a65441b3c4
These need to change because type coercion in SkSL is about to become more strict in a followup CL; we are disallowing expressions that mix ints and floats without a cast. Change-Id: I0f6c3cba53fb67078f447345338262c153236c51 Bug: skia:11164 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353102 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
7 lines
92 B
GLSL
7 lines
92 B
GLSL
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out vec4 sk_FragColor;
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void main() {
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sk_FragColor.x = 1.0;
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sk_FragColor.y = 2.0;
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}
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