBounds;
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// Cached forward bounds based on local draw bounds. For intermediate nodes in a DAG, this is
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// calculated to match what the filter computes as part of the whole DAG. fForwardIsolatedBounds
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// is the same but represents what would be calculated if only this node were applied.
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SkIRect fForwardBounds;
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SkIRect fForwardIsolatedBounds;
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// Should be called after the input nodes have been created since this will complete the
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// entire tree.
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void computeBounds() {
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// In normal usage, forward bounds are filter-space bounds of the geometry content, so
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// fContent mapped by the local matrix, since we assume the layer content is made by
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// concat(localCTM) -> clipRect(content) -> drawRect(content).
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// Similarly, in normal usage, reverse bounds are the filter-space bounds of the space to
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// be filled by image filter results. Since the clip rect is set to the same as the content,
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// it's the same bounds forward or reverse in this contrived case.
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SkIRect inputRect;
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fLocalCTM.mapRect(fContent).roundOut(&inputRect);
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this->computeForwardBounds(inputRect);
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// The layer bounds (matching what SkCanvas computes), use the content rect mapped by the
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// entire CTM as its input rect. If this is an implicit matrix node, the computeReverseX
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// functions will switch to using the local-mapped bounds for children in order to simulate
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// what would happen if the last step were done as a draw. When there's no implicit matrix
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// node, this calculated rectangle is the same as inputRect.
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SkIRect deviceRect;
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SkMatrix ctm = SkMatrix::Concat(fRemainingCTM, fLocalCTM);
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ctm.mapRect(fContent).roundOut(&deviceRect);
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SkASSERT(this->isImplicitMatrixNode() || inputRect == deviceRect);
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this->computeReverseLocalIsolatedBounds(deviceRect);
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this->computeReverseBounds(deviceRect, false);
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// Unlike the above two calls, calculating layer bounds will keep the device bounds for
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// intermediate nodes to show the current SkCanvas behavior vs. the ideal
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this->computeReverseBounds(deviceRect, true);
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}
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bool isImplicitMatrixNode() const {
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// In the future we wish to replace the implicit matrix node with direct draws to the final
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// destination (instead of using an SkMatrixImageFilter). Visualizing the DAG correctly
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// requires handling these nodes differently since it has part of the canvas CTM built in.
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return fDepth == 1 && !fRemainingCTM.isIdentity();
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}
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private:
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void computeForwardBounds(const SkIRect srcRect) {
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if (fFilter) {
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// For forward filtering, the leaves of the DAG are evaluated first and are then
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// propagated to the root. This means that every filter's filterBounds() function sees
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// the original src rect. It is never dependent on the parent node (unlike reverse
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// filtering), so calling filterBounds() on an intermediate node gives us the correct
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// intermediate values.
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fForwardBounds = fFilter->filterBounds(
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srcRect, fLocalCTM, SkImageFilter::kForward_MapDirection, nullptr);
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// For isolated forward filtering, it uses the same input but should not be propagated
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// to the inputs, so get the filter node bounds directly.
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fForwardIsolatedBounds = as_IFB(fFilter)->filterNodeBounds(
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srcRect, fLocalCTM, SkImageFilter::kForward_MapDirection, nullptr);
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} else {
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fForwardBounds = srcRect;
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fForwardIsolatedBounds = srcRect;
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}
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// Fill in children
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for (int i = 0; i < fInputNodes.count(); ++i) {
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fInputNodes[i].computeForwardBounds(srcRect);
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}
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}
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void computeReverseLocalIsolatedBounds(const SkIRect& srcRect) {
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if (fFilter) {
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fReverseLocalIsolatedBounds = as_IFB(fFilter)->filterNodeBounds(
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srcRect, fLocalCTM, SkImageFilter::kReverse_MapDirection, &srcRect);
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} else {
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fReverseLocalIsolatedBounds = srcRect;
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}
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SkIRect childSrcRect = srcRect;
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if (this->isImplicitMatrixNode()) {
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// Switch srcRect from the device-space bounds to what would be used when the draw is
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// the final step of filtering, as if the implicit node weren't needed
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fLocalCTM.mapRect(fContent).roundOut(&childSrcRect);
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}
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// Fill in children. Unlike regular reverse bounds mapping, the input nodes see the original
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// bounds. Normally, the bounds that the child nodes see have already been mapped processed
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// by this node.
