35c556f33e
This reverts commita53d999007
. Reason for revert: Bug in SkNx_sse fixed. Original change's description: > Revert "Direct evaluation of gaussian" > > This reverts commit5e18cdea0a
. > > Reason for revert: ASAN > Original change's description: > > Direct evaluation of gaussian > > > > The SVG(CSS) standard allows the 3 pass algorithm for sigma >= 2. But > > sigma < 2, the code must evaluate to the convolution. The old code used > > an interpolation scheme between windowed filters. This code directly > > evaluates the gaussian kernel for sigma < 2. > > > > This code produces cleaner results, is 25% faster, and does not use a > > temporary memory buffer. > > > > Change-Id: Ibd0caa73cadd06b637f55ba7bd4fefcfe7ac73db > > Reviewed-on: https://skia-review.googlesource.com/62540 > > Commit-Queue: Herb Derby <herb@google.com> > > Reviewed-by: Mike Klein <mtklein@google.com> > > TBR=mtklein@google.com,herb@google.com > > Change-Id: I936077dfa659d71bc361339d98340c55545a1eb8 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/72481 > Reviewed-by: Brian Osman <brianosman@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=mtklein@google.com,herb@google.com,brianosman@google.com Change-Id: I4c30e3481308a8148d40223519e286885ec6f880 Reviewed-on: https://skia-review.googlesource.com/72900 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Herb Derby <herb@google.com>
119 lines
4.0 KiB
C++
119 lines
4.0 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkPaint.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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#include "SkString.h"
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#define MINI 0.01f
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#define SMALL SkIntToScalar(2)
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#define REAL 0.5f
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#define BIG SkIntToScalar(10)
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#define REALBIG 100.5f
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// The value that produces a sigma of just over 2.
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#define CUTOVER 2.6f
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static const char* gStyleName[] = {
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"normal",
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"solid",
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"outer",
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"inner"
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};
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class BlurBench : public Benchmark {
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SkScalar fRadius;
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SkBlurStyle fStyle;
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uint32_t fFlags;
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SkString fName;
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public:
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BlurBench(SkScalar rad, SkBlurStyle bs, uint32_t flags = 0) {
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fRadius = rad;
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fStyle = bs;
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fFlags = flags;
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const char* name = rad > 0 ? gStyleName[bs] : "none";
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const char* quality = flags & SkBlurMaskFilter::kHighQuality_BlurFlag ? "high_quality"
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: "low_quality";
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if (SkScalarFraction(rad) != 0) {
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fName.printf("blur_%.2f_%s_%s", SkScalarToFloat(rad), name, quality);
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} else {
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fName.printf("blur_%d_%s_%s", SkScalarRoundToInt(rad), name, quality);
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}
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}
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protected:
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virtual const char* onGetName() {
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return fName.c_str();
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}
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virtual void onDraw(int loops, SkCanvas* canvas) {
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SkPaint paint;
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this->setupPaint(&paint);
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paint.setAntiAlias(true);
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SkRandom rand;
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for (int i = 0; i < loops; i++) {
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SkRect r = SkRect::MakeWH(rand.nextUScalar1() * 400,
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rand.nextUScalar1() * 400);
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r.offset(fRadius, fRadius);
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if (fRadius > 0) {
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paint.setMaskFilter(SkBlurMaskFilter::Make(fStyle,
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SkBlurMask::ConvertRadiusToSigma(fRadius),
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fFlags));
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}
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canvas->drawOval(r, paint);
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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DEF_BENCH(return new BlurBench(MINI, kNormal_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(MINI, kSolid_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(MINI, kOuter_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(MINI, kInner_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(SMALL, kNormal_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(SMALL, kSolid_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(SMALL, kOuter_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(SMALL, kInner_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(BIG, kNormal_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(BIG, kSolid_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(BIG, kOuter_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(BIG, kInner_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REALBIG, kNormal_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REALBIG, kSolid_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REALBIG, kOuter_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REALBIG, kInner_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REAL, kNormal_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REAL, kSolid_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REAL, kOuter_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(REAL, kInner_SkBlurStyle);)
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DEF_BENCH(return new BlurBench(MINI, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(SMALL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(BIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(REALBIG, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(REAL, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(CUTOVER, kNormal_SkBlurStyle, SkBlurMaskFilter::kHighQuality_BlurFlag);)
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DEF_BENCH(return new BlurBench(0, kNormal_SkBlurStyle);)
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