37155d476c
Instead of trying to carefully manage the in-gamut / out-of-gamut state of the pipeline, let's do what a GPU would do, clamping to representable range in any float -> integer conversion. Most effects doing table lookups now clamp themselves internally, and the store_foo() methods clamp when the destination is fixed point. In turn the from_srgb() conversions and all future transfer function stages can care less about this stuff. If I'm thinking right, the _lowp side of things need not change at all, and that will soften the performance impact of this change. Anything that was fast to begin with was probably running a _lowp pipeline. Bug: skia:7419 Change-Id: Id2e080ac240a97b900a1ac131c85d9e15f70af32 Reviewed-on: https://skia-review.googlesource.com/85740 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Brian Osman <brianosman@google.com> |
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android | ||
atlastext | ||
c | ||
codec | ||
core | ||
effects | ||
fonts | ||
gpu | ||
image | ||
images | ||
jumper | ||
lazy | ||
opts | ||
pathops | ||
pipe | ||
ports | ||
sfnt | ||
shaders | ||
sksl | ||
svg | ||
utils | ||
views | ||
xml | ||
xps |