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for (int i = 0; i < fInputNodes.count(); ++i) {
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fInputNodes[i].computeReverseLocalIsolatedBounds(childSrcRect);
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}
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}
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// fReverseLocalBounds and fLayerBounds are computed the same, except they differ in what the
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// initial bounding rectangle was. It is assumed that the 'srcRect' has already been processed
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// by the parent node's onFilterNodeBounds() function, as in SkImageFilter::filterBounds().
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void computeReverseBounds(const SkIRect& srcRect, bool writeToLayerBounds) {
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SkIRect reverseBounds = srcRect;
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if (fFilter) {
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// Since srcRect has been through parent's onFilterNodeBounds(), calling filterBounds()
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// directly on this node will calculate the same rectangle that this filter would report
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// during the parent node's onFilterBounds() recursion.
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reverseBounds = fFilter->filterBounds(
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srcRect, fLocalCTM, SkImageFilter::kReverse_MapDirection, &srcRect);
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SkIRect nextSrcRect;
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if (this->isImplicitMatrixNode() && !writeToLayerBounds) {
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// When not writing to the layer bounds, and we're the implicit matrix node
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// we reset the src rect to be what it should be if no implicit node was necessary.
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fLocalCTM.mapRect(fContent).roundOut(&nextSrcRect);
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} else {
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// To calculate the appropriate intermediate reverse bounds for the children, we
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// need this node's onFilterNodeBounds() results based on its parents' bounds (the
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// current 'srcRect').
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nextSrcRect = as_IFB(fFilter)->filterNodeBounds(
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srcRect, fLocalCTM, SkImageFilter::kReverse_MapDirection, &srcRect);
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}
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// Fill in the children. The union of these bounds should equal the value calculated
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// for reverseBounds already.
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SkDEBUGCODE(SkIRect netReverseBounds = SkIRect::MakeEmpty();)
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for (int i = 0; i < fInputNodes.count(); ++i) {
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fInputNodes[i].computeReverseBounds(nextSrcRect, writeToLayerBounds);
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SkDEBUGCODE(netReverseBounds.join(
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writeToLayerBounds ? fInputNodes[i].fLayerBounds
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: fInputNodes[i].fReverseLocalBounds);)
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}
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// Because of the resetting done when not computing layer bounds for the implicit
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// matrix node, this assertion doesn't hold in that particular scenario.
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SkASSERT(netReverseBounds == reverseBounds ||
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(this->isImplicitMatrixNode() && !writeToLayerBounds));
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}
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if (writeToLayerBounds) {
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fLayerBounds = reverseBounds;
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} else {
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fReverseLocalBounds = reverseBounds;
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}
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}
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};
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} // anonymous namespace
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static FilterNode build_dag(const SkMatrix& local, const SkMatrix& remainder, const SkRect& rect,
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const SkImageFilter* filter, int depth) {
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FilterNode node;
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node.fFilter = sk_ref_sp(filter);
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node.fDepth = depth;
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node.fContent = rect;
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node.fLocalCTM = local;
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node.fRemainingCTM = remainder;
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if (node.fFilter) {
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if (depth > 0) {
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// We don't visit children when at the root because the real child filters are replaced
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// with the internalSaveLayer decomposition emulation, which then cycles back to the
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// original filter but with an updated matrix (and then we process the children).
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node.fInputNodes.reserve(node.fFilter->countInputs());
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for (int i = 0; i < node.fFilter->countInputs(); ++i) {
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node.fInputNodes.push_back() =
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build_dag(local, remainder, rect, node.fFilter->getInput(i), depth + 1);
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}
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}
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}
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return node;
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}
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static FilterNode build_dag(const SkMatrix& ctm, const SkRect& rect,
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const SkImageFilter* rootFilter) {
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// Emulate SkCanvas::internalSaveLayer's decomposition of the CTM.
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SkMatrix local;
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sk_sp<SkImageFilter> finalFilter = as_IFB(rootFilter)->applyCTM(ctm, &local);
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// In ApplyCTMToFilter, the CTM is decomposed such that CTM = remainder * local. The matrix
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// that is embedded in 'finalFilter' is actually local^-1*remainder*local to account for
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// how SkMatrixImageFilter is specified, but we want the true remainder since it is what should
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// transform the results to put in the correct place after filtering.
