2766c00fc0
It's been outclassed by Valgrind and leak sanitizer, and it seems to be causing problems for external folks building Skia. I'm not sure why our own builds seem unaffected. Latest thread: https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0 BUG=skia: Review URL: https://codereview.chromium.org/1217573002
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRasterizer_DEFINED
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#define SkRasterizer_DEFINED
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#include "SkFlattenable.h"
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#include "SkMask.h"
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class SkMaskFilter;
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class SkMatrix;
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class SkPath;
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struct SkIRect;
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class SK_API SkRasterizer : public SkFlattenable {
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public:
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/** Turn the path into a mask, respecting the specified local->device matrix.
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*/
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bool rasterize(const SkPath& path, const SkMatrix& matrix,
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const SkIRect* clipBounds, SkMaskFilter* filter,
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SkMask* mask, SkMask::CreateMode mode) const;
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SK_DEFINE_FLATTENABLE_TYPE(SkRasterizer)
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protected:
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SkRasterizer() {}
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virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
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const SkIRect* clipBounds,
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SkMask* mask, SkMask::CreateMode mode) const;
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private:
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typedef SkFlattenable INHERITED;
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};
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#endif
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