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SkMatrix invLocal, remaining;
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if (as_IFB(rootFilter)->uniqueID() != as_IFB(finalFilter)->uniqueID()) {
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remaining = SkMatrix::Concat(ctm, invLocal);
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} else {
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remaining = SkMatrix::I();
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}
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// Create a root node that represents the full result
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FilterNode rootNode = build_dag(ctm, SkMatrix::I(), rect, rootFilter, 0);
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// Set its only child as the modified DAG that handles the CTM decomposition
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rootNode.fInputNodes.push_back() =
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build_dag(local, remaining, rect, finalFilter.get(), 1);
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// Fill in bounds information that requires the entire node DAG to have been extracted first.
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rootNode.fInputNodes[0].computeBounds();
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return rootNode;
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}
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static void draw_node(SkCanvas* canvas, const FilterNode& node) {
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canvas->clear(SK_ColorTRANSPARENT);
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SkPaint filterPaint;
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filterPaint.setImageFilter(node.fFilter);
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SkPaint paint;
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static const SkColor kColors[2] = {SK_ColorGREEN, SK_ColorWHITE};
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SkPoint points[2] = { {node.fContent.fLeft + 15.f, node.fContent.fTop + 15.f},
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{node.fContent.fRight - 15.f, node.fContent.fBottom - 15.f} };
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paint.setShader(SkGradientShader::MakeLinear(points, kColors, nullptr, SK_ARRAY_COUNT(kColors),
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SkTileMode::kRepeat));
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SkPaint line;
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line.setStrokeWidth(0.f);
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line.setStyle(SkPaint::kStroke_Style);
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if (node.fDepth == 0) {
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// The root node, so draw this one the canonical way through SkCanvas to show current
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// net behavior. Will not include bounds visualization.
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canvas->save();
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canvas->concat(node.fLocalCTM);
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SkASSERT(node.fRemainingCTM.isIdentity());
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canvas->clipRect(node.fContent, /* aa */ true);
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canvas->saveLayer(nullptr, &filterPaint);
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canvas->drawRect(node.fContent, paint);
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canvas->restore(); // Completes the image filter
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canvas->restore(); // Undoes matrix and clip
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// Draw content rect (no clipping)
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canvas->save();
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canvas->concat(node.fLocalCTM);
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line.setColor(SK_ColorBLACK);
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canvas->drawRect(node.fContent, line);
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canvas->restore();
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} else {
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canvas->save();
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if (!node.isImplicitMatrixNode()) {
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canvas->concat(node.fRemainingCTM);
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}
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canvas->concat(node.fLocalCTM);
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canvas->saveLayer(nullptr, &filterPaint);
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canvas->drawRect(node.fContent, paint);
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canvas->restore(); // Completes the image filter
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// Draw content-rect bounds
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line.setColor(SK_ColorBLACK);
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if (node.isImplicitMatrixNode()) {
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canvas->setMatrix(SkMatrix::Concat(node.fRemainingCTM, node.fLocalCTM));
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}
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canvas->drawRect(node.fContent, line);
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canvas->restore(); // Undoes the matrix
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// Bounding boxes have all been mapped by the local matrix already, so drawing them with
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// the remaining CTM should align everything to the already drawn filter outputs. The
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// exception is forward bounds of the implicit matrix node, which also have been mapped
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// by the remainder matrix.
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canvas->save();
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canvas->concat(node.fRemainingCTM);
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// The bounds of the layer saved for the filtering as currently implemented
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line.setColor(SK_ColorRED);
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canvas->drawRect(SkRect::Make(node.fLayerBounds).makeOutset(5.f, 5.f), line);
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// The bounds of the layer that could be saved if the last step were a draw
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line.setColor(SK_ColorMAGENTA);
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canvas->drawRect(SkRect::Make(node.fReverseLocalBounds).makeOutset(4.f, 4.f), line);
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// Dashed lines for the isolated shapes
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static const SkScalar kDashParams[] = {6.f, 12.f};
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line.setPathEffect(SkDashPathEffect::Make(kDashParams, 2, 0.f));
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// The bounds of the layer if it were the only filter in the DAG
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canvas->drawRect(SkRect::Make(node.fReverseLocalIsolatedBounds).makeOutset(3.f, 3.f), line);
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if (node.isImplicitMatrixNode()) {
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canvas->resetMatrix();
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}
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// The output bounds calculated as if the node were the only filter in the DAG
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line.setColor(SK_ColorBLUE);
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canvas->drawRect(SkRect::Make(node.fForwardIsolatedBounds).makeOutset(1.f, 1.f), line);
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// The output bounds calculated for the node
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line.setPathEffect(nullptr);
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canvas->drawRect(SkRect::Make(node.fForwardBounds).makeOutset(2.f, 2.f), line);
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canvas->restore();
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}
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}
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static constexpr float kLineHeight = 16.f;
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static constexpr float kLineInset = 8.f;
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static float print_matrix(SkCanvas* canvas, const char* prefix, const SkMatrix& matrix,
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float x, float y, const SkFont& font, const SkPaint& paint) {
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canvas->drawString(prefix, x, y, font, paint);
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y += kLineHeight;
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for (int i = 0; i < 3; ++i) {
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SkString row;
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row.appendf("[%.2f %.2f %.2f]",
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matrix.get(i * 3), matrix.get(i * 3 + 1), matrix.get(i * 3 + 2));
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canvas->drawString(row, x, y, font, paint);
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y += kLineHeight;
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}
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return y;
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}
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static float print_size(SkCanvas* canvas, const char* prefix, const SkIRect& rect,
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float x, float y, const SkFont& font, const SkPaint& paint) {
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canvas->drawString(prefix, x, y, font, paint);
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y += kLineHeight;
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SkString sz;
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sz.appendf("%d x %d", rect.width(), rect.height());
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canvas->drawString(sz, x, y, font, paint);
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return y + kLineHeight;
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}
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static float print_info(SkCanvas* canvas, const FilterNode& node) {
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SkFont font(nullptr, 12);
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SkPaint text;
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text.setAntiAlias(true);
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float y = kLineHeight;
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if (node.fDepth == 0) {
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canvas->drawString("Final Results", kLineInset, y, font, text);
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// The actual interesting matrices are in the root node's first child
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y = print_matrix(canvas, "Local", node.fInputNodes[0].fLocalCTM,
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kLineInset, y + kLineHeight, font, text);
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y = print_matrix(canvas, "Embedded", node.fInputNodes[0].fRemainingCTM,
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kLineInset, y, font, text);
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} else if (node.fFilter) {
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canvas->drawString(node.fFilter->getTypeName(), kLineInset, y, font, text);
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print_size(canvas, "Layer Size", node.fLayerBounds, kLineInset, y + kLineHeight,
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font, text);
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y = print_size(canvas, "Ideal Size", node.fReverseLocalBounds, 10 * kLineInset,
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y + kLineHeight, font, text);
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} else {
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canvas->drawString("Source Input", kLineInset, kLineHeight, font, text);
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y += kLineHeight;
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}
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return y;
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}
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// Returns bottom edge in pixels that the subtree reached in canvas
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static float draw_dag(SkCanvas* canvas, SkSurface* nodeSurface, const FilterNode& node) {
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// First capture the results of the node, into nodeSurface
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draw_node(nodeSurface->getCanvas(), node);
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sk_sp<SkImage> nodeResults = nodeSurface->makeImageSnapshot();
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// Fill in background of the filter node with a checkerboard
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canvas->save();
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canvas->clipRect(SkRect::MakeWH(nodeResults->width(), nodeResults->height()));
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ToolUtils::draw_checkerboard(canvas, SK_ColorGRAY, SK_ColorLTGRAY, 10);
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canvas->restore();
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// Display filtered results in current canvas' location (assumed CTM is set for this node)
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canvas->drawImage(nodeResults, 0, 0);
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SkPaint line;
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line.setAntiAlias(true);
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line.setStyle(SkPaint::kStroke_Style);
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line.setStrokeWidth(3.f);
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// Text info
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canvas->save();
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canvas->translate(0, nodeResults->height());
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float textHeight = print_info(canvas, node);
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canvas->restore();
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// Border around filtered results + text info
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canvas->drawRect(SkRect::MakeWH(nodeResults->width(), nodeResults->height() + textHeight),
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line);
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static const float kPad = 20.f;
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float x = nodeResults->width() + kPad;
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float y = 0;
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for (int i = 0; i < node.fInputNodes.count(); ++i) {
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// Line connecting this node to its child
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canvas->drawLine(nodeResults->width(), 0.5f * nodeResults->height(), // right of node
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x, y + 0.5f * nodeResults->height(), line); // left of child
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canvas->save();
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canvas->translate(x, y);
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y = draw_dag(canvas, nodeSurface, node.fInputNodes[i]);
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canvas->restore();
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}
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return std::max(y, nodeResults->height() + textHeight + kPad);
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}
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static void draw_dag(SkCanvas* canvas, sk_sp<SkImageFilter> filter,
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const SkRect& rect, const SkISize& surfaceSize) {
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// Get the current CTM, which includes all the viewer's UI modifications, which we want to
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|
// pass into our mock canvases for each DAG node.
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|
SkMatrix ctm = canvas->getTotalMatrix();
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|
|
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canvas->save();
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|
// Reset the matrix so that the DAG layout and instructional text is fixed to the window.
|
|
canvas->resetMatrix();
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|
|
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// Process the image filter DAG to display intermediate results later on, which will apply the
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|
// provided CTM during draw_node calls.
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|
FilterNode dag = build_dag(ctm, rect, filter.get());
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|
|
|
sk_sp<SkSurface> nodeSurface =
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canvas->makeSurface(canvas->imageInfo().makeDimensions(surfaceSize));
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draw_dag(canvas, nodeSurface.get(), dag);
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|
|
|
canvas->restore();
|
|
}
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|
|
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class ImageFilterDAGSample : public Sample {
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public:
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ImageFilterDAGSample() {}
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|
|
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void onDrawContent(SkCanvas* canvas) override {
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static const SkRect kFilterRect = SkRect::MakeXYWH(20.f, 20.f, 60.f, 60.f);
|
|
static const SkISize kFilterSurfaceSize = SkISize::Make(
|
|
2 * (kFilterRect.fRight + kFilterRect.fLeft),
|
|
2 * (kFilterRect.fBottom + kFilterRect.fTop));
|
|
|
|
// Somewhat clunky, but we want to use the viewer calculated CTM in the mini surfaces used
|
|
// per DAG node. The rotation matrix viewer calculates is based on the sample size so trick
|
|
// it into calculating the right matrix for us w/ 1 frame latency.
|
|
this->setSize(kFilterSurfaceSize.width(), kFilterSurfaceSize.height());
|
|
|
|
// Make a large DAG
|
|
// /--- Color Filter <---- Blur <--- Offset
|
|
// Merge <
|
|
// \--- Blur <--- Drop Shadow
|
|
sk_sp<SkImageFilter> drop2 = SkImageFilters::DropShadow(
|
|
10.f, 5.f, 3.f, 3.f, SK_ColorBLACK, nullptr);
|
|
sk_sp<SkImageFilter> blur1 = SkImageFilters::Blur(2.f, 2.f, std::move(drop2));
|
|
|
|
sk_sp<SkImageFilter> offset3 = SkImageFilters::Offset(-5.f, -5.f, nullptr);
|
|
sk_sp<SkImageFilter> blur2 = SkImageFilters::Blur(4.f, 4.f, std::move(offset3));
|
|
sk_sp<SkImageFilter> cf1 = SkImageFilters::ColorFilter(
|
|
SkColorFilters::Blend(SK_ColorGRAY, SkBlendMode::kModulate), std::move(blur2));
|
|
|
|
sk_sp<SkImageFilter> merge0 = SkImageFilters::Merge(std::move(blur1), std::move(cf1));
|
|
|
|
draw_dag(canvas, std::move(merge0), kFilterRect, kFilterSurfaceSize);
|
|
}
|
|
|
|
SkString name() override { return SkString("ImageFilterDAG"); }
|
|
|
|
private:
|
|
|
|
using INHERITED = Sample;
|
|
};
|
|
|
|
DEF_SAMPLE(return new ImageFilterDAGSample();)
|